• 0

    posted a message on How to do custom narrations for adventure map?
    I am attempting (no idea if it will ever actually be finished….) to make a Warriors adventure map (the book series, Warriors: Into the Wild). I will be making a custom resource pack and wondered how I could make custom narrations.



    Thanks!
    Posted in: Maps Discussion
  • 0

    posted a message on Are servers safe? Detailed walkthrough.
    So I want to be able to occasionally open a port to play with my friends on a server, but my dad claims it is not safe. I said that it is the same risk as surfing the internet (which is true) but he stubbornly insists that since there are security walls on the ports for internet-browsing, it's not technically as safe.

    Is there a way to put security on the ports you'd open for a server? If not, how can I make opening a port as safe as surfing the web?
    Posted in: Server Support and Administration
  • 0

    posted a message on BiomesXL epic seed
    6206896785133270886

    Spawns on a weirdly shaped island-peninsula thing.
    Go to coords
    x = -432
    y = 116
    z = 493
    for an epic jungle.
    Posted in: Mods Discussion
  • 0

    posted a message on ExtraBiomesXL Seeds
    Dont crash plz

    Spawns you nearby a floating village, giant pine tree forest, desert, and a few other biomes.
    Posted in: Mods Discussion
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I loved this mod, but whenever I was attacked by a hostile, nighttime mob in survival, it would crash. Then I would have to delete the world because every time I got into the world, it crashed again. Also, ents, when I was in creative or survival, would crash the game. I would love to use it in survival but can't. Please fix!
    I have a Mac OS X btw, in MC 1.6.4
    Quote from mexicanhamst3r

    someone please help with the ents


    ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 2/2/14 12:55 PM
    Description: Ticking entity

    java.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$BreakEvent
    at drzhark.mocreatures.entity.passive.MoCEntityEnt.plantOnFertileGround(MoCEntityEnt.java:218)
    at drzhark.mocreatures.entity.passive.MoCEntityEnt.func_70636_d(MoCEntityEnt.java:140)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1826)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:257)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:721)
    at net.minecraft.world.World.func_72870_g(World.java:2311)
    at net.minecraft.world.World.func_72939_s(World.java:2157)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.world.BlockEvent$BreakEvent
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 14 more
    Caused by: java.lang.NullPointerException


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at drzhark.mocreatures.entity.passive.MoCEntityEnt.plantOnFertileGround(MoCEntityEnt.java:218)
    at drzhark.mocreatures.entity.passive.MoCEntityEnt.func_70636_d(MoCEntityEnt.java:140)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1826)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:257)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:721)
    at net.minecraft.world.World.func_72870_g(World.java:2311)

    -- Entity being ticked --
    Details:
    Entity Type: MoCreatures.Ent (drzhark.mocreatures.entity.passive.MoCEntityEnt)
    Entity ID: 2488
    Entity Name: Ent
    Entity's Exact location: 281.50, 64.00, 470.50
    Entity's Block location: World: (281,64,470), Chunk: (at 9,4,6 in 17,29; contains blocks 272,0,464 to 287,255,479), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2157)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)

