• 0

    posted a message on Mo' Creatures and ICBM Mod Compatibility
    Quote from dkrasnove

    Did what you suggested and tried installing Universal Electricity separately, but it made no difference. This might be an internal conflict between the Forge API, Mo' Creatures, and ICBM. I filed a bug report with calclavia anyhow.
    Very possibly. And good to hear, I know Calclavia is normally pretty good with reported bugs. :)
    Posted in: Java Edition Support
  • 0

    posted a message on Help for installation

    Yay it works! Thanks. EDIT: But now I have no use for 1.6.2, for the server I wanted my stuff for is now 1.6.4.
    Glad to hear it's working :) and haha I know the feeling, I go through that on a fairly regular basis myself.
    Posted in: Mods Discussion
  • 0

    posted a message on Launch Error
    Quote from solarstrike49

    It is a game launch, and this is in a seperate directory.
    Alright. Have You recently added any mods to the setup You currently have?
    What exactly do You mean by the "separate directory" remark? I understand You mean its in a different folder, that much makes sense, but where You were intending that thought to go, I don't follow. :P
    Posted in: Mods Discussion
  • 0

    posted a message on My FTB modded Ultimate pack keeps crashing
    Quote from Dragon_Mind

    So I have been playing my super ultimate pack for about a month now, when suddenly I placed down those UE solar panels. My server started to lag and then poof crash (this was the first real crash in about one month)

    I have 5 gigs of ram dedicated, and my internet is fine. I think it is something to do with mechanism and UE, but im not sure. Thanks

    (Full Console)
    http://pastebin.com/7kzasBH9

    (crash report)
    http://pastebin.com/ki3aM4YR

    ALSO, if I have you attenetion,

    does anyone know how to instal SEUS shaderpack into FTB ultimate via the launcher.
    thanks everyone.
    You are correct, the issue is entirely to do with Mekanism and UE, specifically(Like You also said) with that solar panel. in regards to getting the pack/server working again, can You launch the server without logging in without error, or does it crash on startup now?

    As for WHY its crashing, I can't really say for sure, other than to confirm WHAT is causing the issue. If You can find a way to delete/remove that block from the server world, that should resolve that issue.

    In regards to installing shaders: You have to manually install the shaderpack(INstructions can be found on the thread for Shaders(here), and the Instructions for normally installing the GLSL Shaders(Which use the SEUS shaderpack) can be found here. You can install GLSL by using the launcher to put the .jar file(Not the .zip, but the .jar) into the mods folder, and thats pretty much all there is to it. There are a few extra steps for the SEUS shader-pack itself, but other than that, getting it installed is fairly simple. :)
    Posted in: Mods Discussion
  • 0

    posted a message on Mo' Creatures and ICBM Mod Compatibility
    Quote from dkrasnove

    I've been trying to get Mo' Creatures and ICBM to work with each other on Minecraft 1.5.2, but after maybe ten seconds of loading a world, I get this crash report:


    ---- Minecraft Crash Report ----
    // Surprise! Haha. Well, this is awkward.

    Time: 10/3/13 4:18 PM
    Description: Saving entity NBT

    java.lang.NullPointerException
    at icbm.zhapin.daodan.EDaoDan.func_70014_b(EDaoDan.java:744)
    at net.minecraft.entity.Entity.func_70109_d(Entity.java:1580)
    at net.minecraft.entity.Entity.func_70039_c(Entity.java:1537)
    at net.minecraftforge.common.ForgeChunkManager.saveWorld(ForgeChunkManager.java:849)
    at net.minecraftforge.common.ForgeInternalHandler.onDimensionSave(ForgeInternalHandler.java:70)
    at net.minecraftforge.event.ASMEventHandler_2_ForgeInternalHandler_onDimensionSave_Save.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:907)
    at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:346)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:579)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at icbm.zhapin.daodan.EDaoDan.func_70014_b(EDaoDan.java:744)

