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    posted a message on The Twitcher; a parasitic mob that will cling to you until it dies

    This must become a mod. (Seriously)

    Posted in: Suggestions
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    posted a message on The Betweenlands ~ "A dark, hostile environment..." v2.0.2 [09/03/17] NUMEROUS BUG FIXES AND TWEAKS

    Someone’s going to try to keep this forum and other “sites” related to Minecraft to keep the game’s community alive. This mod adds a bit of life to the community. So, just be patient for an update... :)

    Posted in: Minecraft Mods
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    posted a message on Anyone willing to Help Develop Mods, Read This

    If you know Java like it’s a second language, or you really think you know how to Code with Java, please consiter private messaging me.

    Everyone hates MCreator, but that’s where I need help. I would like to team up.

    The mods that lack appropriate amounts of devs:

    PurplePumpkin Stuffs N’ Mo

    Bonin’s Electric Machines Mod

    I developed these mods, and attempted to create an alternative to RF in MCreator, however, I need some re-development on these mods.

    anyone willing to actually commit to these 2 projects, you would be awesome. I try to update them, the mod maker is terrible, and some mod devs should help each other out with modding. (What’s a community without interaction with each other?)

    and no, there actually is Code in these mods. However, MCreator has not been proven to “claim” your mod. This was disproven before. (Some people really thought MCreator was doing this secretly, but it was a rumor and was taken down.)

    when I mean “taken down” I mean banned and the post was deleted. It was quite a shocker. Poor guy... :(

    me and a person have actually attempted to redo a mod before. It was a good idea, but soon was taken down due to some concerns. (And I saved the decompiled mod of course, however, recently it has been lost in file systems in a distant galaxy, far, far, away..

    Posted in: Requests / Ideas For Mods
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    posted a message on Pumpkins N Mo is Now “PurplePumpkin Stuffs N Mo”

    This mod is under development, and some code snippets from pumpkins n mo still exist.

    We need your help to continue development. If any programmer is willing to help, they may be entitled to get some kind of reward, (once a reward is FOUND).

    Lots Of Editions!

    made by bonin888, owner of BoninFun.

    Do not steal content. do not repost mod, and do not claim it as your own! Or else consequences apply to you!

    Help Needed: Redo Code. Port from MCreator.

    Want to remake textures? You can help!

    want to reimagine features? You can help!

    Please Comment your thoughts on the new name and wether you’d like to help. Use ECLIPSE to redo features please. Most work is done, just think about the old code, and try a better version of it that is more optimized and WAY more compatible with forge. ;)

    However, Do not take Code from MCreator, as that is not allowed by their standards.

    Posted in: Mods Discussion
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    posted a message on Sharing/Porting Content to MCPE
    Improved Messages and Thought more about saying “lol” and “stupid” and other words.

    So, if someone took my mod’s textures, claimed it as their own, then posted a mod called pumpkins n mo, they could get in trouble for that?

    (Obviously yes then)

    but with whom? Me? Or Curse and the Minecraft Forum? :o

    probably both.

    Posted in: MCPE: Mods / Tools
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    posted a message on No Crossplay for Java?!

    This is quite the topic these days... Minecraft: Java Edition, "Will it die?" Heh. I just sit back and watch these crazy opinions pop out. But, I decided to at least reply with a good note. There will be an answer. From Microsoft. Eventually..

    There was a topic about flash dying once, but It still exists for certain reasons. I'm sure MC Java has a reason for existing still. [It's obvious, or, maybe it's not.]

    Posted in: Recent Updates and Snapshots
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    posted a message on The Betweenlands ~ "A dark, hostile environment..." v2.0.2 [09/03/17] NUMEROUS BUG FIXES AND TWEAKS

    Hello! Has anyone else had any issues with the Ring of Ascent not working in 1.7.10? I have 33 levels of xp and it's not working with the double-tap jump (space). It's very possible I could have a mod conflict, but I'm almost positive I've used most of these mods together and still been able to use the ring. In fact, I'm not sure if any of the other mods I'm using even change jumping behavior. I just can't get it to activate to save my life, literally! Haha.

