Hey, sp! I've always loved this mod but ever since bugs about liquids not flowing, sugar canes not falling when you hit the bottom and probably many more bugs that I haven't discovered as of yet existed, I kinda stopped using this. I reckon it's because of 1.4.7 patch that's messing up? I use the latest forge and modloader. Before I installed this mod, with those two on, the water and everything worked, but not after. What can I do to fix this? Or is there anything that you forgot to list in the the OP?
Can you tell me the exact procedure you used to install it.
And every other mod that you have installed?
I stuff it up in my "mods" folder in my .minecraft folder. And here's the list of my current mods:
-T.M.I
-Single Player Commands
-Thirst Mod
-Extended Workbench
-Herblore
-Clay Soldiers
-Animal Bikes
-Familiars mod + all of the extensions
-Timber
-Factorization
And here are my modloaders:
-Modloader 1.3.2 (Risugami's)
-Forge (the latest version)
Call me crazy but it looks like in the picture you are still hovering the item over the box and haven't actually placed the item in the crafting box yet.it doesn't look like the sanded wood on the far right is actually 'in' the crafting box same for the pipe screen.
I doubt that is the case but it looks like it haha.
Nope, they were already in place, it's just that I had to hover my mouse over the item so you'd know that it actually is the right item. And if you should ask me, it's still not working.
I dont see why it shouldnt work, are you sure your doing it right?
Extremely sure.
And when I got back on Minecraft after I posted my rant about this a couple of hours ago, I figured I can't craft the bowl anymore. Here's a little spoiler:
Hey this mod is POKESOME, but yeaaah I've got a little fudge pumpkins. It crashed when I was fighting some random Pokemob, here's a little detail:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
This error has been saved to C:\Users\TOSHIBA\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-12_03.36.42-server.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT b15e0a4 --------
Generated 12/09/12 3:36
java.lang.NullPointerException
at pixelmon.battles.BattleController.<init>(BattleController.java:59)
at pixelmon.entities.pixelmon.Entity6CanBattle.StartBattle(Entity6CanBattle.java:44)
at pixelmon.AI.AIStartBattle.a(AIStartBattle.java:35)
at kw.a(SourceFile:50)
at jw.bc(EntityLiving.java:1734)
at jw.d(EntityLiving.java:1559)
at jk.d(SourceFile:42)
at mn.d(SourceFile:32)
at pixelmon.entities.pixelmon.Entity5Rideable.d(Entity5Rideable.java:37)
at jw.h_(EntityLiving.java:688)
at pixelmon.entities.pixelmon.Entity1Base.h_(Entity1Base.java:82)
at pixelmon.entities.pixelmon.Entity2HasModel.h_(Entity2HasModel.java:44)
at pixelmon.entities.pixelmon.Entity6CanBattle.h_(Entity6CanBattle.java:86)
at pixelmon.entities.pixelmon.EntityPixelmon.h_(EntityPixelmon.java:231)
at up.a(World.java:2021)
at gr.a(WorldServer.java:538)
at up.g(World.java:1986)
at up.h(World.java:1867)
at gr.h(WorldServer.java:437)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:616)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at axv.p(IntegratedServer.java:105)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
--- END ERROR REPORT 69a89a06 ----------
Would someone be kind enough to enlighten this bamboozled-kazooie?
Hey peeps, sorry for missing out. But how exactly do you make the pipe? I've made all the necessities like the bowl, the mouth piece and the stem but I still can't figure out how to solve that one puzzle. Oh and also, I can't craft Mouth Piece though I've followed everything from the OP's crafting recipe. I had to use Too Many Items to get that one but that's beside the point. So yeah, how do you make the pipe? And why can't I craft the Mouth Piece?
Heh, nice video! I loved the concept! With some cool effects and a higher resolution, it could easily have been the top video so far. Maybe do a remake? This is exactly the kind of thing I'm looking for... just maybe show some quick shots of monsters dancing individually.
EDIT: I see you've got some fairies in there
Haha YAY! You watched it!!! Thanks heaps! lol
And yeah, I'm pretty new at editing stuff and I'm working on making it heaps better, hopefully. lol
~~PROBLEM~~So i thought i would be cool and say to hell with horses and use Ostriches as my mount. So i did! snatched up two eggs. Built a stable put them in it and bam, i got a male and female Ostrich.... BUT the female will not stop breading!!! she is in a pin by her self and lays an egg every few min.... in half an hour i had 20 Ostriches in a little pin. At first i thought "cool! feather farm!" but having my game pause every 2 min to name a new pet is annoying as hell.. not to mention the lag that smacks my computer when i head over there and see TONS of Ostriches breading like and rancid puppy mill. Can you make it so the Male and female have to be bred like horses do? OH! and a slow fall for Ostrich mounts would be awesome and make them more worth the time as mounts.
Yep ever since that happened I swore I'd never have any Ostrich as a pet and became an Ostrich Slayer until this day.
