• 0

    posted a message on A Timeline Of Sorts
    gDoc Version

    ===== All Clonk games are 2D Pixels / Terrain based. =====
    Clonk
    - Website - Wikipedia -
    1994 Clonk 1
    1994 Clonk 2
    1995 Clonk A.P.E. (Advanced Player Edition)
    1996 Clonk 3 Radikal
    1998 Clonk 4
    1999 Clonk Planet
    2001 Golden Wipf Edition
    2004 Clonk Endeavour
    2008 Clonk Rage

    2010 OpenClonk
    - Website -
    ===== All Clonk games are 2D Pixels / Terrain based. =====

    2005
    --Roblox
    ----3D Blocks / Terrain Based
    - Website - Wikipedia -

    2006
    --Dwarf Fortress
    ----3D Blocks viewed in 2D Text / Terrain Based
    - Website - Wikipedia -

    2007

    --June - Battleships Forever
    ----2D Sections / Vehicle Based
    - Website - Wikipedia -

    --July - Cortex Command
    ----2D Pixels / Terrain Based
    - Website - Wikipedia - Steam -

    2008
    --Banjo-Kazooie: Nuts & Bolts
    ----3D Blocks / Vehicle Based
    - Wikipedia -

    2009

    --April - Infiniminer
    ----3D Blocks / Terrain Based
    - Website - Wikipedia -

    --November - Minecraft
    ----3D Blocks / Terrain Based
    - Website - Wikipedia -

    2011

    --April - Blockade Runner
    ----3D Blocks / Terrain & Vehicle Based
    - Website -

    --April - FortressCraft
    ----3D Blocks / Terrain Based
    - Website - Wikipedia - Steam -

    --May - Terraria
    ----2D Blocks / Terrain Based
    - Website - Wikipedia - Steam -

    --June - Kerbal Space Program
    ----3D Sections / Vehicle Based
    - Website - Wikipedia - Steam -

    --December - Ace Of Spades
    ----3D Blocks / Terrain Based
    - Website - Wikipedia - Steam -

    2012

    --February - Starmade
    ----3D Blocks / Terrain & Vehicle Based
    - Website - Wikipedia -

    --May - Blockscape
    ----3D Voxels & blocks / Terrain Based
    - Website -

    --May - Gnomoria
    ----3D Blocks viewed in Isometric / Terrain Based
    - Website - Steam -

    --May - Starforge
    ----3D Voxels & blocks / Terrain Based
    - Website - Wikipedia - Steam -

    2013

    --June - Edge Of Space
    ----2D Blocks / Terrain Based
    - Website - Steam -

    --March - Kinetic Void
    ----3D Sections / Vehicle Based
    - Website - Wikipedia - Steam -

    --September - Castle Story
    ----3D Blocks / Terrain Based
    - Website - Wikipedia - Steam -

    --October - A Game Of Dwarves
    ----3D Blocks / Terrain Based
    - Website - Steam -

    --October - Space Engineers
    ----3D / Voxel Based Terrain & Block Based Vehicles
    - Website - Wikipedia - Steam -

    --December - Starbound
    ----2D Blocks / Terrain Based
    - Website - Wikipedia - Steam -

    2014

    --March - Planet Explorers
    ----3D Blocks / Terrain & Vehicle Based
    - Website - Steam -

    --March - Windforge
    ----2D Blocks viewed in 2.5D / Terrain & Vehicle Based
    - Website - Steam -

    -
    -
    -

    If there are any games you think are missing from this list / timeline, please leave a comment on the year of the missing game’s release.
    The name of the game, as well as a release date, and a link to its website, wikipedia article, or steam page.
    If you feel that any of the details for a given game are incorrect, please leave a comment on the incorrect detail.
    Posted in: Discussion
  • 0

    posted a message on [OBSELETE] CUI - GUI Visualizer for WorldEdit [v1.4.6]
    Quote from julialy

    Use the liteloader version
    1. To use the LiteLoader version of the mod you need to install LiteLoader!
    2. Modloader version won't work with forge


    When I said I tried the LiteLoader version. I meant that I had LiteLoader installed as well.
    Posted in: Minecraft Mods
  • 0

    posted a message on [OBSELETE] CUI - GUI Visualizer for WorldEdit [v1.4.6]
    Anybody mind taking a crack at my issue?