    -- Affected level --
    Details:
    Level name: New World
    All players: 1 total; [EntityPlayerMP['mexicanhamst3r'/2870, l='New World', x=248.50, y=68.00, z=264.50]]
    Chunk stats: ServerChunkCache: 944 Drop: 0
    Level seed: -2968387496247147244
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (252,64,256), Chunk: (at 12,4,0 in 15,16; contains blocks 240,0,256 to 255,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 19 game time, 19 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 83736 (now: false), thunder time: 18017 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 202863360 bytes (193 MB) / 574226432 bytes (547 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 25014 (1400784 bytes; 1 MB) allocated, 5603 (313768 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 Optifine OptiFine_1.6.2_HD_C4 56 mods loaded, 56 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{0.9.0.4} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PlayerAPI{1.3} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FamiliarsAPI{1.6.2} [Familiars API] (Familiars_API_1.6.2c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SC0_CheaperArrows{1.0.0} [Cheaper Arrows] (1.6.2-Cheaper-Arrows.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{2.9.0.9} [Damage Indicators] (1.6.4 DamageIndicators v2.9.0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_MouseTweaks{2.3.3 (for Minecraft 1.6.2)} [Mouse Tweaks] ([1.6.2] Mouse Tweaks 2.3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    extendedWorkbench{1.1.10.2} [Extended Workbench] ([1.6.2]ExtendedWorkbench v1.1.10.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GrimoireGaia2{1.8.1} [§2Grimoire of Gaia 2] ([1.6.4]GrimoireofGaia2(1.8.1b).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Backpack{1.12.13} [Backpack] (backpack-1.12.13-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BetterFurnaces{3.3} [Better Furnaces] (Better-Furnaces-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BC2{1.0.0} [Bosscraft 2] (Bosscraft2 (1.0.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CakeIsALie{1.6.2} [CakeIsALie Mod] (CakeIsALie_mod_1-6-2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_CraftGuide{1.6.3-modloader} [mod_CraftGuide] (CraftGuide-1.6.7.3-modloader.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{3.0.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    deconstruction{2.0.0} [The Deconstruction Mod] (Deconstruction-Table-Mod-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.1.0} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DungeonPack{1.6.2 v2} [DungeonPack] (DungeonPack 1.6.2 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExpChest{3.1.40.--} [Exp Chest] (Exp Chest v3.1.40.--.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FamiliarsDefaultMobPack{1.6.2} [Familiars DefaultMobPack] (Familiars_DefaultMobPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FamiliarsExtendedFamPack{1.6.2} [Familiars ExtendedFamPack] (Familiars_ExtendedFamPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    farlanders{1.6.2} [The Farlanders] (Farlanders_v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    gemsplus{1.4.1} [Gems+] (Gems-Plus-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    iChunUtil{2.3.0} [iChunUtil] (iChunUtil2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    InfernalMobs{1.3.3} [Infernal Mobs] (InfernalMobs_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest{5.4.1.573} [Iron Chest] (Iron-Chests-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    KeithyUtils{1.0} [Keithy Utils] (KeithyUtils-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LightBridgesAndDoors{0.1.6} [kris91268's Light Bridges and Doors] (Light Bridges and Doors V1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Metallurgy3Core{3.2} [Metallurgy 3 Core] (Metallurgy-Mod-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Metallurgy3Base{3.2} [Metallurgy 3 Base] (Metallurgy-Mod-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Metallurgy3Machines{3.2} [Metallurgy 3 Machines] (Metallurgy-Mod-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Metallurgy3Vanilla{3.2} [Metallurgy 3 Vanilla] (Metallurgy-Mod-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    metalgemcraft{1.6.2} [Metal Gem Craft] (MetleGemCraft[Minecraft_1.6.2_Forge_9.10.1.871].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_EnergyTools{1.3 : 1.6.2} [Energy Tools by tippyfoo] (mod_EnergyTools_1.3_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    More Bows{1.5_v1} [More Bows mod] (More bows 1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreSwordsMod{2.5.2} [More Swords Mod] (More Swords Mod 2.5.3 For 1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AS_MultiMine{1.3.0} [Multi Mine] (MultiMine_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1.6.2 v1.010.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Photoreal{2.0.0} [Photoreal] (Photoreal-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PlayerHeads{1.1} [Player Heads] (Player-Heads-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PortalGun{2.0.0} [PortalGun] (PortalGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DarrenPR_RottenFleshToLeather{1.0.0} [Rotten Flesh to Leather] (Rotten-Flesh-to-Leather-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    simpleores{1.0.0} [SimpleOres 2] (SimpleOres 2 v1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_SmartMoving{14.4} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_SmartRender{1.1} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TLSpecialArmor{1.6.2} [SpecialArmor] (SpecialArmor_1.6.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TF2Teleporter{1.6.2} [TF2 Teleporter] (Team-Fortress-2-Teleporter-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    scmowns{v1} [Trio Gems Mod] (Trio-Gems-Mod-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{1.19.0} [The Twilight Forest] (twilightforest-1.19.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 3730 (208880 bytes; 0 MB) allocated, 829 (46424 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['mexicanhamst3r'/2870, l='New World', x=248.50, y=68.00, z=264.50]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'


    I got a VERY similar crash report.
    Posted in: Minecraft Mods
  • 0

    posted a message on SPC Installation with Forge, Help Needed
    I am attempting to install SPC/WE with Forge. I started off just putting the entire folder into the "Mods" folder, as I have done with Mo' Creatures, Custom Mob Spawner, and Damage Indicator. I did not mess with the SPC folder at all. It crashed; apparently it was not installed correctly. So I tried putting worldedit.jar in the bin. Same thing. So I put all of the .class files into the bin as well and removed the .txt files. It will open / run now, but only with the previously installed mods, not SPC. What am I doing wrong? I have scoured the internet looking for the correct installation process but to no avail. So, here is all the information you should need about my computer and Minecraft:

    Computer: Mac OS X
    Mods: Mo' Creatures, Custom Mob Spawner, Damage Indicator
    Version: 1.6.4