    -- Entity being saved --
    Details:
    Entity Type: ICBMMissile (icbm.zhapin.daodan.EDaoDan)
    Entity ID: 507
    Entity Name: Conventional Missile
    Entity's Exact location: 0.00, 0.00, 0.00
    Entity's Block location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0.00, 0.00, 0.00
    Stacktrace:
    at net.minecraft.entity.Entity.func_70109_d(Entity.java:1580)
    at net.minecraft.entity.Entity.func_70039_c(Entity.java:1537)
    at net.minecraftforge.common.ForgeChunkManager.saveWorld(ForgeChunkManager.java:849)
    at net.minecraftforge.common.ForgeInternalHandler.onDimensionSave(ForgeInternalHandler.java:70)
    at net.minecraftforge.event.ASMEventHandler_2_ForgeInternalHandler_onDimensionSave_Save.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:907)
    at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:346)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:579)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 190276768 bytes (181 MB) / 344707072 bytes (328 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 3 total; -Xincgc -Xmx1024m -XX:MaxPermSize=128m
    AABB Pool Size: 7424 (415744 bytes; 0 MB) allocated, 4881 (273336 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.51 FML v5.2.23.738 Minecraft Forge 7.8.1.738 15 mods loaded, 15 mods active
    mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{5.2.23.738} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{7.8.1.738} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    playercoreapi{0.1} [PlayerCoreAPI] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_BetterGrassAndLeaves{1.5.2.F} [mod_BetterGrassAndLeaves] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GalacticraftCore{0.1.36} [Galacticraft Core] (Galacticraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GuiAPI{0.15.6} [GuiAPI] (GuiAPI.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{2.2.5} [DrZhark's CustomSpawner] (Custom Mob Spawner.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ICBM|Contraption{1.2.1} [ICBM] (ICBM Contraption.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ICBM|Sentry{1.2.1} [ICBM] (ICBM Sentry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ICBM|Explosion{1.2.1} [ICBM] (ICBM Explosion.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{5.2.5} [DrZhark's Mo'Creatures Mod] (Mo' Creatures.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 2386 (133616 bytes; 0 MB) allocated, 1705 (95480 bytes; 0 MB) used
    Player Count: 1 / 8; [PlayerCoreServer['DanielK'/603, l='New World', x=241.55, y=65.06, z=229.78]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    I would really appreciate any help. Thanks!
    IT looks like its dying when it tries to render/load one of the ICBM missles. I think ICBM May require Universal Electricity, Try installing that as well and see if that resolves it. :)
    Posted in: Java Edition Support
  • 0

    posted a message on Mo' Creatures Daytime mob spawns
    Quote from Retloc

    I've been trying to get some ogres and silver skeletons to stalk the daytime world, but no success as yet. I added them to various biome groups, fiddled with quite a few options, and now I'm just stumped. I enabled mob spawn during daytime, as well.

    Any ideas how to get this working? I thought it'd be pretty simple.
    It sounds to me like they probably have a specific light value they can spawn at? similar to skeletons/creepers/vanilla mobs, only being able to spawn in darker areas. That might be a hard-coded value, but hopefully its a place to start. :)
    Posted in: Mods Discussion
  • 0

    posted a message on Launch Error
    Quote from solarstrike49

    Apparently, I was launching Minecraft with 65 mods in, but this happened and I don't know why: (from the log)

    2013-10-08 21:31:05 [INFO] [STDOUT] ---- Minecraft Crash Report ----
    2013-10-08 21:31:05 [INFO] [STDOUT] // Don't be sad, have a hug! <3
    2013-10-08 21:31:05 [INFO] [STDOUT]
    2013-10-08 21:31:05 [INFO] [STDOUT] Time: 10/8/13 9:31 PM
    2013-10-08 21:31:05 [INFO] [STDOUT] Description: Initializing game
    2013-10-08 21:31:05 [INFO] [STDOUT]
    2013-10-08 21:31:05 [INFO] [STDOUT] java.lang.NullPointerException
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.renderer.texture.TextureMap.<init>(TextureMap.java:44)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:503)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.main.Main.main(SourceFile:101)
    2013-10-08 21:31:05 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2013-10-08 21:31:05 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    2013-10-08 21:31:05 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    2013-10-08 21:31:05 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Method.java:597)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    2013-10-08 21:31:05 [INFO] [STDOUT]
    2013-10-08 21:31:05 [INFO] [STDOUT]
    2013-10-08 21:31:05 [INFO] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
    2013-10-08 21:31:05 [INFO] [STDOUT] ---------------------------------------------------------------------------------------
    2013-10-08 21:31:05 [INFO] [STDOUT]
    2013-10-08 21:31:05 [INFO] [STDOUT] -- Head --
    2013-10-08 21:31:05 [INFO] [STDOUT] Stacktrace:
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.renderer.texture.TextureMap.<init>(TextureMap.java:44)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:503)
    2013-10-08 21:31:05 [INFO] [STDOUT]
    2013-10-08 21:31:05 [INFO] [STDOUT] -- Initialization --
    2013-10-08 21:31:05 [INFO] [STDOUT] Details:
    2013-10-08 21:31:05 [INFO] [STDOUT] Stacktrace:
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.client.main.Main.main(SourceFile:101)
    2013-10-08 21:31:05 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2013-10-08 21:31:05 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    2013-10-08 21:31:05 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    2013-10-08 21:31:05 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Method.java:597)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    Would anyone see what this problem is?
    2013-10-08 21:31:05 [INFO] [STDOUT] java.lang.NullPointerException
    2013-10-08 21:31:05 [INFO] [STDOUT] at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)


    This appears to be the main error in that log. Now, with 65 mods, that leaves quite a bit to narrow it down to, is this a fresh(new) install, or has it been working previously to this?