    If I use the Lite Loader version of WE CUI:
    ------The game starts, runs, and I can enter worlds. But it says I don't have the latest version of WE CUI installed. (Even though I do.)

    If I use the Mod Loader version of WE CUI:
    -----the game starts, runs, but when I try to enter a world, everything works the same except right before the world comes up, text flashes across the screen - Shutting Down Internal Server. Followed by Minecraft crashing. Error report in the spoiler.


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Unexpected error

    A full error report has been saved to C:\Users\TheBuilder\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-14_15.38.41-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT eb5908ac --------
    Full report at:
    C:\Users\TheBuilder\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-14_15.38.41-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 4/14/13 3:38 PM

    -- Head --
    Stacktrace:
    at wecui.obfuscation.DataPacketList.register(DataPacketList.java:113)
    at mod_WorldEditCUI.onTickInGame(mod_WorldEditCUI.java:77)
    at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:78)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['CreeperDaReeper'/210, l='MpServer', x=185.52, y=67.62, z=122.63]]
    Chunk stats: MultiplayerChunkCache: 345
    Level seed: 0
    Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (176,64,126), Chunk: (at 0,4,14 in 11,7; contains blocks 176,0,112 to 191,255,127), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 6628 game time, 6628 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: ~~ERROR~~ NullPointerException: null
    Retry entities: ~~ERROR~~ NullPointerException: null
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2405)
    at net.minecraft.client.Minecraft.run(Minecraft.java:779)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_13, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 803728648 bytes (766 MB) / 992542720 bytes (946 MB) up to 992542720 bytes (946 MB)
    JVM Flags: 2 total; -Xms1024m -Xmx1024m
    AABB Pool Size: 28 (1568 bytes; 0 MB) allocated, 28 (1568 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.44 FML v5.1.21.652 Minecraft Forge 7.7.1.652 Optifine OptiFine_1.5.1_HD_U_B3 14 mods loaded, 14 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GuiAPI [GuiAPI] (GuiAPI-0.15.5-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiomesOPlenty [Biomes O' Plenty] (Biomes-O-Plenty-0.5.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CJBAPI [CJB Mods Rebirth] (CJB API.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CJB|QuickCraft [CJB QuickCraft Mod] (CJB QuickCraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Stackables [mod_Stackables] (More Stackables.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AS_Ruins [Ruins Spawning System] (Ruins_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Timber [Timber!] (Timber! (1.5.1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_WorldEditCUI [mod_WorldEditCUI] (WE CUI.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IDResolver [ID Resolver] (IDResolver-1.5.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: GeForce 310M/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: 1.5.1 16x
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 44 (2464 bytes; 0 MB) allocated, 44 (2464 bytes; 0 MB) used

    java.lang.RuntimeException: Error inserting outgoing chat handler - Certain parts of WorldEditCUI will not work!
    at wecui.obfuscation.DataPacketList.register(DataPacketList.java:113)
    at mod_WorldEditCUI.onTickInGame(mod_WorldEditCUI.java:77)
    at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:55)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:78)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:377)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:869)
    at net.minecraft.client.Minecraft.run(Minecraft.java:756)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.NoSuchFieldException: g
    at java.lang.Class.getDeclaredField(Unknown Source)
    at wecui.obfuscation.DataPacketList.register(DataPacketList.java:92)
    ... 11 more
    --- END ERROR REPORT 77a2e016 ----------

    I'm using the Magic Launcher, Forge/FML, Optifine, Single Player Commands, and World Edit.

    Any help would be greatly appreciated.
    Posted in: Minecraft Mods
  • 0

    posted a message on Crafting Azeroth
    Ghostlands & Eversong Woods are missing from Eastern Kingdoms.
    Posted in: Screenshots
  • 0

    posted a message on [1.2.5] Skyline City Server, (Worldedit, Worldguard & Essentials) [24/7] - OFFLINE -
    Now that I know what each texture in the original pack was meant as, I went and took another shot at my own take on it.

    16x Custom Skyline City
    Posted in: PC Servers
  • 0

    posted a message on [1.2.5] Skyline City Server, (Worldedit, Worldguard & Essentials) [24/7] - OFFLINE -
    Took me long enough to get to this.

