• 1

    posted a message on How do YOU make survival mode exciting, fresh, and new?

    Build a cross-country highway system. Put up road signs marking the turn offs for villages (given names, of course), mine shafts, swamps, etc. Cover the world with enough highways that you can never really get lost. No matter where you wander, you're likely to come over the crest of a hill and see one of your highways in the distance. Also put up signs naming the highways and noting which compass direction they are going. (e.g. "New Stonebridge Road Eastbound", or "South Burton Ferry Lane")


    Get some really HUGE sheets of paper and draw up a wall-sized road map of all the roads and highways in your world.


    When you get bored with that world, don't ever create a new world. The one world you've created is bigger than the Earth itself, so all you need to do is head off a few thousand blocks away (building a well-lit highway the whole distance) and set up a new city in a new district.


    In a few years you will have a world filled with huge cities and a monstrous system of highways connecting all the various countries together. Plus, a huge multi-color road map covering your whole bedroom wall. (Use different colors for elevated "freeways" superhighways, major surface streets, residential lanes, and wandering country roads.)

    Posted in: Survival Mode
  • 2

    posted a message on How do YOU make survival mode exciting, fresh, and new?

    1. "Beneath the Untouched Wilderness"


    Spawn in a new world.


    Cut down a couple trees for wood, but replant saplings in the same place so that the world still looks like untouched wilderness.


    Dig a hole in the dirt and start tunneling down. Once inside the hole, fill it back up behind you so the surface world still looks untouched.


    Once you go underground, never go back up to the surface. Everything you build must be underground, or inside existing caves.


    Before you go underground for good, you will have to harvest (and replant) enough trees to get you as far as building your first underground wheat field and tree farm.


    The challenge is, how long can you last, and how far can you get without ever going back to the surface? (Be sure you remember the way into your underground base in case you die and respawn on the surface.)


    2. "Stark Naked and Screaming"


    Create a new HARDCORE world.


    Don't build any buildings. That includes permanent buildings and temporary hiding places. When night falls, just keep moving to avoid any monsters you don't want to fight.


    Don't build any chests or beds. Keep only what will fit in your inventory.


    Carry your crafting bench and furnace with you wherever you go.


    Keep moving, never staying in the same place from one day to the next. Explore the world, hunting food as you need it. See how far you can get from your spawn point before you die. Can you make it to the edge of the world?


    When you die, write down your score. See if you can get a better score next time.

    Posted in: Survival Mode
  • 1

    posted a message on Minecraft Epic Survival Guide

    No sound?


    Not to be rude, but how is this a "guide"? What I see is what I always see when I play a new world, except there is no sound. To be a guide shouldn't you have some commentary and instructions or hints on what to do to survive? Maybe some hints and tips about building your first shelter, killing your first MOB, finding your first food?

    Posted in: Survival Mode
  • 1

    posted a message on How many FPS do you guys get when you play minecraft

    Samsung laptop with integrated graphics, I get between 6 and 12 fps normally. In superflat I get 15 or 16 FPS. In roofed forest or jungle I get 1 FPS or less. Sometimes the screen freezes for 2 or 3 seconds between each frame.


    Render distance 6 chunks, clouds: off, graphics: fast, particles: minimal

    Posted in: Discussion
  • 2

    posted a message on Flexible item storage

    When I get several chests full of something like cobblestone, I never know which chest still has room left in it for more, so I end up opening several chests before I find one with some empty space.


    I tried this design in my survival world and it works great. From the front you see only two chests for each item, an input chest on top and an output chest underneath:



    You always put items into the top chest and take item from the bottom chest.You never have to look for a chest with empty space, and you never have to look for a chest that has items in it. The hoppers behind the scenes always work to fill the bottom chest.


    There are three different kinds of modules behind each item row, depending on how much space you need for an item. A two-chest module, a three-chest module, and a four-chest module:



    If you need more space than two double chests, add a third double chest and move the bottom hopper.

    If you need more space than three double chests, add a fourth double chest and add a third hopper.

    If you need more space than four double chests, set aside two modules for that item.


    This same design could be built five blocks high, but that takes a lot of hoppers, and I rarely collect more than four double chests worth of any resource. More than that and either I'm collecting stuff I'll never really use, or I need to get off my butt and work on the construction projects I'm collecting stuff for. I'll make exceptions for cobblestone and dirt, and even at that, I've never overflowed 8 double chests worth of space for any of those. And since dirt is dirt cheap, if I get more than 8 double chests worth, it's time to start tossing it into the lava instead of collecting it.

    Posted in: Survival Mode
  • 1

    posted a message on Best way to locate a Jungle Biome?

    Are you saying that when taking a car trip from New York to San Fransisco having a map or a GPS is "cheating"?


    Shame on Garmon, AAA and Rand McNally for making it so easy for us to cheat IRL.


    Slogging randomly across desert and plains, or swimming through deep oceans for hours on end is not an aspect of the game I find entertaining. I understand that there are those who find that kind of "adventure" to be fun, but I'm not one of them. To me, the fun begins AFTER I find the village, or the ocean monument, or the abandoned mine shaft. A map is a tool. Tools are meant to be used. Pounding in a nail with your bare fist does not make you morally superior to the person who cheats by using a hammer.

    Posted in: Survival Mode
  • 1

    posted a message on Best way to locate a Jungle Biome?
    Quote from Sparkz_828»

    I'm sure it's probably "go on an adventure across the map" but just wanted to see if there's an easier way...


    Get your seed by typing "/seed" then...

    Plug your seed into a mapping ap like one of these:


    http://mineatlas.com/

    http://chunkbase.com/apps/


    ON EDIT: You can also get your seed and use it to create a duplicate of your world in creative mode and then fly around looking for a jungle. When you find it, hit F3 and jot down the coordinates.

    Posted in: Survival Mode
  • 1

    posted a message on New minecraft render engine causing lag
    Quote from LeslieGilliams»

    As I pointed out many months ago the cause of lag in 1.8.x is the water.


    Generate a world with no water and you'll have no lag (i.e. custom world with ocean level of 1).


    That seems to go double for MOVING water. I put a MOB trap around a village wall with moving water and my lag went WAY up. I replaced the moving water with still water and it improved a bit. I removed all the water and it was better.


    I wonder if the same applies to lava?

    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on New minecraft render engine causing lag

    With 1.8.7 I took a HUGE hit to fps. In some cases the frame rate is almost as good as before, but quite often my fps will suddenly drop to 3 or 4, or even 1 or 0 in forest or jungle.


    I'll be walking across the room in my base and suddenly, for no reason I can discover, my frame rate drops drastically. In the last couple of days I've already died three times due to not being able to fight back. Death by sneaky creeper is bad enough, but death by lag really sucks!


    Granted, I'm not running a high-power gaming system (Samsung laptop 3.53 GHz Intel HD on-board graphics) but it used to run very smoothly prior to 1.8.7.

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on The simplest auto-filling trading hall ever
    Quote from MartinTheMess»

    Interesting. Any problems with XP globes produced by trading making it up out of the trading pits?


    Good question. I honestly don't know the answer. I should have checked. I also noticed that sometimes the adults get stuck in the holes in the floor the babies use to get out of the trading cubicles.


    I'm going to spend some time today tweaking and testing. I'll look at the EXP globe question too.

    Posted in: Survival Mode
  • To post a comment, please .