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    posted a message on Thaumcraft 5.2.4 (On Hold)
    Well I've got a Golem problem.

    My decanting golem, that fills up my Crucible keeps dying because he gets in the crucible all the time (probably because some villagers accidentally push him in there and he's too stupid to move away even when taking damage).

    Anyone knows how to solve this?
    Posted in: Minecraft Mods
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    posted a message on Applied Energistics 2 - Open Source
    Quote from AlgorithmX2

    Crafting will be significantly different in AE2. ( also AE1 can already use the ore dictionary, it just can't craft based on it )

    Significantly different? So no more blocks who craft stuff for you?
    I really wonder how you're going to do it, can't think of anything really. I mean, crafting tables are also simple blocks who do the crafting.
    Posted in: Minecraft Mods
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    posted a message on Applied Energistics 2 - Open Source
    Um when you've added the new autocrafting, can you then also add a "fuzzy" blank pattern maybe? So that the pattern ignores metadata and such and that it will use different kinds of wood, jungle for example, even when I told it to use Oak for let's say a chest...
    Posted in: Minecraft Mods
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    posted a message on Applied Energistics 2 - Open Source
    This asks for a gif!


    This is awsum, loving the textures :D
    Posted in: Minecraft Mods
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    posted a message on Tinkers Construct
    Quote from Master_Hill_

    @DoubleGio: The frying pan does have a special sound, as far as I know. Go check mDiyo's post on "Villager Pong" a few pages back.
    The tasty trait gives a random chance of dropping bacon when you hit an enemy.

    hm, so if I wanted to I could just make a resourcepack for it :3 Nice.
    Posted in: Minecraft Mods
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    posted a message on Tinkers Construct
    Quote from mDiyo
    I've added a bunch of fun abilities to the battlesign. It's in 1.6.4 and should find its way into 1.7 soon enough. Give it a try; I'd like to make a new stable version soon.

    About adding abilities, could the pan have a special sound when hitting someone?
    I would love it to have the same sound as the frying pan in Team Fortress 2 ().
    Best suggetion eva? :P

    Also, does the "Tasty" ability actually do something?
    Posted in: Minecraft Mods
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    posted a message on OpenBlocks 1.2.8
    Quote from NullMagic1

    Edit: Now, I just need a way to turn Tinker's Construct Concentrated essence berries into liquid xp....

    Very easy!
    Give the Autonomous Activator from Thermal Expansion the berries, then have either a vacuum hopper or a sewer to collect the liquid xp / mob essence :D
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 5.2.4 (On Hold)
    Random request, but Azanor, can you add some kind of creative wand/staff with infinite vis?
    I use the wand quite often when building stuff in creative, but it's quite annoying to have to recharge it all the time...
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 5.2.4 (On Hold)
    Umm, is it by design that the Bow of Bone can't get the Repair enchantment?
    Because it is quite weird for a Thaumcraft tool not to have it...
    Posted in: Minecraft Mods
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    posted a message on [1.5.x / 1.6.x] Applied Energistics [ rv 13 c ] - Exploiting Quantum Mechanics
    Quote from AlgorithmX2

    I'm planning on re-doing the entire crafting system in the near future. so its probably gonna change a decent amount.


    Damn, it's gonna be such a pain to reconfigure the ­crapton of patterns (or something new) I have in my base D;
    Or will there be an easier way?
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 5.2.4 (On Hold)
    Quote from Efeudner

    HaighyorkieChilled and his other channel Haighyorkie have videos going through how to get all of the research. You will probably want to watch both the 4.0 set and the 4.1 set as there is a bit of overlap. It will probably take him a while to figure it out himself but I do believe he shows how to get the researches you mentioned. Basically though without any spoilers use the thaumometer to research blocks and eventually you will get those research. I believe you have to find all of the wand cores before you can get the staves.

    I know how you should get the hidden research, but I don't want to make loads of TC stuff JUST to research it...
    And I currently have all researches completed (including TT2). except for those 3 (+ the lamp of fertility).
    And I looked up the guy on yt, but he doesn't seem to have a vid about it, just 1 TC 4.1 vid.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 5.2.4 (On Hold)
    1 thing I don't like is that you need to research some items to get access to new research. It is kinda okay, but without any clues to what to research it kinda is a pain.

    Soooo...
    How do you get the research for the staff core of the primal, the primal wand focus and the Bone bow? :3
    Posted in: Minecraft Mods
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    posted a message on Factorization 0.8.108
    Awsum mod and such, but,
    can there be an option for the packager to make it craft either 4 or 9 items... Not both at the same time.
    I currently have the problem of it crafting compressed sand (Extra Utilities) while I want it to craft Sandstone...
    Posted in: Minecraft Mods
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    posted a message on [v1.7.3] Waffle Mod
    OMG I <3 WAFFLES!

    Next add Pancakes pls? :333
    Posted in: Minecraft Mods
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    posted a message on Snapshot 14w04a Ready for Testing!
    Awesome! Buttons on walls :D


    But why not the same for levers? :?
    Posted in: Minecraft News
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