• 1

    posted a message on [v1.7.3] SurvivalCraft [v0.6b2]
    I'll probably be continuing this mod soon. I'll give it a return to its original direction thanks to the updates by the actual MC team.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.1] Nature Overhaul [v18]
    I'll be resuming the update either tomorrow afternoon or sooner, depending on whether the current maintainer of the mod is able to provide the source code.

    Sorry for the extra day delay, but I have updated MOAPI in preparation.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.2.5] Nature Overhaul [r18.DAF]
    Good evening everyone. I will be resuming updating this mod from today (link in my signature), ArtemisFowl and I have discussed this via PM.

    Many thanks to him for taking the mod over during my extremely busy time.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.2.5] [MOAPI] ModOptionsAPI [9]
    MOAPI for Minecraft 1.2.5 Released

    Download here (Developer Version)

    (Overview)
    - WyrdOne made MOAPI compatible with 1.2.5
    - Removed ModMappedMultiOption

    (API changes)
    - ModMappedMultiOption has been removed
    -- Was a deprecated feature

    Thanks to WyrdOne for this update

    (Note: This is not identical to his version, I deprecated the ModMappedMultiOption in this version)
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.1] Nature Overhaul [v18]
    Right guys, my exams are over and I'll be resuming this mod properly now. I'm loving MC again since 1.2.5.

    I'll get working on an update (including the contributions from other modders) right away.
    Posted in: Minecraft Mods
  • 0

    posted a message on Don't Drop the Soap! | Prison Server | 1.5 | 155 Slots | No lag | 24/7 |
    I'm enjoying this server a lot!
    Posted in: PC Servers
  • 0

    posted a message on *OCG Oni Clan Gaming*[Multiple Servers][Open/Free Build][Protection Support][3.5+ Years & 4400+ Reg.][New SMP World Soon]
    In-game name: Clintonxa
    Age: 22
    Do you play any other Oni Clan Games? Terraria
    Why you want to join: Your server looks like the kind of server I wish to play on. I am a modder who is attempting to get back into Minecraft and enjoy SMP in cooperative, towny and PvP environments
    How did you hear about this server: Forums.
    Posted in: PC Servers
  • 1

    posted a message on [V1.2.5] [MOAPI] ModOptionsAPI [9]
    I'm back and discussing co-maintainance/ merging the mod trees with the current maintainer :)
    Posted in: Minecraft Mods
  • 1

    posted a message on [V1.1] Nature Overhaul [v18]
    I think that since the mods are already open source a collaboration is a great idea!
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.1] Nature Overhaul [v18]
    Good evening all, I see DarkArtemisFowl is keeping this mod up to date. I've had a very busy year due to University and other such things.

    Hmm, what to do from here?
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.1] Nature Overhaul [v18]
    Hey guys, I'm currently away from my development PC, so I can't make any changes to NO. I'll be active again this saturday I hope to fix the biome modified growth issue. In the mean time I've removed the adcraft links, it was a shitty service.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.1] Nature Overhaul [v18]
    Hey guys, sorry for the absence! Will reply to your posts now.
    Quote from Fluffgar

    There was a problem similar to this in one of the previous versions of NO. Saplings would only drop if leaves were delberately destroyed (punched). I wonder if it has crept back in somehow.

    @Clintonio Have you had a chance to look at the new trees/passive mobs in the snapshot?


    I've noticed a lot of people complaining about the saplings issue. I suspect biome modified growth is causing saplings to not grow. I probably added an extra 0 where I shouldn't have.

    I have seen them, they look really cool. I'll have to spend some time updating it ;D
    Quote from dwong

    I have heard that it is not really compatible with Xie's Farming mod...

    Also can you install only the animal overhaul thingy?


    I think you can, but you need to ensure you use the mod_NatureOverhaul from the original NatureOverhaul mod too, some other files like Biome may also be necessary.
    Quote from Birdskeep

    does this work with the chocolate mod?


    I'm not sure, the best way to find out is to check!
    Posted in: Minecraft Mods
  • 1

    posted a message on [V1.1] Nature Overhaul [v18]
    Quote from firas333

    A warning for the animal extension, you wil get hundreds of animals if the animals are in close proximity and left alone.
    Luckily it seems to only be the loaded chunk, so essentially mining deep and returning to the overworld to find your farm overrun will be common....
    I have so much meat, feathers, wool and leather I needed a second storage room >.


    For v2 I will add a death function that depends on age and "crampedness" factors.

    I'll also decrease the standard birth rate.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.1] Nature Overhaul [v18]
    Could you get the crash text? I can probably discern a lot more from that :smile.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.1] Nature Overhaul [v18]
    Quote from ETV

    Fire seems to be crashing my game, not entirely sure if this mod is responsible, whether it's a compatibility issue with another mod or it's another mod entirely.

    Exactly what's happening:

    Creating fire in any way (flint, lightning, etc) causes the game to crash, I can reload and existing fires can still be burning, if they spread which would cause another one to spawn, another crash occurs for some reason.

    Other details and mods I was using:

    Only two others, Thaumcraft and RuneCraftory set, I'm guessing it's to do with RuneCraftory/Seasons not liking the fire changes or some such.

    I would be okay with disabling fire altogether rather than hunting down the problem child.



    Try disabling infinite fire in NO's options. If that fixes it then it may be NO.
    Posted in: Minecraft Mods
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