So the best thing about chisel (in my opinion) is how the blocks link together. I LOVE the cobblestone stuff, not just because it's cheap, but because it forms really cool patterns. I can have a layer where it all flows like one continuous path, to form a cool outline for the building. Really adds to the depth of the buildings.
Problem is, cobble is just about the only block that really does this! Is the newer version of Chisel doing this more with other blocks? I see loads of blocks that it "should" work for, but it just makes basic standalone blocks (the factory blocks are a good example). I would absolutely love it if there were more blocks that flowed together nicely.
So I would "like" the grated hopper to only accept a jetpack, but I REALLY don't want to have to build a whole other super expensive resonant jetpack just for this hopper to know what its doing. is there a way to get the hopper to know what items to suck in and spit out, without actually wasting the items?
is there a command to disable the gravestone for a certain player?
I'd like to make command blocks that disable the gravestone when people enter admin owned property, so a command to disable the gravestone for a certain player would be AWESOME.
That wasn't the problem, but it did point me in the right direction! Thanks!
I had the mini map set to day BUT there's a hotkey command to switch day/night, which I had pressed at some point without realizing it. Even though I set the minimap to day, the map thought I wanted night... kind of a stupid design, but at least I know now.
Just wondering about the shadows of the clouds and what not. Are they supposed to move around like that? Like if I'm flying past a field, or even just running, the shadows are constantly keeping up with me. The field doesn't maintain its shadows, which is really lame, and ruins the immersiveness of the graphical upgrade. Is this supposed to happen? Any fixes?
Whenever I place a rancher, it will be a flower, expand into the computer, and when it finishes expanding it crashes my game.
I load the game up, see the flower, expands, and then crashes my game again.
Way I got out of it, I broke it real quick before the game crashed.
But now, I really want to use the rancher, but it crashes my game.
I've read that others have had this problem, and apparently it crashes the game if you "look at your own rancher" but not if you don't look at it, and not if you look at someone else's..... I could be wrong on this, but that's what I've found.
I can imagine they've fixed this in later editions of Pixelmon, but we are using this version and cannot go past this into the later versions, because of our modpack.
So I've got grief protection on my server, and I'm having a really annoying issue.
I have a spawn area with buildings, AND a chest to give people items if they want, and beds.
I have the area protected, and it's a part of /AdminClaims.
I have said /AccessTrust all, when in /AdminClaims.
However, people still can't access the chest.............
What's the point of accesstrust if it doesn't let people access chests? How can I get everyone to be able to open doors, sleep in beds, and access chests that are in the /adminclaims?
Thanks for the help!
Now random question. If I make a villager that is indestructible (which is one of the options), how can I get rid of him? Even creative with OP doesn't seem to let me get rid of him.
So that villager creation thing looks AWESOME and simple, honestly best thing ever, thank you!
Now for the scoreboard balance/currency, that sounds really cool too! I have no idea how to do this though, so if you wouldn't mind giving instructions or a link I'd be even more appreciative.
Trying to make a market using command blocks. So far, all I see online are people making shops where you use xp as currency, which imo is quite lame. Is there not a way for the command to take ITEMS rather than xp? I've looked around and can't find anything. Just seems dumb that a simple command like "take" or "remove" doesn't work, which potentially create such an entirely awesome feature.
Example:
You push a button, it checks if you have 16 iron, if you do, it gives you a diamond, and REMOVES your 16 iron.
Basically you just paid 16 iron for 1 diamond.
Is there something I'm missing? Or is it just not implemented yet?
0
So the best thing about chisel (in my opinion) is how the blocks link together. I LOVE the cobblestone stuff, not just because it's cheap, but because it forms really cool patterns. I can have a layer where it all flows like one continuous path, to form a cool outline for the building. Really adds to the depth of the buildings.
Problem is, cobble is just about the only block that really does this! Is the newer version of Chisel doing this more with other blocks? I see loads of blocks that it "should" work for, but it just makes basic standalone blocks (the factory blocks are a good example). I would absolutely love it if there were more blocks that flowed together nicely.
7
It says "solved" but I don't see an answer here. What was the solution?
0
So I would "like" the grated hopper to only accept a jetpack, but I REALLY don't want to have to build a whole other super expensive resonant jetpack just for this hopper to know what its doing. is there a way to get the hopper to know what items to suck in and spit out, without actually wasting the items?
