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    posted a message on Blaze Farm Designs?

    A room 9 x 9 x 7 blocks high. I like to make mine out of glass so I can watch the blazes. (Edit to note that it must be 7 blocks high, starting with the spawner itself. Leave two blocks above the spawner so you have 9 blocks high in total. The pictures shows one with 3 blocks above the spawner open, but only two are needed.)


    In one corner at the bottom, an opening big enough for blazes to go through, but blocked by open trap doors. The blazes think they can get through so they gather in that corner trying to get out.


    Under that corner, a hole with a trap door. The blazes fall in, drop three blocks to a lower half slab where I stand and smash them. They can't see me, but I can hack at their feet.


    I sometimes add a piston with a comparator timer to damage them making killing easier.


    0 to 30 XP in about 10 minutes and fast, fast mending on tools, weapons and armor that have the mending enchantment.


    Edit again to note that I cover the floor in slabs to prevent pigmen from spawning.

    Posted in: Survival Mode
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    posted a message on Small Suggestions

    I wish I could place a carpet square on a lower half slab. I like to cover my village roads with black carpet, but then I have to make the steps out of some other material that doesn't blend in. (I use slabs instead of stair blocks for a more gradual slope) I guess it would also work if I could make wool slabs.


    So either one would be good: wool slabs or carpet on lower slabs.

    Posted in: Suggestions
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    posted a message on Mob farm, how to kill mobs and flush drops without a hopper floor

    If you can drop them in a small space, say 2x2, then your solid floor could be attached to sticky pistons. A trip wire and a delay chain of repeaters could retract the floor just after the mob hits the ground and dies. Then under the floor you could have a water stream to carry the drops to a hopper.

    Posted in: Survival Mode
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    posted a message on Nether hub help

    Problems happen when portals are very close together and especially when one portal is higher than the other. I studied portal behavior in creative and was able to make a "ring" of four portals. Overworld portal A went to nether portal B. Nether portal B went to overworld portal C, and overworld portal C went to nether portal D. Finally, nether portal D took you back to overworld portal A. It was all done by adjusting their relative heights so that the portal I wanted was the first one found when it searches the world for active portals.

    The way I build my nether hub and rail system is the first portal I make, I pillar up to almost the bedrock ceiling (I go to Y=118) and build everything up there so I can avoid lava pools and ghasts. I build a new portal at the correct X,Z and then, and MOST importantly, I destroy the original nether portal. All my nether portals are on the same Y=118, and they always link up correctly.

    Posted in: Survival Mode
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    posted a message on When might you use cheats in survival mode?
    Quote from TheRealFanatic»

    Oh SOOO frustrating, I agree!

    Normally I am using Xaeros' map mod, so I can set waypoints, and get back to places of importance. But because it's a game, sometimes, I forget or don't feel like setting a waypoint. Then, never fails that I lose my way and did not write down coordinates, or anything. I hate it when I get that lost. But I don't switch to creative, usually I'll let the world sit there, figuring I'll return another day, and explore more. Most of the time it turns out I haven't wandered all THAT far and I run into my original place again. Maybe that's a phase in my learning this game though. I have been building bigger houses, and ranging farther to find unique scenery, in recent play.

    The first thing I do when spawning into a new world is to write down my location (using F3). When I get lost I hit F3 and use my coordinates to find my way back home. I don't consider it cheating, I consider it Minecraft GPS.
    Posted in: Survival Mode
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    posted a message on When might you use cheats in survival mode?
    Quote from sdreamer2000»

    Interesting that this topic came up, as I have recently begun building the Medieval Fortress, (book), and although I began in Survival, I realized quickly that with my limited play time, it would probably take me many years to complete that way. A few years ago, I had tried to switch a world to Creative, and either it was me or the world, but something glitched, and I have been forever afraid to make that switch, until I began the Fortress. I decided to give it a try in Creative, and love it. I plan to switch back to Survival once the main Fortress is built, and play Survival from there, as if I landed in this place that was already there!

    I also decided to try going into the Nether in Creative. I hate the nether, am deathly afraid of getting burned by lava when breaking blocks, so decided to try switching, and found I loved that too! Went back and forth, when I found an ore I wanted I would switch to Survival, and back to Creative to make my tunnel.

    The thing is, I play this game to relax, at night after working all day, (I am an older female adult) and if this makes it more fun for me, then so be it! Like someone else said, it's only cheating if you feel like it is, and I hope to eventually get to the end, and maybe this technique will help me stick in a world long enough to do that.


    You definitely have the right attitude about having fun with the game.
    Posted in: Survival Mode
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    posted a message on Small Suggestions

    Fish meal from fish that could be used just like bone meal as a fertilizer.


    Seriously, if you have a guardian farm you always end up with way too many fish. It would be nice to put them to work in your tree farm as fertilizer.

    Posted in: Suggestions
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    posted a message on When might you use cheats in survival mode?

    Several times, in a brand new world, I've used /setworldspawn once I found a good place for my base, but aside from that I never use cheats.


    However, I was doing a big build with bricks yesterday, and I kept running out of bricks/clay and had to waste a bunch of time chasing around the world looking for more clay. I seriously considered using the "Open to LAN" hack to jump into creative and just finish the build that way. I didn't do it. Not yet. But I'm still thinking about it.


    It's nice to be able to say I built something entirely in survival, but once in a while, on a big build, it just gets kind of boring and repetitive, and I get sorely tempted.


    Do you ever use creative in your survival worlds? And if so, under what circumstances?

    Posted in: Survival Mode
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    posted a message on What Is Most Memorable Minecraft Moment?

    The first time I played, in my first world, spiders really freaked me out. I remember the very first time I got brave enough to go out of my little dirt hut at night and attack a spider. Scared the crap out of me! I felt like a comic book super hero when I killed it! hahaha.

    Posted in: Survival Mode
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    posted a message on I need some seeds for some real life places. Perferably for big maps
    Quote from Katlyn777»

    Hi I'm new to the forms, I've been trying to find seeds of Florida, New York, and New Hampshire. I'm planning on making a type of survival roleplay like server which I'll probably put the gamer tag in the server parts of the forum with more details after I'm done. So for the seeds I pretty much need them to be like those three places in the usa, hopefully you guys have some if so here is a early thank you.


    Since the seeds generate random worlds finding a world that looks anything like a real-world location would be like winning a billion dollars in the lottery. Finding Florida AND New York would be like winning the lottery twice in a row, and finding Florida, New York and New Hampshire would be like winning the lottery three times in a row.

    In other words, it ain't gonna happen! Sorry, but your request just isn't within the realm of the possible.

    You can always download World Painter and make the maps by hand.
    Posted in: Seeds
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