• 0

    posted a message on [SOON 1.5.1] NaruCraft V 0.3,5! ~ALPHA (Ninjas in Minecraft!)

    add aksuki and taled beast
    for tailed beast have them spawn in biomes like the show.
    example: 1-tail = desert
    3-tails = ocean
    9-tails = ninja mountain or forest
    also the tailed beast shud be HUGE like jungle tree size!

    Sure,that's a great suggestion!I'll see what i can do with it!
    Posted in: WIP Mods
  • 0

    posted a message on [ModLoader][1.2.4]Spaces Tutorials *New Biome Tutorial*
    Quote from vk222u

    Thanks for your help :D ,
    I got it to work but I need your help.

    I want it so that the gun fires bullets and uses the ammo items then once the ammo item is all used up the gun will not fire, also custom fire sound.

    can you help with that?

    Hmm...Well i can't say i promise,but i'll try my best.So give me some time :)
    Posted in: Tutorials
  • 0

    posted a message on [ModLoader][1.2.4]Spaces Tutorials *New Biome Tutorial*
    Quote from vk222u

    I changed it to the following:
    if (par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.func_85052_h(), var2))
    								 {
    												 ;
    								 }


    and it changes the error line to under the 'causeThrownDamage'

    Ahh,a simple mistake that you have here.
    if (par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.func_85052_h(), var2))

    Your code here isn't finished yet.The cause of your error is that the causeThrownDamage statement hasn't been finished,so where is the error you might ask?:
    (this, this.func_85052_h(),var2))

    This code/statement isn't finished,because your missing a parenthesis in front of _h().It should be like this!:
    (this, this.func_85052_h()),var2))

    Hope that helps!
    Posted in: Tutorials
  • 0

    posted a message on [ModLoader][1.2.4]Spaces Tutorials *New Biome Tutorial*
    Quote from vk222u

    Thanks for your help, I have another problem that I did not see before, in my EntityL115A3AWMAmmo.java there are 2 errors in the code.

    Errors are the following lines:
    (this, this.thrower)

    &
    this.setEntityDead();


    EntityL115A3AWMAmmo.java

    package net.minecraft.src;
    
    public class EntityL115A3AWMAmmo extends EntityThrowable
    {
    public EntityL115A3AWMAmmo(World par1World)
    {
    				 super(par1World);
    }
    
    public EntityL115A3AWMAmmo(World par1World, EntityLiving par2EntityLiving)
    {
    				 super(par1World, par2EntityLiving);
    }
    
    public EntityL115A3AWMAmmo(World par1World, double par2, double par4, double par6)
    {
    				 super(par1World, par2, par4, par6);
    }
    
    protected void onImpact(MovingObjectPosition par1MovingObjectPosition)
    {
    				 if (par1MovingObjectPosition.entityHit != null)
    				 {
    								 /**The damage is this variable
    										 *									 \/													 **/
    								 byte var2 = 5;
    								
    								 if (par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.thrower), var2))
    								 {
    												 ;
    								 }
    				 }
    
    				 for (int var3 = 0; var3 < 8; ++var3)
    				 {
    								 this.worldObj.spawnParticle("snowballpoof", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
    				 }
    
    				 if (!this.worldObj.isRemote)
    				 {
    								 this.setEntityDead();
    				 }
    }
    }



    Mmm,i see where the problem is.Your (this,this.thrower) doesn't work or exist anymore in MCP.Instead of that code you want to change the "this.thrower" into :
    this.func_85052_h()


    And for the second code instead of "this.setEntityDead" you want to change it into just:
    this.setDead();


    Hope that helps!Lemme know if you still have errors! :)
    Posted in: Tutorials
  • 0

    posted a message on [SOON 1.5.1] NaruCraft V 0.3,5! ~ALPHA (Ninjas in Minecraft!)
    Quote from HakuYuki

    I miss Throwing Needles. Other than that, the flying animation doesn't fit the Kunais. It wouldn't fit throwing needles either, A great mod nonetheless!



    Add Haku, or you might find yourself dead. :D


    Yeah,I kinda have to agree on the kunai and senbons throwing animation,it's gonna be fixed later on.Those flying animation are just for placeholders :) And I'll probably add Haku,I'll see what I can do.
    Quote from tehblooper

    Great Mod so far. I just wished the mob looked better.