    Anyway, I don't have a crash log because it's not a crashing issue, but here are all the mods I have installed in case someone knows of an immediate compatibility issue. It's a long list, so my apologies:

    Arcane Ascention

    Advanced Chimneys

    Anti-ID Conflict

    Backpacks (Eydamos)

    Better Storage

    Better Foliage



    Biomes O' Plenty


    Carpenter's Blocks

    Code Chicken Core

    Cosmetic Armor Reworked

    Craftable Saddles

    Creeper Collateral

    Custom NPCs

    Doggy Talents

    Dons Lightning Rod


    Dynamic Surroundings

    Dynamic Trees

    Electroblob's Wizardry





    Friendly Fire

    Flaxbeards Steam Power

    Garden Stuff

    Grapple Mod

    GraveStone Mod



    Juju's Clothing Craft

    Just A Few Fish

    Just Another Spawner


    MrCrayfish Furniture Mod

    No More Recipe Conflict

    Not Enough Items

    Optifine HD U D6

    Pam's Harvest Craft

    Placeable Items

    Redstone Paste

    Rougelike Dungeons

    Secret Rooms Mod



    Betweenlands (obviously)


    Twilight Forest




    How did you get optifine to work with the Betweenlands..
    Posted in: Minecraft Mods
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    posted a message on So there's good news, and then REALLY concerning news...

    Not opinion based comment coming up.

    facts: free maps still available. Make em or download em. Free addons available. Community growing. Permissions are added so no more griefers. (Up to the player). Update on this stuff coming soon. Thoughts?

    Posted in: Discussion
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    posted a message on List of sites stealing Minecraft content. StopModReposts!

    If anyone takes my mod they will have to deal with Pylo Devs, because i already deleted the "old" type mods that were made with MCreator, due to them having terrible features.

    My links to mod downloads will be secure and direct. :)

    anyone who takes my mods may be found and reported.

    My mods are owned by my website/(myself?): BoninFun.

    My site has some more strict rules on who can take what though. If you were on my site, unlike others, you can't take any assets or any info and copy and paste... because I don't tolerate "copy and paste" people.

    () There are some locks on pages so people can't just "take" something. Yes, I read about how some areas don't care about copyright, but I can still put locks on things, I just won't say "how" it's done ;)

    The "locks" are there to stop someone from stealing content. You can thank the website creator engine for that.

    Don't like Then direct link your mods to a safe and secure uploading and downloading service.

    Posted in: Mods Discussion
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    posted a message on MCreator - The best Minecraft Mod Maker ever! [Minecraft Forge]

    Quote from PyloDev:

    Triple Update - MCreator 1.7.3, 1.7.4, and 1.7.5 patch
    We are releasing two new full updates and one patch update. These updates will fix some bugs that were present, including the sound bug for 1.7.10 branch of MCreators. One of the reasons for these updates is also the upcoming big website update. More in the article!
    MCreator 1.7.5 patch update
    The first important update is the so-called 20. 8. 2017 patch update of MCreator 1.7.5. MCreator 1.7.5 had some problematic bugs that had to be fixed. The recommended version of Minecraft Forge has also changed, so we have decided to release patch update of MCreator 1.7.5. As this update was not big enough to be worth to force all users to update, we have decided to make it a patch update, so all the users that want to have these bugs fixed, they need to redownload and reinstall MCreator 1.7.5.
    This patch update fixed the armor textures bug, some events not working properly, it also tries to fix rendering glitches on some Nvidia graphic cards and includes some other minor fixes.
    MCreator 1.7.4
    With MCreator 1.7.4 update, we have upgraded Minecraft Forge to the recommended version 2185 for Minecraft 1.10.2 so all your mods will be 100% compatible with the right Forge version. This update also includes the render bug fix. Users have to update their old MCreator for Minecraft 1.10.2 as this update includes some mandatory fixes and improvements that will make sure that MCreator will also work with our new website when it will be released.
    MCreator 1.7.3
    The most important fix in this update is the sound system. Finally it works as it should in both test environment and in exported mods. The update also includes rendering bug fix. This version is also a must for updating if you make mods for Minecraft 1.7.10, as this update makes sure that MCreator will still work when we release our new website.
    Upcoming website update
    Last but not least, I will speak some words about the rumored website update, also known as "Big website update". We are working on this update in the few past months. The update will add some important changes, that will make the experiance of the use of the MCreator's website as good as never before. Many really good changes will be made, so stay tuned as we will disclose some of the changes that are planned in the upcoming articles.
    Changes in MCreator 20. 8. 2017 patch of 1.7.5:
    Updated supported Minecraft Forge MDK to recommended version 2386 for Minecraft 1.11.2
    [Bugfix] Armor textures for inventory not working
    [Bugfix] "When right clicked on block" event in item creation not working
    [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphic cards
    All changes in MCreator 1.7.4 update:
    Updated supported Minecraft Forge MDK to recommended version 2185 for Minecraft 1.10.2
    [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphic cards
    All changes in MCreator 1.7.3 update:
    [Bugfix] Fixed bug with custom sounds not working - now custom OGG sounds work in both test environment and in exported mods
    [Bugfix] Disabled hardware acceleration of 2D UI components to increase performance and to fix some render glitches on Nvidia graphic cards
    Don't forget to leave your feedback on these updates in the comments, and stay tuned for more information on the MCreator for Minecraft 1.12.1 update and on the big website update - we will leak some info in the near future ;)
    Original article on the website
    Last edited by PyloDEV: 4 days ago

