I just posted a big update as the mod has been expanded and renamed from "Logical Drops" to "LogicalCraft". See main post in thread for details/download. NOTE: Update only for 1.12.2 for now.
If anyone tries and hits any bugs let me know. As always feedback and suggestions always welcome.
Hello, just downloaded the 1.12.2 version and i've ran into a bug where all animals drop raw beef in addition to their other drops.
In the update (just released) there's a new setting (kind of confusing label "Prevent Double Vanilla Drops") but that is now on by default so this kind of thing shouldn't happen anymore!
in 1.7.10 version,shows me in the game chat always the item drop from all the mob...how can i fix it?
I'm not sure if people are still using this with 1.7.10 but for the people who reported it, FYI I recently pushed up an update for 1.7.10 - mainly to fix the chat bug but threw in a couple other recent adjustments from the 1.12.2 version:
Changes:
Chat text bug "randomNum()" no longer shows up!
Horse logic (and mod config) added
Chickens and pigs now drop 1 bone too!
Creepers no longer drop wool but 2-4 leaves instead.
Latest version seems to access directly to jline library which updated recently. Please update to a more recent forge build like 14.23.4.2760 so we can boot the game.
Thanks for the heads up, LemADEC. I just pushed up a 2760 build - seems to load. Hopefully it works for everyone else.
FYI I took a stab at getting a 1.12.2 version out. Sadly didn't have time to update the cheese recipe/mechanic to be more logical - a user suggestion I do agree with - so this is just same as past versions with 1.12.2 compatibility. Please report any bugs if you find any and I'll try to address when/if I am able!
Is there any way to change the item tags so that the names aren't in italics and the mod name isn't in grey under it? It bugs me when items don't blend in with the rest.
PS: I did have time to try addressing this - another user suggestion I agree/approve of. The main tooltips should look more basic now. There may be other spots I have to fix but the main tooltip at least has been updated (1.12.2 only though).
Apologies if this has been asked before but is the Optifine source available in GitHub/elsewhere? Just curious if community is able to generate builds or not.
Not here- I seem to be unable to use any of the commands (it loads but just unable to use it) Thanks for the hope tho
latest forge
Current compiling of this
Thanks for the try-
Ugh ... now i remember why to wait till Forge/etc settles down after an update! Long story short ... I've replaced the file w/one that supports latest Forge:
--> -1.12-14.21.1.2387
Bad news (at least IMHO) is that Optifine hasn't caught up yet so shaders won't work w/Forge 1.12-14.21.1.2387 yet. But ... if you're using Forge 2387 and this WorldEdit it should work. https://tinyurl.com/y7mz8eo2
Updated build just added to Curse files for updated Forge 14.21.1.2387.
Note: I think there may be some math issues with what drops for certain things (Creeper leaves/wool for example) but in general looks like important things working (cows/sheep). Please report any major/minor issues if found/confirmed though.
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Just few quick notes:
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Just FYI you can embed the Curse file download widget for you mod in your post (if you want). Here's an example:
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BTW have you ever tried running your mod alongside Roguelike Dungeons? Just curious if there are any compatibility issues or not.
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Mod looks cool man! Nice work.
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Hey everyone!
I just posted a big update as the mod has been expanded and renamed from "Logical Drops" to "LogicalCraft". See main post in thread for details/download. NOTE: Update only for 1.12.2 for now.
If anyone tries and hits any bugs let me know. As always feedback and suggestions always welcome.
In the update (just released) there's a new setting (kind of confusing label "Prevent Double Vanilla Drops") but that is now on by default so this kind of thing shouldn't happen anymore!
0
I'm not sure if people are still using this with 1.7.10 but for the people who reported it, FYI I recently pushed up an update for 1.7.10 - mainly to fix the chat bug but threw in a couple other recent adjustments from the 1.12.2 version:
Changes:
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Good catch - I tried to fix quickly this AM and uploaded updated JAR but can't test till later .. knock on wood!
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Ok just pushed up a 1.12.2 version.
Few changes (in this 1.12.2 version only):
Thanks for feedback/suggestions everyone. Please report any bugs if anyone finds any.
PS: Sorry I am not able to fix 1.7 requests and/or add some of these changes to pre 1.12.2 versions (at least yet) - very little time!
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Thanks for the heads up, LemADEC. I just pushed up a 2760 build - seems to load. Hopefully it works for everyone else.
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Hey fellow egg lovers!
FYI I took a stab at getting a 1.12.2 version out. Sadly didn't have time to update the cheese recipe/mechanic to be more logical - a user suggestion I do agree with - so this is just same as past versions with 1.12.2 compatibility. Please report any bugs if you find any and I'll try to address when/if I am able!
PS: I did have time to try addressing this - another user suggestion I agree/approve of. The main tooltips should look more basic now. There may be other spots I have to fix but the main tooltip at least has been updated (1.12.2 only though).
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Hey can you share your final script? We're trying to summon mobs with custom heads but can't get the syntax working in 1.12 yet. Thanks.
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Here's a 1.12 build until the author generates the official one ... seems to work for me.
https://tinyurl.com/y76ll9n8
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Apologies if this has been asked before but is the Optifine source available in GitHub/elsewhere? Just curious if community is able to generate builds or not.
1
Ugh ... now i remember why to wait till Forge/etc settles down after an update! Long story short ... I've replaced the file w/one that supports latest Forge:
--> -1.12-14.21.1.2387
Bad news (at least IMHO) is that Optifine hasn't caught up yet so shaders won't work w/Forge 1.12-14.21.1.2387 yet. But ... if you're using Forge 2387 and this WorldEdit it should work.
https://tinyurl.com/y7mz8eo2
0
Updated build just added to Curse files for updated Forge 14.21.1.2387.
Note: I think there may be some math issues with what drops for certain things (Creeper leaves/wool for example) but in general looks like important things working (cows/sheep). Please report any major/minor issues if found/confirmed though.