I am having a problem with Metallurgy 4's ingots not working for other mods recipes, I turned off all the other mods world gen in their configs so now I am a bit stuck.
Hey I noticed that your mod conflicts with Universal electricities blockIDS, I have seen IDs 3970 and 3974 pop up as conflicting and it is hard to change them since that are around 50 config files for your mod.
adding instances to curse should be possible in the curse "add a game" menu and browsing to the folder with minecraft.jar in it. That said the curse client is not that great for anything that is not World of Warcraft.
Also could we perhaps have the ability to manage servers with multiMC, I would enjoy that
Nevermind I found the problem but now im getting this
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\User\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_12.16.21-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 2ea9f71e --------
Full report at:
C:\Users\User\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-05_12.16.21-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 05/01/13 12:16
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 571545608 bytes (545 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 6 mods loaded, 6 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
DivineRPG [DivineRPG] (DivineRPG1.2.4.jar) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6310 Graphics GL version 4.1.10834 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.IllegalArgumentException: Slot 200 is already occupied by amq@6fb9bb73 when adding xolova.blued00r.divinerpg.blocks.BlockXolovonStone@ac1b453
at amq.<init>(Block.java:324)
at amq.<init>(Block.java:357)
at xolova.blued00r.divinerpg.blocks.BlockXolovonStone.<init>(BlockXolovonStone.java:14)
at xolova.blued00r.divinerpg.DivineRPG.load(DivineRPG.java:2954)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT da0d3843 ----------
help?
This is a blockID conflict at ID 200. go to NEI settings -> block/id settings -> dump ID map now and you can see what slots are free.
Also Dear Xolova, please consider using block damage values to reduce the absurd blockID use of this mod
This mod looks facinating but it uses a HUGE amount of blockids. I suppose that in the day and age of 4096 ids that is less of an issue but it does mean that it is impossible or at best prohibitively annoying to get this working with other mods. Please use damage values to reduce the number of ids or at least implement an autoassign system like IC2 and Redpower2 have.
I love this program and I did not even notice that you kinda rewrote it between version 3 and 4, I guess that is wxWidgets doing it job but still. I am curious, how do you keep such a clean build envirenment, do you use an IDE? In any case I appreciate a open source project with such a nice build process that even though it is undocumented it is eaiser than building its dependencies.
So when I install TFCraft and run in fancy graphics mode water and ice do not show up, interestingly glass does so it is not some kind of transparency issue. I am also running optifine, inficraft(not flora&soma and not orizon) and redpower(including world but I have not seen the volcano bug)
After installing infitools with magiclauncher I am getting out of memory errors when creating a world, if I increase memory to 6gb it does generate but it is all sky with no visible blocks(and it is really slow because it is taking up over 5gb of memory).
I hate to pester with requests for stuff but have you looked at mcmoddr (http://mcmoddr.com). It is TFC's newish mod management site and he is looking for developer involvment. So what do you think, are you going to uploat inficraft there?
In response to that post about pestering and implementation. I see where you are coming from and I know the feeling having worked on some programming projects myself. Believe me, we all have nothing but admiration for the work you are putting into this mod. I would encourage you to ignore the people who are pestering you about updates as they are a fact of working in any modding community. Just know that the vast majority of people who come to this thread appreciate your work and would hate to see you leave the community like so many modders before you because of a few idiots who could not tell a function from a for loop.
you know what would be really sweet, autogenerated textures for orizon, like for ores take the, say iron texture and change the colors, for cobble, take the cobble texture and apply filters. Is this actually a good idea?
thanks for the update mDiyo. Gotta say you are one of the best mod authors out there, although you do seem to forget little logistical things quite a lot
--- BEGIN ERROR REPORT 449833c --------
Generated 3/22/12 8:22 PM
Minecraft: Minecraft 1.2.3
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_01, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GTX 570/PCI/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.IllegalArgumentException: RailcraftConfig: tag not found: item.cart.mfsu
at railcraft.common.RailcraftConfig.getItemId(RailcraftConfig.java:494)
at railcraft.common.modules.ModuleIC2.initializeModule(ModuleIC2.java:99)
at railcraft.common.modules.RailcraftModuleManager.initializeModule(RailcraftModuleManager.java:85)
at railcraft.common.modules.RailcraftModuleManager.loadModules(RailcraftModuleManager.java:52)
at mod_Railcraft.load(mod_Railcraft.java:58)
at ModLoader.init(ModLoader.java:890)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 67fd3a25 ----------
get that after updating railcraft to the latest version
0
0
0
0
Also could we perhaps have the ability to manage servers with multiMC, I would enjoy that
0
This is a blockID conflict at ID 200. go to NEI settings -> block/id settings -> dump ID map now and you can see what slots are free.
Also Dear Xolova, please consider using block damage values to reduce the absurd blockID use of this mod
0
Otherwise this is a wonderful mod
0
0
0
0
0
1
0
0
0
Generated 3/22/12 8:22 PM
Minecraft: Minecraft 1.2.3
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_01, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GTX 570/PCI/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.IllegalArgumentException: RailcraftConfig: tag not found: item.cart.mfsu
at railcraft.common.RailcraftConfig.getItemId(RailcraftConfig.java:494)
at railcraft.common.modules.ModuleIC2.initializeModule(ModuleIC2.java:99)
at railcraft.common.modules.RailcraftModuleManager.initializeModule(RailcraftModuleManager.java:85)
at railcraft.common.modules.RailcraftModuleManager.loadModules(RailcraftModuleManager.java:52)
at mod_Railcraft.load(mod_Railcraft.java:58)
at ModLoader.init(ModLoader.java:890)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 67fd3a25 ----------
get that after updating railcraft to the latest version