    Is it crashing when You first launch the game, or when You try to load the world?(Looks like game launch, but want to verify).
    Posted in: Mods Discussion
  • 0

    posted a message on Pixelmon Crashes When I Join a Server
    Quote from SuperSeas

    ~snip~
    Thank You for posting the error report. :)

    at net.minecraft.network.packet.Packet253ServerAuthData.func_73279_a(SourceFile:41)
    HIt appears there is an issue when it is trying to either authenticate You, or when it is trying to connect. Do You have similar problems connecting to Vanilla servers?

    This may be a bit odd, but I have to ask. Do You have a proper, paid for MC account? If You don't, that could account for this sort of issue if it can't authenticate the account You're trying to use on Minecraft's end.

    It doesn't appear to be tied directly to the mod, it just looks like a Minecraft Multiplayer error... :/
    Posted in: Java Edition Support
  • 0

    posted a message on Help for installation

    Can't install more creeps and weirdos mod for minecraft 1.6.2 Please help me, i have tried and tried but it never works i have minecraft forge 1.6.2 but when i open up minecraft it just crashes!!
    :steve_tearful: :(
    Can You please create Your own thread for this issue, as Yours is an unrelated issue to this one. Also, please include Your Crash-log/report(Found in Crash-reports folder) so that we can see why its not working. :)
    Posted in: Mods Discussion
  • 0

    posted a message on Help for installation

    How do I get the stuff for the manual installation of Optifine?
    - Use the official launcher to download and start once Minecraft 1.6.2.
    - Use the Forge installer to install Forge
    - Use the official launcher to start once Minecraft with the Forge profile.
    - Start Magic Launcher
    - Click "Setup"
    - Select Environment "Forge9.10.X.Y"
    - Click "Add" -> select the OptiFine ZIP file
    - Click "Advanced"
    - In the field "Parameters" add "-Dfml.ignorePatchDiscrepancies=true"
    - Click "OK"
    - Login and play
    Straight from the main Optifine thread, 1.6.2 FOrge+Optifine Instructions.
    ^^If You use Magic Launcher.

    (for OptiFine 1.6.2_C4 and newer)
    - Put the OptiFine JAR file in the Forge "mods" folder
    - Start Minecraft and Forge should automatically load OptiFine
    ^^If You don't.

    You get the jar, right off This thread, Under HD C4 Ultra for 1.6.2. There is a Download link, and a Mirror Link which will both get You the correct .jar file it's referring to.
    Posted in: Mods Discussion
  • 0

    posted a message on Problem with .jav installers
    Quote from kriptiana

    I have Java 7 update 40 (64bit)
    I have always had some problems with all kinds of games. >.> Of course with help I solved them, but yeah. It's always like this for me. Pff.
    huh :/ that is really odd then... Since it sounds like this might have to do with Java, try This, which was explained on the site using "Sometimes a corrupted file in the Java cache can prevent an application from running.". Not sure if this will fix it, but its certainly worth a try :)
    Posted in: Mods Discussion
  • 0

    posted a message on Problem with .jav installers
    Quote from kriptiana

    Not exactly. When I'm clicking on the installer, it shows for a second black square, where are words, that it can't open something, but i can't read it, because it dissapears so fast.
    Ah, okay, I understand then. Not entirely sure what is causing that, because that is very strange. What version of Java do You have installed? You can find it either in Add/Remove Programs(Programs and Features) or under Java in the Control Panel.
    Posted in: Mods Discussion
  • 0

    posted a message on Flans mod problem 1.6 content packs.
    Basically: Most of the errors You guys have posted are in relation to having too new of a version of Forge.
    since Josh384331's link is a bit broken, Here is every build of Forge currently available. You will need to scroll down until You find the 9.11.0.886 build, as that is the build require by Flans mod in order to work in 1.6.4. If You have other mods installed, make sure they will work with a build of Forge that old, otherwise You will have to choose between either Flan's mod, or the other mod(s).

    IF You still get another error report, definitely put it up here so we can see whats going on. :) (Please use the [ spoiler] [ /spoiler] tags, as they nicely shrink up those nasty error/crash logs)
    Posted in: Mods Discussion
  • 0

    posted a message on Problem with .jav installers
    Quote from kriptiana

    Yes, i re-downloaded and from the site, you gave me... I really don't understand...
    So just to kind of recap what's happening for You... when You run the installer, it pops up, but won't stay open unless You keep clicking on it?
    Posted in: Mods Discussion
  • 0

    posted a message on Problem with .jav installers
    Quote from kriptiana

    Yeah, i reinstalled everything and it still persists. Maybe I'm really using a corrupted installer, but where do i get a normal one? >.> I really one to get this mod. Eh...
    Quote from DiegoAtravesar
    All of the available Forge installers are .jar's, (found Here)
    Just click the blue "Here" and You'll have access to an installer for every build of Forge You could possibly want :)
    Posted in: Mods Discussion
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