    Can anyone help me?
    Thanks,
    Dahlia
    Posted in: Mods Discussion
  • 0

    posted a message on Oddworld's Medieval Map (WIP) V4
    Darn, I have a mac. I can't download.
    Posted in: Screenshots
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Whenever ents, minigolems, and golems are spawned, whether naturally or via creative, my game crashes. Here is the most recent crash report:
    ava.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$BreakEvent
    at drzhark.mocreatures.MoCTools.destroyRandomBlockWithMetadata(MoCTools.java:1207)
    at drzhark.mocreatures.entity.monster.MoCEntityMiniGolem.acquireTRock(MoCEntityMiniGolem.java:105)
    at drzhark.mocreatures.entity.monster.MoCEntityMiniGolem.func_70636_d(MoCEntityMiniGolem.java:92)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1826)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:257)
    at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:29)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:721)
    at net.minecraft.world.World.func_72870_g(World.java:2311)
    at net.minecraft.world.World.func_72939_s(World.java:2157)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.world.BlockEvent$BreakEvent
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 16 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
    ... 18 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at drzhark.mocreatures.MoCTools.destroyRandomBlockWithMetadata(MoCTools.java:1207)
    at drzhark.mocreatures.entity.monster.MoCEntityMiniGolem.acquireTRock(MoCEntityMiniGolem.java:105)
    at drzhark.mocreatures.entity.monster.MoCEntityMiniGolem.func_70636_d(MoCEntityMiniGolem.java:92)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1826)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:257)
    at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:29)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:721)
    at net.minecraft.world.World.func_72870_g(World.java:2311)

    -- Entity being ticked --
    Details:
    Entity Type: MoCreatures.MiniGolem (drzhark.mocreatures.entity.monster.MoCEntityMiniGolem)
    Entity ID: 790
    Entity Name: MiniGolem
    Entity's Exact location: 163.63, 63.00, 352.46
    Entity's Block location: World: (163,63,352), Chunk: (at 3,3,0 in 10,22; contains blocks 160,0,352 to 175,255,367), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2157)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)

    -- Affected level --
    Details:
    Level name: Survival
    All players: 1 total; [EntityPlayerMP['sistersuki'/1251, l='Survival', x=165.70, y=63.00, z=352.93]]
    Chunk stats: ServerChunkCache: 709 Drop: 0
    Level seed: -5415007802756029390
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (204,64,256), Chunk: (at 12,4,0 in 12,16; contains blocks 192,0,256 to 207,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 126698 game time, 14910 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 138314 (now: false), thunder time: 18468 (now: true)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Mac OS X (x86_64) version 10.8.5
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 73734904 bytes (70 MB) / 238129152 bytes (227 MB) up to 1065025536 bytes (1015 MB)
    JVM Flags: 1 total; -Xmx1G
    AABB Pool Size: 9306 (521136 bytes; 0 MB) allocated, 3102 (173712 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v8.11 FML v6.4.3.883 Minecraft Forge 9.11.0.883 6 mods loaded, 6 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.4.3.883} [Forge Mod Loader] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.11.0.883} [Minecraft Forge] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{2.9.2.3} [Damage Indicators] (1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{3.0.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.1.0} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6-2) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 2362 (132272 bytes; 0 MB) allocated, 670 (37520 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['sistersuki'/1251, l='Survival', x=165.70, y=63.00, z=352.93]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'


    What is wrong here?

    Love the mod by the way, incredibly well done. Textures are amazing and everything is so complicated - in a good way. A must-have mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on World edit help please!
    Quote from LopkTehBoss

    Just Watch A Video,That Helped Me :) Hope It Helps You


    I've watched at least 5 videos, none of them helped. Why does Apple have to be so complicated!
    Posted in: Mods Discussion
  • 0

    posted a message on World edit help please!
    So, I have a mac. I'm using mcpatcher. I have one other mod (optifine). WHAT AM I DOING WRONG?

    I'm trying to download worldedit, which, obviously, requires single player commands. I got the correct zip file for singleplayer commands, and it has all the singleplayer commands, but whenever I open minecraft, my chat says, "WorldEdit.jar not found in .minecraft/bin - WE unavailable." Has anyone else had this problem and how do you fix it???Ok strike that, now it doesn't even have singleplayer commands. And I tried using worldedit commands to see if it was a glitch. No avail.
    Posted in: Mods Discussion
  • 0

    posted a message on The New Lands Mod - Opinions Appreciated!
    The NEW LANDS Mod

    Ever wanted more biomes to improve your Minecraft gameplay experience? Look no further!

    Okay, enough with the dramatic introduction.

    I know there are many mods out there like this, but I’m talking a more realistic version of Minecraft. I am well aware of the upcoming snapshot and have even played it but eh. It gets boring fast.

    This one would include (possibly???) new biomes, plants, and animals! Don’t worry, nothing crazy…I hope.