    Here's something I threw together mostly from the Painterly Customizer, and some other odds N' ends.
    16x Skyline City Custom

    For those of you wondering what the server looks like through my eyes, here's the texture pack I currently use.
    32x Abomination

    For those of you that want to be able to use the 32x set, or anything other than 16x without the graphical glitches that come with it, use the HD Patcher for a simple to use fix. (Just download and run the program.)
    HD Patcher

    For those of you with some knowledge of mods and how to install them, there is also the Mod Loader + OptiFine route.

    Have fun!
    Posted in: PC Servers
  • 0

    posted a message on [1.2.3] Done Button Mover [Tweak]
    Please update your mod for 1.2.5. Thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] Skyline City Server, (Worldedit, Worldguard & Essentials) [24/7] - OFFLINE -
    Ingame Name: CreeperDaReeper
    Age: 20
    Why this server: It has World Edit

    Something I've made:
    http://www.minecraftforum.net/topic/87673-historical-one-stop-mod-shop-last-updated-04052011/
    That's gotta count for something right?

    I'm a patient reader.
    I'm paranoid too.
    Also, I'm good at piston doors.
    Posted in: PC Servers
  • 0

    posted a message on Creaxan Funserver - [Bukkit] [Creative] [LatestMC] [Whitelist] [Friendlystaff] [Closed Community] [Worldedit]
    Ingame Name: CreeperDaReeper
    Age: 20
    Why this server: It has World Edit
    What do I expect: Not sure, just looking for a server with WE where I can building my own versions of bulids I've seen in YouTube videos, (its how I come up with my own designs).

    Something I've made:
    http://www.minecraftforum.net/topic/87673-historical-one-stop-mod-shop-last-updated-04052011/
    Not that I like bragging about it. But it has to count for something, right?

    Also, I'm good at piston doors.
    Posted in: PC Servers
  • 0

    posted a message on Korban3's Anthro Skins [Closed]
    Quote from Korban3

    I'll give it a shot. So you want me to add these details to the Legend of Steve skin, right? Not a new one from scratch?


    Start one from scratch and use the linked skin to fill in any missing parts,
    or start with the linked skin,
    your choice.

    Can't wait to see what you make!
    Posted in: Skins
  • 0

    posted a message on Tender_Grilled's Skin Shop [OPEN]
    Quote from Tender_Grilled


    Here you go, hope you like it, took quite a while, and 3 different programs.


    EPIC!!! Just which 3 programs did it take to make this skin?

    Remember, YOU'RE AWESOME!!!
    Posted in: Skins
  • 0

    posted a message on Another Skin-Shop [Closed]
    Flaming Sneakers,
    Fire from the wrists,
    TNT head with partial Creeper face wrap-around,
    Death's/Reaper's hood, (worn, not hanging off the back)
    Chainsaw on the back, (scythe too if possible)
    Use the linked to skin to fill in anything left over, modify as neccessary.

    http://www.planetminecraft.com/skin/the-legend-of-steve--note-block-of-time/
    Posted in: Skins
  • 0

    posted a message on Korban3's Anthro Skins [Closed]
    Flaming Sneakers,
    Fire from the wrists,
    TNT head with partial Creeper face wrap-around,
    Death's/Reaper's hood, (worn, not hanging off the back)
    Chainsaw on the back, (scythe too if possible)
    Use the linked to skin to fill in anything left over, modify as neccessary.

    http://www.planetminecraft.com/skin/the-legend-of-steve--note-block-of-time/
    Posted in: Skins
  • 0

    posted a message on [Taking REQ's] Oranos Skin Shop {Reopened}
    Flaming Sneakers,
    Fire from the wrists,
    TNT head with partial Creeper face wrap-around,
    Death's/Reaper's hood, (worn, not hanging off the back)
    Chainsaw on the back, (scythe too if possible)
    Use the linked to skin to fill in anything left over, modify as neccessary.

    http://www.planetminecraft.com/skin/the-legend-of-steve--note-block-of-time/
    Posted in: Skins
  • 0

    posted a message on Tender_Grilled's Skin Shop [OPEN]
    Flaming Sneakers,
    Fire from the wrists,
    TNT head with partial Creeper face wrap-around,
    Death's/Reaper's hood, (worn, not hanging off the back)
    Chainsaw on the back, (scythe too if possible)
    Use the linked to skin to fill in anything left over, modify as neccessary.

    http://www.planetminecraft.com/skin/the-legend-of-steve--note-block-of-time/
    Posted in: Skins
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