0
is there a command to disable the gravestone for a certain player?
I'd like to make command blocks that disable the gravestone when people enter admin owned property, so a command to disable the gravestone for a certain player would be AWESOME.
Anything like that here or no?
Thanks
0
That wasn't the problem, but it did point me in the right direction! Thanks!
I had the mini map set to day BUT there's a hotkey command to switch day/night, which I had pressed at some point without realizing it. Even though I set the minimap to day, the map thought I wanted night... kind of a stupid design, but at least I know now.
0
My minimap is often quite dark, as if it's nighttime, even though it's not nighttime, and I'm outdoors. Is there anyway to make it brighter again?
Playing 1.7.10, probably the recommended or latest version of JourneyMap, considering it's a new modpack.
0
Just wondering about the shadows of the clouds and what not. Are they supposed to move around like that? Like if I'm flying past a field, or even just running, the shadows are constantly keeping up with me. The field doesn't maintain its shadows, which is really lame, and ruins the immersiveness of the graphical upgrade. Is this supposed to happen? Any fixes?
Using 1.7.10 with optifine
0
Having a stupid issue now.
Playing Pixelmon 3.5.1 for MC 1.7.10.
Whenever I place a rancher, it will be a flower, expand into the computer, and when it finishes expanding it crashes my game.
I load the game up, see the flower, expands, and then crashes my game again.
Way I got out of it, I broke it real quick before the game crashed.
But now, I really want to use the rancher, but it crashes my game.
I've read that others have had this problem, and apparently it crashes the game if you "look at your own rancher" but not if you don't look at it, and not if you look at someone else's..... I could be wrong on this, but that's what I've found.
I can imagine they've fixed this in later editions of Pixelmon, but we are using this version and cannot go past this into the later versions, because of our modpack.
Is there any way to fix this problem?
Thanks for the help.
0
I have a spawn area with buildings, AND a chest to give people items if they want, and beds.
I have the area protected, and it's a part of /AdminClaims.
I have said /AccessTrust all, when in /AdminClaims.
However, people still can't access the chest.............
What's the point of accesstrust if it doesn't let people access chests? How can I get everyone to be able to open doors, sleep in beds, and access chests that are in the /adminclaims?
Thanks for the help!
0
I just tried this out, and it kills me, says there's an error, and doesn't kill the villager.
Is it because I'm running 1.7.10?
When I run this command in a command block, it says "specify which player to perform this action on"
0
Cool thanks!
Now random question. If I make a villager that is indestructible (which is one of the options), how can I get rid of him? Even creative with OP doesn't seem to let me get rid of him.
0
So that villager creation thing looks AWESOME and simple, honestly best thing ever, thank you!
Now for the scoreboard balance/currency, that sounds really cool too! I have no idea how to do this though, so if you wouldn't mind giving instructions or a link I'd be even more appreciative.
0
Trying to make a market using command blocks. So far, all I see online are people making shops where you use xp as currency, which imo is quite lame. Is there not a way for the command to take ITEMS rather than xp? I've looked around and can't find anything. Just seems dumb that a simple command like "take" or "remove" doesn't work, which potentially create such an entirely awesome feature.
Example:
You push a button, it checks if you have 16 iron, if you do, it gives you a diamond, and REMOVES your 16 iron.
Basically you just paid 16 iron for 1 diamond.
Is there something I'm missing? Or is it just not implemented yet?
I'm using 1.7.10.
0
My friend has a server going, and it works fine. When he goes to "canyouseeme" dot org, it shows up fine. His public IP works just like it should.
When I put in his IP, it doesn't show up as there.
BUT I can see other IPs I know, and the servers show up.
Something is just stopping me from seeing his for some reason...
I've copied the IP directly, numerous times, so it's not a typo.
Server is fine on his end because the port shows open.
I can see other public servers I know (like instant pixelmon ones).
Any ideas what the problem might be?
0
so my cat walked across my keyboard, and pushed some buttons, including F11, which fullscreens it.
now, I've gotten out of fullscreen by just pushing F11, but now I can't maximize the screen anymore!
I don't want it full screen, and I don't want the box to be small. I want it to be maximized. Usually this was as easy to do as any other window.
Anyone know if there's some magic way to fix this?