    You know it would be nice if MCreator rules were changed. And that this mod maker really became something "special". I just can't use it because of issues it has. At least you fixed that terrible bug.

    Posted in: Minecraft Tools
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    posted a message on MCPE Texture Pack Issue: It won't load any textures.

    Stumped on this issue. Texture Pack imports perfectly, but no textures for the game load when the texture pack is applied to global resources. Got a solution to fix it?

    Here is the path: (name not included for privacy.)


    and thats the file path. Past the last "/" there is th textures folder, pack_manifest, and other textures/objects required to have a full texture pack. It's about 42.8 or so MB.

    Suggested issue: I suspect that the "filpbook_textures.json" has something to do with it, but I use it and no animations are played in game. When I deleted the file, and tested it, the pack's textures won't load.

    Note: I did delete all files in the "Inbox" file in the "iTunes Sharing" Tab.

    seriously help plz. This issue is a hard one to solve. Not sure if backing up my worlds and texture packs and then deleting mcpe is the answer though.

    Notice About Fixing:

    You want the link, ask first. Don't steal. It's owned by BoninFun. So, if you download it, don't claim as your own. Or I will see to delete your "fake" blueyPack2. It hasn't happened before. But I'm watching. So, just ask and don't take.

    Posted in: MCPE: Discussion
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    posted a message on MCreator - The best Minecraft Mod Maker ever! [Minecraft Forge]

    MCreator is ok..

    Posted in: Minecraft Tools
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    posted a message on The Betweenlands ~ "A dark, hostile environment..." v2.0.2 [09/03/17] NUMEROUS BUG FIXES AND TWEAKS

    I hope its ok for ichuns mod to add the betweenlands to their online database of mods. Haven't tried that yet... :P

    Their "Online Database" doesn't take mods, it just records mods so people can find them easier, and gives credit, if specified.

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ "A dark, hostile environment..." v2.0.2 [09/03/17] NUMEROUS BUG FIXES AND TWEAKS

    Maybe it's a Twitch/Curse Mod pack. This could be the issue.

    Posted in: Minecraft Mods
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    posted a message on The Betweenlands ~ "A dark, hostile environment..." v2.0.2 [09/03/17] NUMEROUS BUG FIXES AND TWEAKS
    Quote from Robijnvogel»

    How does one allocate more RAM in the new Minecraft launcher, though?
    I mean, for my friends it seems to have a hardcoded "allocate half a GB of RAM" argument that it appends the editable list of arguments with on startup, so it doesn't matter what RAM arguments you add, they get reverted.

    Quote from Ammonyte»

    I honestly don't know what could be the cause of those massive lag spikes with little to no mods, however i suggest that you try to allocate more RAM into Minecraft: this is a quick, simple tweak (just look up a tutorial on the Internet) that can be easily undone with no consequences if it doesn't work.

    Never say: "look it up on the internet". Here is the answer: Go to the profile editor in the launcher, or in the new launcher case, go to settings. There are profiles, click on the one you are using for mods. Click the edit icon, then find "JVM Arguments". You will see a text part with "GB in it, begins with XMN or something, then replace 1 GB with as many GB as you want, but it depends on if your computer has 4 or 8 GB installed. In that case, use 3 for a 4 GB computer, or use 4 for a 8 GB computer, so that the game can run at maximum power for modding. (Or if You have a 64 GB beefy RAM, then go for 20 GB of RAM for the game. "Phew..") anyone can add on to this. Hope this helps! :D
    Posted in: Minecraft Mods
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