    Yeah,i'll probably change the texture of the mob too.(Me myself is not the greatest at texturing :P)
    Posted in: WIP Mods
  • 0

    posted a message on [SOON 1.5.1] NaruCraft V 0.3,5! ~ALPHA (Ninjas in Minecraft!)
    Quote from HelloImLuke

    Hmm. Are you going to add in Sakura as a mob? Cuz my GF (and many other people I'm sure) would love to drop her in a pit of lava or kill her. Would love something similar to edotensei.

    But of course,I'm going to add all main characters and probably sub characters in the mod too! :D

    Sounds amazing! I'm downloading this!

    Thanks!
    Posted in: WIP Mods
  • 1

    posted a message on [SOON 1.5.1] NaruCraft V 0.3,5! ~ALPHA (Ninjas in Minecraft!)
    Quote from ElectronicSheep

    I see some serious potential with this mod. Would you be interested in a mod review?


    Sure,any reviews would be great! :D
    Quote from HuntergamingXD

    Hey this is great for the biomes i think you should add the ninja village's as it would add a huge part of the naruto universe with minecraft but non the less great work


    Great suggestion,i'll see what i can do! :)
    Posted in: WIP Mods
  • 3

    posted a message on [SOON 1.5.1] NaruCraft V 0.3,5! ~ALPHA (Ninjas in Minecraft!)





    NARUCRAFT MOD V 0.3,5! (First mod,so go easy on me!)
    ! (And yes,there are some "Naruto" mod out there,this might not be the first but i'm not copying anyone at all,it's all from my own intention)


    "IT'S NOT DEAD" UPDATE:
    First of all,sorry that there is actually no updates for the past like...4 months more or less,let's just say...Well,i have a life & school still and Exams are around the corner and...yeah.Second,About the next update is going to be released in a few days,not a big one and tragicly it's still in 1.4.6 (To those who want to try it out downgrade your minecraft),but i will eventually update it to 1.5 +.Third,Forge version is on the go so this mod will actually be a Forge Mod instead a ModLoader mod,so keep your heads up on that.Once again,a humongous amount of apology to everyone.
    ===================================================================================
    ~ Hello everyone,and welcome to my first ever mod! This mod basically implements some "Ninja" things in Minecraft,and of course it's based on the Naruto anime/manga. (If you probably watched/read the series you'll might get the idea of this mod) So i guess let's start! (Oh and another thing,some of these items are named Japanese,so if i "Butchered" a name,then i'm really sorry!) :

    The mod contains... :


    Ore/s :



    To start off with this mod,we are introduced with a new ore which is named "Shinobu Kinzoku Ore" (Can be mined with any pickaxe):




    Ingots :



    With that ore,it will give us this ingot! (Shinobu Kinzoku) :



    And with that we can make new types of ingots such as:












    Blocks :



    With all those new ingots/metal,we can make new blocks such as:











    Misc Items:



    Another uses of the first basic ingots are:



    This is used to make Basic weapons of this mod ^



    This is used to make Ultra/Super weapons of this mod ^

    Weapons:



    With all of those new blocks,metal and misc items,we can make weapons like:

    ~ Shuriken.Gives you 16 of them,does 6 damage to mobs! (Throwable weapon!Right click to throw it!) (And as a bonus,a proper flying animation!)



    ~ Kunai.Gives you 16 of them,does 6 damage to mobs! (Throwable weapon!Right click to throw it!) (And as a bonus,a proper flying animation!)



    ~ Senbon.Gives you 32 of them,does 4 damage to mobs! (Throwable weapon!Right click to throw it!) (And as a bonus,a proper flying animation!)



    ~ Hand Shuriken (Has 60 usage,and strength of a iron sword):



    Basic weapons (Has 2500 uses,has the strength of almost like a diamond sword.For the Doton Katana has 150 uses and slightly stronger than a iron sword) (Katon Katana now has a Custom Fire Aspect on them,so it doesn't need to have another fire aspect on it!) :











    Super weapons (Has a whooping 9000 uses,has the strength of a diamond sword.) (Katon Katana now has a Custom Fire Aspect on them,so it doesn't need to have another fire aspect on it!):











    Armour:



    For the armour,we have here our first armour which is the "Chunnin Armour" (Has the buff of Chain Armour):







    Food :



    For the food section,here is what we have! :) :


    Has the Potion effect Regeneration II for 50 seconds


    Has the Potion effect Speed III for 50 seconds

    Mob/s [NEW STUFF!] :



    For Mobs,first we have here the Chunnin Ninja! (Deals 5 heart of damage!) :



    Drops rotten flesh,and also a RARE DROP! (Find out yourself what it is!) :D

    ~Naruto [NEW] :

    Deals 7 hearts of damage and has a whooping 40 hearts!




