I'm playing with Open Parties and Claims and NumismaticClaim. You may know you can add an NBT to villagers to make them able to sell claim points to you.
Here is my idea, but I can't code it myself, so this is why I throw it here:
Chancellor: If a village has a given number of villagers, a chancellor would spawn (like iron golems). If you go to him, you can register an entity, like country, county, area, settlement, district, legal entity, anything, just give a name to it. For a price of course.
The other thing is claiming. He will show you a map and you can choose a chunk. He will tell you how much it costs. It's based on the biomes in it and their multipliers can be configured. As you bought the land, you'll have slots to set the entities as owners in a hierarchy and a banner to them if you wish.
There is a flash tool, called Skincraft 2. That's one of the best skin creator apps, and since then I'd like to see an ingame option for clothing. Changing the actual skin in the game. I know mods like OfflineSkins which can change your skin, so that's not impossible.
I'm using v7 medium on 1.12.2, and the moon is square, but its reflection is round.
Second: I use Hardcore Darkness, but with shaders it can't work. Its feature is darkness based on moon phase. Can you make the same option? So full moons would be brighter. That would be awesome, thanks!
I'd like to use a mod where is no inventory at all, but slots for clothing and your two hands.
I made something like this with the Trophy Slots, and I use mules, donkeys, the Astikoor's horse cart, the Carry On to take blocks to another place, Wearable Backpacks for an actual inventory and the Toolbelt for the tools.
It's reaaaaaly annoying the spread of the infections and their quick kill. Not to mention that they won't leave the player so dying by half minutes is not really fun.
As it was mentioned before they should start slowly. For example short nausea attacks for some days. Poison and wither should be the last phase.
There are not much in the config. Do you think about making a config file for the existing infections?
I'm working on modpacks, mostly for myself, and there is one which would has a good use of Bionisation. The world is a wasteland, but some villages and lost cities are there.
I use Tough as Nails, so one virus illness which causes poison effect made me die too quick and after death the infection didn't go off.
Having infections would be cool, but they are much too hard and too frequent. I have to kill even the villagers to avoid the infestation, but if I already got one, there's no chance.
Steve is an avatar. Your avatar, an empty shell. "He" doesn't need to sleep, because "his" body doesn't need it. If you don't move "him", at night zombies will kill him. When you put Steve to sleep the time just change, everything stays on it's place. Two things change. Rain stops and sun comes up. That's the rule, this is how you make it happen.
So nope, he doesn't need to sleep, he doesn't dream, Steve is just an empty shell what acts on your will.
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Hi!
I'm playing with Open Parties and Claims and NumismaticClaim. You may know you can add an NBT to villagers to make them able to sell claim points to you.
Here is my idea, but I can't code it myself, so this is why I throw it here:
Chancellor: If a village has a given number of villagers, a chancellor would spawn (like iron golems). If you go to him, you can register an entity, like country, county, area, settlement, district, legal entity, anything, just give a name to it. For a price of course.
The other thing is claiming. He will show you a map and you can choose a chunk. He will tell you how much it costs. It's based on the biomes in it and their multipliers can be configured. As you bought the land, you'll have slots to set the entities as owners in a hierarchy and a banner to them if you wish.
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There is a flash tool, called Skincraft 2. That's one of the best skin creator apps, and since then I'd like to see an ingame option for clothing. Changing the actual skin in the game. I know mods like OfflineSkins which can change your skin, so that's not impossible.
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Stop using MCreator and make a core mod for clothing where you can change the skin itself.
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Hey!
What can I do with civilians who are left in the buildings? I don't want to kill them, but I don't know if I can make them to be my workers.
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Hey!
I'm using v7 medium on 1.12.2, and the moon is square, but its reflection is round.
Second: I use Hardcore Darkness, but with shaders it can't work. Its feature is darkness based on moon phase. Can you make the same option? So full moons would be brighter. That would be awesome, thanks!
0
First Aid mod? It exists.
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I'd like to use a mod where is no inventory at all, but slots for clothing and your two hands.
I made something like this with the Trophy Slots, and I use mules, donkeys, the Astikoor's horse cart, the Carry On to take blocks to another place, Wearable Backpacks for an actual inventory and the Toolbelt for the tools.
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Do you still work on it?
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Ghost mode is a real pain.
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Do you know any kind of mod with water cleaning machines to make it automatic?
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It's reaaaaaly annoying the spread of the infections and their quick kill. Not to mention that they won't leave the player so dying by half minutes is not really fun.
As it was mentioned before they should start slowly. For example short nausea attacks for some days. Poison and wither should be the last phase.
0
Hi!
There are not much in the config. Do you think about making a config file for the existing infections?
I'm working on modpacks, mostly for myself, and there is one which would has a good use of Bionisation. The world is a wasteland, but some villages and lost cities are there.
I use Tough as Nails, so one virus illness which causes poison effect made me die too quick and after death the infection didn't go off.
Having infections would be cool, but they are much too hard and too frequent. I have to kill even the villagers to avoid the infestation, but if I already got one, there's no chance.
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Thanks!
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Did you read my issue on your forum?
http://www.bibliocraftmod.com/forums/topic/typesetting-table-doesnt-save-book/
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I made a shapeless recipe, but it doesn't seem to work. Do I have to make anything than make the recipe itself?