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    posted a message on Minecraft 1.12 Update Opinion Thread

    I... I think...I think they added bulk crafting to the recipe book... I haven't seen the snapshot yet, but the changelog states that they added shift-click to the recipe book and the only thing that could mean is... bulk crafting... the fact that the recipe book could only craft one item seemed to be one of the only drawbacks to using it instead of shape, but now?

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.12 Update Opinion Thread

    I mean, yeah, they're really cool and stuff, but I think the main reason why people are upset is because they removed the original achievement tree. I personally wanted them to keep it as the default advancement tab.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.12 Update Opinion Thread
    Quote from Koward»

    Yes you do, that's what the fuss it's about. I also thought it would just remember the recipes in the book once you find/craft it . To me that would have solved the always-look-on-the-web problem in a better (though still not perfect) way. That's not what we have here.
    At the moment it automatically adds them once you get the materials so you do not need to progress by finding the shapes. That's why the question whether recipe shapes are still relevant or not is actually a good one.

    No, you dont... you literally start a new world with 0 recipies unlocked. Sure, collecting a material gives you some of it's recipies, but it's still a snapshot and things are subject to change. Also, shape crafting still has relevance, say, if you want to craft a large amount of shovels, it'd be faster to use shape as the book only does one at a time. Or for instance, if you just memorized a recipe, instead of having to search for it in the book, you'd use shape crafting to make it.
    Posted in: Recent Updates and Snapshots
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    posted a message on SO ARE THE DEVS GONNA GET UP OFF THERE DUFFS AND FIX THE LAGG?
    Quote from Killerbeenl83»

    There are so many causes that could create lag. Redstone updates, signs (because they can contain a lot of info) etc etc. A simple issue where chunks load in the distance creating a lag spike. You can not just fix "lag", as mostly it is a balance issue between the server and client (that run on the same console). Example is you can't just make redstone work slower, because everyone's elevator or fish farm will break or let chunks load slower because people with elytra will fly and chunks will not be loaded. You can't give to much resources to the server or the client gets issues or vice versa. Optimization is key, but that is a completely different issue on itself.

    Thats pretty much what I said. You can't just simply "fix lag" as the OP requested. Also, I thought I unsubbed from this thread, why do I keep getting notifications
    Posted in: MCPS3: Discussion
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    posted a message on Anyone hyped wondering what mojang is gonna do for april fools this year?

    Well, as I said before there was something this year...

    Posted in: Discussion
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    posted a message on Anyone hyped wondering what mojang is gonna do for april fools this year?

    Well, there is now an april fool for a game & watch esque device on the minecraft homepage, but nothing in-game

    Posted in: Discussion
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    posted a message on Minecraft 1.12 Update Opinion Thread
    Quote from SeraphielAU»

    Is there a way to disable all the text that pops up when you unlock recipes? It's kind of annoying.


    As for the rest of what's in these two snapshots so far... nothing is really grabbing me. As a solo survival player I'd just like them to focus on finishing some things, like adding in the missing slabs and stairs for existing building blocks, before moving onto new things.


    It's all a bit "meh" for me personally so far.


    The unlock text spam was fixed in 17w13b.
    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.12 Update Opinion Thread

    I guess if you have a water-covered base, you can use a concrete launcher to open up the waterfalls or cover the tops, and because Concrete has low blast resistance, you can make holes by launching TNT at the same time...

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.12 Update Opinion Thread

    Or you could not press the book button or make a resource pack that causes it to vanish altogether?

    Posted in: Recent Updates and Snapshots
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    posted a message on Parrots will rarely shed a 'tropical flower' which can be used to brew haste potions

    How 'bout instead of Haste it would give you Luck? And maybe revise the Luck effect to effect all loot tables, instead of just chests? Otherwise, Haste potion are pretty much always like OP, and the Beacon exclusive effects should stay Beacon exclusive, and in this case, No support.

    Posted in: Suggestions
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    posted a message on MIneccraft bug

    Sounds like Touchscreen mode, disable it in the controls settings

    Posted in: Java Edition Support
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    posted a message on Better looking elytras and wearing shulker shells

    Elytras are wings, not a shirt with wings. I think it looks worse as a shirt. But the shulker helmet is kinda cool, in my opinion. (Also, this isn't an america-only forum, people are allowed to type "Colour" or "Armour" if they want to)

    Posted in: Suggestions
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    posted a message on Minecraft 1.12 Update Opinion Thread

    As we may or may not know, Advancements are a rework of achievements, made to be fully customize-able and to support multiple trees and a reward system, as well as possibly being able to lock recipes and create custom ones.

    So, I'm hoping they keep the original Achievement tree as one of the Advancement tabs, or maybe the default one, as the examples Dinnerbone has given in his spoilers seem to be a little bit grind-based, though they may just be examples.

    Notch's original vision (as I remember it) for the achievement system was for each achievement to act like markers to your progress or like challenges, and to lead you to new areas of the game, and to be like something you might want to do but not something you have to do, as well as not grind tasks.

    Also, I feel Advancements might make Minecraft vanilla more linear, (also against Notch's vision), depending on the path they take with the recipe-lock thing, and if they incorporate the features into the default game.

    Posted in: Recent Updates and Snapshots
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    posted a message on SO ARE THE DEVS GONNA GET UP OFF THERE DUFFS AND FIX THE LAGG?

    One can not simply "fix lag".

    Posted in: MCPS3: Discussion
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    posted a message on Nether Moon

    Seems interesting. But make it have some kind of range, maybe dependent on the beacon's range, so it doesn't say, effect an entire server. Also, someone could just make this into an AFK farm pretty dang easily, voiding any challenge whatsoever. In my opinion, it doesn't really fit Minecraft too much, either. So I'd say, 10% Support? idk I'm really indecisive about these things

    Posted in: Suggestions
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