    ~Sakura [NEW] :

    Deals 6 hearts of damage and has 30 hearts!




    [NEW] New World Type & Biome/s:


    I have added a new world type,it's the "Ninja World"



    And as for the first biome, the "Konoha Forest Plains" (Similar to the Jungle biome,but a lot lesser giant trees) :





    Download & Installation :


    1. Get the latest version of ModLoader (Credit goes to Risugami by the way for making ModLoader!)
    2. Download my mod!
    3. Go to the Roaming Folder (Start --> On the search bar,type in %appdata% / Click run,then type %appdata%)
    4. Go to .minecraft folder,and then bin,then open minecraft.jar with any file extracting programs (Like WinRar)
    5. Open up ModLoader.zip,on the ModLoader.zip file you want to press CTRL+A,then CTRL+C
    6. Go back to minecraft.jar and then press CTRL+V,press Ok
    7. Next open NaruCraft V X.X .zip,then you want to press CTRL+A,then CTRL+C again
    8. Go back to minecraft.jar and then press CTRL+V,press Ok
    9. In the minecraft.jar,YOU MUST DELETE META-INF OR ELSE IT WON'T WORK
    10. And you're done!

    Download:

    [1.4.6 V 0.3,5] Click Here if you want to support my mod
    ~Click Here for Direct Link

    Click on the spoilers for an older DL :

    [1.4.5 V 0.3] Click Here if you want to support my mod!
    ~Click Here for Direct Link!

    [1.4.4 V 0.2,5] Click Here if you want to support my mod!
    ~Click Here for Direct Link!

    [1.4.4 V 0.2] Click here if you want to support my mod!
    ~Click here for Direct Link!

    F.A.Q

    1. Q: Why can't i get the mod working?
    A: Well it's probably:
    1. You've installed it incorrectly
    2. You have the wrong version of my mod/ModLoader/Minecraft
    3. Incompatibilities with other mod (Remember,this mod uses ModLoader it can edit base classes)

    2. Q: When are you going to update to minecraft version X.X.X?
    A: I WILL update my mod if i have the time,i will give some quick notes/updates about releases on the OP

    3. Q: How can we help to develop this mod better?
    A: Well,you can give some suggestions on what you want to see/add to the mod for the future!For now,i will not be recruiting anyone to help me in my alpha stage development,although if we make it to Beta/Near Closed Alpha stage i might go on about recruiting people

    For Future Plans... :

    + Adding some enchantabilities on the swords! :D
    + MOAR MOBS!
    + Adding Biomes!
    + Jutsus? (Duh,it's a naruto mod)

    Bugs:


    *** None yet to be found!


    Incompatibilities:


    *** None yet to be found!


    Change-Log:


    V 0.3,5

    * 2 New Mobs added! (Naruto & Sakura)
    * Custom Fire Aspect on the Katon Katanas

    V 0.3

    * Added 2 new throwable weapons! ( Senbon and Kunai)
    * Added 1 new World Type and Biome
    * Some fixes and changes i guess...

    V 0.2,5

    * Some changes and fixes has been made
    * Found out a bug,the chunnin ninja isn't spawnable in any biomes
    * Added 1 new throwable weapon! (Shuriken)

    V 0.2

    * "Second" Initial release!
    * Added 1 ore
    * Added 6 new metal/ingots
    * Added 5 new blocks
    * Added 2 Misc Items
    * Added 11 weapons
    * Added 2 foods
    * Added 3 Armour
    * Added 1 mob

    V 0.1

    * First initial release
    * Got scrapped because of lots of changed names

    LEGAL STUFF:

    TERMS AND CONDITIONS
    0. USED TERMS
    MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
    MOJANG - Mojang AB
    OWNER - ,D74rgon60. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
    USER - End user of the mod, person installing the mod.