    Biomes Included:
    Coral Reef
    Sea Caves
    Abyss
    Improved Rainforest (Jungle)
    Tundra (Not Taiga)
    Pond
    Lake
    Tropical Island
    Volcano

    Coral Reef:
    The Coral Reef has sponge, coral, and sea grass in terms of new blocks. This is a way to get sponge in survival. Coral is pretty much the same thing as sponge but colored. I’m also thinking that the sea grass would be the same thing as regular tall grass on land but tinted a different color. The Coral would create arches, caves, etc. like a coral reef. New mobs would be starfish? which just drop xp like bats. Maybe also sharks that don’t attack players unless the players attack them.
    Sea Caves:
    The Sea Caves would be caves built into an underground cliff or something that have ores, air pockets, and small bits of land. No new mobs here.
    Abyss:
    The Abyss is a very deep part of the ocean (as in you can’t see the bottom deep). At the bottom the water starts flowing like a waterfall, sucking you down. No new mobs or blocks, no other dangers.
    Rainforest/Jungle:
    The Rainforest or Jungle is the same biome as the current jungle but improved. There are monkeys that can climb up unattached vines. Monkeys drop bananas, cocoa beans, and xp if killed, and all nearby monkeys will attack you if you attack them but they aren’t hostile. Bananas are less common than cocoa beans but not uncommon, and they will only spontaneously grow on banana-tree wood? Bananas give back 2 hunger.
    Tundra:
    The tundra is basically grass plains, but instead of grass/dirt, it’s all snow blocks with layers of snow on top. There are huge ice lakes. Any ocean touching the tundra will not be frozen but have huge hunks of ice like ice caps. A new mob is penguins. Penguins run away like ocelots and drop feathers and ice. They tend to gather in large clusters and can swim twice as fast as players. If they are near water, they will jump in the water to get away from you.
    Ponds:
    Ponds are smaller than lakes but big. They are green like swamp water used to be, and they spawn lily pads and sea grass. Also, they spawn frogs? Frogs are small, green silverfish-sized mobs that drop spider eyes and slime balls. They are peaceful and do not even run away if attacked. Ponds are not very common.
    Lakes:
    Lakes are giant bodies of water. They tend to not be in perfect circles but instead pinwheels, kind of moving everywhere. The water tends to be green like swamps, and the water is quite deep. No new mobs.
    Tropical Island:
    Tropical Islands are large-ish islands in the sea. They have banks of sand before turning into thick jungles. There are no monkeys, but it is very thick jungle and very dark. There is usually a jungle temple in the middle, but it is very easy to get lost. No new mobs.
    Volcano:
    Volcanoes are massive hills with an open top. Sometimes the top opens into a deep pit of lava, but sometimes it just dips down slightly, and you have to dig to get to the volcano. The lava is sometimes surrounded by or contains TNT that can be randomly set off by the fire given off by the lava, but most volcanoes are inactive. The stone beneath and around the lava contains many ores, even diamond, close to the surface.


    Give me thoughts/opinions/criticism. Modders and texturers needed!
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Making a Safe Server
    Quote from 98zap98

    Never heard on any softwere that can do this, It may be possible to do so on some routers. Look around inside your routers settings :)


    Thank you! I have researched a bit on this and found several ways to create two networks. It's a little more complicated than I'd hoped but it's not horrible.
    Posted in: PC Servers
  • 0

    posted a message on Taking Mod Requests!
    After researching a bit, I've noticed there are no security plugins for Minecraft servers. Yes, this is a rather boring mod - simply filling in insecure holes and such - but it would be widely used by plenty of server owners or new server owners looking for a safer way to host a server.

    Just an idea, if you are looking for in-game mods then the others are great.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Making a Safe Server
    I would like to make a survival server SAFELY. I have a computer that I can use for the console and a gaming computer, but seeing as this raises many security threats, I was wondering if there was a safe, no-Hamachi way to go about doing this.

    I would like a few security plugins (if such things exist) and also a way to create a separate network on the router. In order to preserve the privacy of the house network, I was wondering if there was a way to create a separate network on the exact same router.

    I am very new to Java coding, servers, modding, and gaming, so if there is a really obvious answer, PLEASE TELL ME.

    Thank you in advance!
    Posted in: PC Servers
  • 0

    posted a message on bonus giving mob heads
    I'll research this, because it has probably already been done. I'll get back to you on it as soon as possible.
    Quote from DahliaSmith

    I'll research this, because it has probably already been done. I'll get back to you on it as soon as possible.


    Hmm. Not seeing anything. MODDERS NEEDED RIGHT HERE
    Posted in: Requests / Ideas For Mods
  • To post a comment, please .