The mods I have installed along with this one are:
SimplyHorses
Lots of Risugami's mods
and TooManyItems
:/ I love this mod too!
lol this mod already has Horses in it, why bother having another Horse related mods? Well, if I were you I'd stick with DrZhark and let that SimplyHorses go. And about Risugami's mods, which of his mods that aren't compatible? (Shelf, Armor Stand, Death Chest, and pretty much most of his best mods work with DrZhark). And about TooManyItems, there's a chance you installed it wrong, try reinstalling everything and see.
0
0
3 Syllables.
And
DI A MONDS
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0
I stuff it up in my "mods" folder in my .minecraft folder. And here's the list of my current mods:
-T.M.I
-Single Player Commands
-Thirst Mod
-Extended Workbench
-Herblore
-Clay Soldiers
-Animal Bikes
-Familiars mod + all of the extensions
-Timber
-Factorization
And here are my modloaders:
-Modloader 1.3.2 (Risugami's)
-Forge (the latest version)
0
Nope, they were already in place, it's just that I had to hover my mouse over the item so you'd know that it actually is the right item. And if you should ask me, it's still not working.
0
Extremely sure.
And when I got back on Minecraft after I posted my rant about this a couple of hours ago, I figured I can't craft the bowl anymore. Here's a little spoiler:
Can you tell me what's up with this?
0
Yeah, I'm aware of that
But really, Englishify those codes for me?
0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
This error has been saved to C:\Users\TOSHIBA\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-12_03.36.42-server.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT b15e0a4 --------
Generated 12/09/12 3:36
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_35, Sun Microsystems Inc.
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 296788864 bytes (283 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 Optifine OptiFine_1.3.2_HD_U_B3 12 mods loaded, 12 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Familiars_API [Familiars API] (Familiars_API_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_Herblore [mod_Herblore] (1.3.2 Herblore v1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
extendedWorkbench [Extended Workbench] ([1.3.2]ExtendedWorkbench v0.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ClaySoldiersMod [Clay Soldiers Mod] (CSM_v8_01_universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
factorization [Factorization] (Factorization-0.5.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Familiars_DefaultMobPack [Familiars DefaultMobPack] (Familiars_DefaultMobPack_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Familiars_ExtendedFamPack [ExtendedFamPack] (Familiars_ExtendedFamPack_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Pixelmon [Pixelmon] (Pixelmon1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_Timber [Timber!] (Timber! (1.3.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['Cockney Warts'/784, l='BETTER SPAWN PLEASE!', x=-20,65, y=66,00, z=318,85]]
- World BETTER SPAWN PLEASE! Entities: 0 total; []
- World BETTER SPAWN PLEASE! Players: 0 total; []
- World BETTER SPAWN PLEASE! Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
java.lang.NullPointerException
at pixelmon.battles.BattleController.<init>(BattleController.java:59)
at pixelmon.entities.pixelmon.Entity6CanBattle.StartBattle(Entity6CanBattle.java:44)
at pixelmon.AI.AIStartBattle.a(AIStartBattle.java:35)
at kw.a(SourceFile:50)
at jw.bc(EntityLiving.java:1734)
at jw.d(EntityLiving.java:1559)
at jk.d(SourceFile:42)
at mn.d(SourceFile:32)
at pixelmon.entities.pixelmon.Entity5Rideable.d(Entity5Rideable.java:37)
at jw.h_(EntityLiving.java:688)
at pixelmon.entities.pixelmon.Entity1Base.h_(Entity1Base.java:82)
at pixelmon.entities.pixelmon.Entity2HasModel.h_(Entity2HasModel.java:44)
at pixelmon.entities.pixelmon.Entity6CanBattle.h_(Entity6CanBattle.java:86)
at pixelmon.entities.pixelmon.EntityPixelmon.h_(EntityPixelmon.java:231)
at up.a(World.java:2021)
at gr.a(WorldServer.java:538)
at up.g(World.java:1986)
at up.h(World.java:1867)
at gr.h(WorldServer.java:437)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:616)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at axv.p(IntegratedServer.java:105)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
--- END ERROR REPORT 69a89a06 ----------
0
You
Are
SHITARIOUS!
0
0
Haha YAY! You watched it!!! Thanks heaps! lol
And yeah, I'm pretty new at editing stuff and I'm working on making it heaps better, hopefully. lol
0
0
Yep ever since that happened I swore I'd never have any Ostrich as a pet and became an Ostrich Slayer until this day.
0
o.O wut?
0
lol this mod already has Horses in it, why bother having another Horse related mods? Well, if I were you I'd stick with DrZhark and let that SimplyHorses go. And about Risugami's mods, which of his mods that aren't compatible? (Shelf, Armor Stand, Death Chest, and pretty much most of his best mods work with DrZhark). And about TooManyItems, there's a chance you installed it wrong, try reinstalling everything and see.