    1. LIABILITY
    THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.

    2. USE
    Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.

    3. REDISTRIBUTION
    This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.

    4. DERIVATIVE WORKS/MODIFICATION
    This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
    Posted in: WIP Mods
  • 0

    posted a message on [1.3.2] Generator Ports — Generate terrain from older versions of Minecraft! — Updated to 1.4.1-5, now fully functional again!
    Quote from DatWorldGen

    This is the weirdest bug I've seen so far.

    Anyway, I've made an edited version of ms.class with a few more checks. Hopefully those will prevent the crash.

    Copy it into minecraft.jar after installing the mod.

    ms.class


    Huzzah!!! It works! :D

    EDIT: Just tested with TMI and SPC,it works fine but the world option isn't working very well.But that's fine,at least the mod is working :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] Generator Ports — Generate terrain from older versions of Minecraft! — Updated to 1.4.1-5, now fully functional again!
    Quote from DatWorldGen

    Hmm.

    Do you have a multi-core processor? (If you don't know, just assume you do.)

    If you do, could you test the mod when minecraft is running on only one core?

    To do that:
    Start minecraft, log in and wait until you get to the main menu.
    Open task manager (ctrl+shift+escape).
    Find minecraft in the "applications" tab, right click on it and click "go to process".
    Right click on the selected process and click "set affinity".
    Uncheck everything but "CPU 0".

    Does the game still crash after that?


    Yep,still crashes,no luck here.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] Generator Ports — Generate terrain from older versions of Minecraft! — Updated to 1.4.1-5, now fully functional again!
    Quote from DatWorldGen

    Weird. Could you upload ms.class (from minecraft.jar)? I'd like to have a look at it.


    The fresh batch or with the GenPorts mod?

    EDIT: Here's the ms.class file with the mod installed+ModLoader,see if you can figure it out :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] Generator Ports — Generate terrain from older versions of Minecraft! — Updated to 1.4.1-5, now fully functional again!
    Quote from DatWorldGen

    That's strange. From looking at the code where the error happened, that is exactly the bug that 1.1.1 fixed.

    Could you try downloading and installing the latest version again, just to be sure? A class file might not have been replaced properly the last time you installed it.


    Nope.Crashed Testa,sorry....
    +I just tested again with fresh everything,it doesn't work
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] Generator Ports — Generate terrain from older versions of Minecraft! — Updated to 1.4.1-5, now fully functional again!
    Quote from DatWorldGen

    Are you using the latest generator ports version? That seems like the bug that were fixed in version 1.1.1.


    Yes,i did used the latest one
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] Generator Ports — Generate terrain from older versions of Minecraft! — Updated to 1.4.1-5, now fully functional again!
    1.Yes i did delete META-INF

    2.Here's the last log that i have(Thankfully i backed it up),am i missing a config file or something?:

    Logging activated
    Mon Apr 23 21:40:27 ICT 2012
    worldconfig.gdt not available
    Generator Ports disabled: Built-in terrain type selected
    java.lang.NullPointerException
    at ms.b(SourceFile:114)
    at xd.d(SourceFile:176)
    at xd.<init>(SourceFile:162)
    at xd.<init>(SourceFile:135)
    at net.minecraft.client.Minecraft.a(SourceFile:1665)
    at mw.c(SourceFile:171)
    at iz.a(SourceFile:220)
    at if.a(SourceFile:150)
    at mw.a(SourceFile:192)
    at lr.b(SourceFile:734)
    at EntityRendererProxy.b(EntityRendererProxy.java:21)
    at net.minecraft.client.Minecraft.x(SourceFile:752)
    at net.minecraft.client.Minecraft.run(SourceFile:671)
    at java.lang.Thread.run(Unknown Source)
    Stopping!
    SoundSystem shutting down...
    Author: Paul Lamb, www.paulscode.com
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] Generator Ports — Generate terrain from older versions of Minecraft! — Updated to 1.4.1-5, now fully functional again!
    This doesn't seem to work for me,it worked perfectly when i started minecraft,but when i load up one of my world it says switching level and then crashed.I installed it correctly,even with fresh .minecraft it just doesn't work.Help??? :|
    Posted in: Minecraft Mods
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