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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    Urgh. What joy! XD Almost like when they finally split off from using texture sheets! LOL

    Anyway, I think Lipki is already hard at work re-naming and moving things. (At least that's what he was saying on the github! :3)

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    I have, sadly, been in a slump for quite a while. I haven't been working on the pack for some time. (The last work I did was support for Minestrappolation 4!)

    The pack should, to my knowledge, still work in newer versions unless it renames textures or moves them.

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    Player Animation Mod shouldn't interfere with the basic textures. Are you using fast graphics by any chance? It could be that messing with the leaves. Other than that, I don't know.

    I can't make changes to the standard pack to adjust for variances between mods. What would fix it for some people would break it for others.

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    Well, I know there were some issues coming from 1.7 to 1.8 with the alpha transparency and the leaves. It got changed by Lipki (I think) so it would work properly in 1.8. That's why I asked what pack version they were using. Because it's likely that if they're trying to use the latest update with 1.7, it will be causing transparency issues.

    That's what happens when Mojang changes rendering stuff. XD Even just slightly. (But I think they 'fixed' it, because I had to change a bunch of stuff coming from 1.5 to 1.6 (if I'm remembering my version numbers correctly. LOL)

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    What version of the pack are you using?

    (It helps to know because with so many versions it can be hard for me to pinpoint an exact pack version just from screenshots.)

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)
    Quote from FeelyFeelsยป

    Is there bump/specular mapping or POM in the pack ? It would be awesome with some shaders ^_^


    I don't think there is a current version. I can't do them because I can't get shaders to run correctly on my computer. I know ther was someone who was working on it a while back, but I can't remember who. D:

    That being said, if anyone -wants- to do something like that, it would be awesome.
    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    Which old cobblestone? I only changed the one in the texture support that I did for Minestrappolation. }->

    Or did you mean the 'old' cobblestone? (Which should still be the actual default of the pack :3) }->


    or the OLD old cobblestone? }->


    or the OLD OLD cobblestone? }->

    I hope the one you were looking for it there. XD I only know of those four variations.

    Posted in: Resource Packs
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    posted a message on Minestrappolation 4: Pipes and Teleporters!

    CHOCOLATE PUDDING.

    No. I'm kidding. LOL But it was the first oddball thing that came to mind when you said "Not oil"

    I really think I need to go take a nap. XD

    And I'm very curious what those channel-looking things are and what they do. O_O

    Posted in: Minecraft Mods
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    I feel like this music is appropriate when you're going to wear those together. XD

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    Yep! :3 Changing it right now! :D

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    I mainly meant the custom models for the crafting table and stuff. Not so much recycling the textures I made in this mod support. XD

    The custom model can be used in the vanilla pack if you liked it.

    Posted in: Resource Packs
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    posted a message on I am scared of minecraft spiders.

    I still wouldn't want to find one of those in my sleeping bag. XD

    I'd imagine that their bite would be pretty painful, even if they weren't terribly venomous. (I swear sometimes it's the things that won't kill you that hurt the most. :P)

    Posted in: Survival Mode
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    Hm. That's weird. I know they're in the file because I just opened up my own download and saw them in there. O_O

    Let me see what I can do.

    {edit}

    I think I've got it. It's the way the folder structure is inside the default .zip.

    Try just dropping the "Summerfields-master" folder into your resource pack folder and loading it from there. It can't see past the 'summerfields-master' folder within the .zip file. (Basically the 'master' folder should not be there. What is inside of it should be zipped as the root files.)

    If that sounded complicated, I'm sorry. Basically this is what's happening:


    When zipped the game is seeing the file path as:


    Summerfields-master.zip/Summerfields-master/assets

    And it -should- be

    Summerfields-master.zip/assets

    There's an extra folder that doesn't need to be there. :P My guess is github put it there.

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    It should work. The textures are there.

    Maybe you need to un-zip it to get the game to 'see' it. I know I had that issue a while back with a previous version of Minecraft.

    Did you put it at the top of the texture pack list in the game? That should override the other textures from any other packs you might have.

    Unless there have been changes to the way Minecraft reads resource packs. :P

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    Thinking on it, I think I might write up a little walk-through for people looking for the absolute latest textures since the website page doesn't update until a proper release is done. It would avoid people being confused in the future. XD

    Sorry about that. I thought someone would have said something about being able to download the actual 'working release' straight from the Github 'hub'.

    Posted in: Resource Packs
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