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    posted a message on The Arena of Desolation [R.I.P.]
    I target Underling 1. I shove my fist down its throat and rip out its spine.
    Posted in: Forum Games
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    posted a message on Count to 30 until someone screws up.
    1 said the guardsman.

    Then the Commissar responded with this. *Warning: Graphic emoticon*
    Posted in: Forum Games
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    posted a message on Heroes Amongst the Dead: Another zombie game, but with a twist!
    DEEZE RESPONZEZ ARE DOWNROIGHT ORKY! WAAAAAAAAAAAAGH!


    More dakka!


    Roll 1: 18
    Roll 2: 6

    "*BLAMBLAM* *SPLAT*"

    Quote from Ampulugator

    Oh lol I see

    I then help the Jägers make explosives C:

    If that doesn't work, DAKKA DAKKA DAKKA!

    EVERYBODY, JOIN OUR DAKKA COMBO TO MAKE DAKKA MOAR POWERFULL!


    Kommadeur: "They can handle it dummkopf! You need to hold back the corpses!"

    Roll 1: 19
    Roll 2: 15
    Roll 3: 16

    "*DAKKADAKKADAKKA* *SPLATSPLATSP-BOOOOM!*

    Kommadeur: "Those schwein are strapping explosives to some of the corpses!"

    Quote from Gameguy602

    Really, the current amount of dakka we're putting out is shameful. Gork would not be pleased at all. Er, maybe I'm thinking of Mork.

    Anyway, let's see if I can help the situation!


    Also, you said the Snipers were in a tower, which side of the river is that on?


    Roll: 19

    "Noticing the explosion caused by Ampulugator, you look for zombies strapped with explosives. Not seeing any openly visible, you aim for one with a bulging uniform and fire. *BOOOM!*"

    *GM's Notes: It's on the zombie side of the river, but that no longer matters as much. Read on...*

    Quote from secret_scribe1

    Dakka storm at the front!


    Roll 1: 12
    Roll 2: 5
    Roll 3: 18

    "*BLAMBLAMBLAM* *SPLATSPLAT*"

    Quote from FlyingPig6789

    "This dakka is shameful!" I then dakka your dakka while you dakka the KABOOM! that dakka'd your dakka while dakkaing.


    Roll 1: 3
    Roll 2: 18
    Roll 3: 19
    Roll 4: 3
    Roll 5: 4

    "*RATTATATATATA* *SPLATSPLAT*"

    Quote from ka_doink1234o0

    I rejoin the fight after spacing out and charge in, unload all of my ammo right into the unRed, then run back to get more ammo.


    Charging towards an enemy with 480+ people plus a tank isn't the greatest idea in the world...

    Roll: 16

    "Taking a page from Gameguy's book, you aim for an UnRed with a bulging uniform. *BOOOM!*"

    Quote from engie_ninja

    "They're packed like sardines."

    I use that as justification for going full auto at the UnRed horde.


    Kommandeur: "Conserve ammo! We are holding them off, not wiping them out!"

    Roll 1: 2
    Roll 2: 1
    Roll 3: 13

    "*DAKKADAKKADAKKA* *SPLAT*"

    Your allies and you are doing well, pushing the tide back even further. You begin to think you might escape when you hear distant booms. Suddenly, Russian artillery begins hammering on your position. While the artillery isn't accurate, it makes up for it by targeting the entire half of the city you are in. As you and your allies try to find cover, you see artillery rounds ripping apart friend, foe, and civilians alike. Gameguy602 and ka_doink1234o0 barely manage to get out of the church just as shells obliterate it. Just as suddenly as they arrive, the artillery shells stop, leaving the full view of the carnage.

    A full 400 of your allies are dead, and the Tiger suffered damage, but it can still fight. Fortunately, the bridge and the men on it were not hit, but they are frozen, staring at the corpses of their friends and allies, one visibly shaking as he brushes off a severed arm that landed on his shoulder. The Kommandeur rises and yells at the survivors, "Get yourselves together! There are still civilians that are trying to escape, and those rotten Bastarde are still coming!" Taking heart, the remaining forces reform, and no sooner than they do that the UnRed horde comes again.

    Enemies:
    UnReds: Too Many

    Range: 200m

    Allies:
    80 Fallschirmjäger
    1 Kommandeur
    1 PzKpfw VI "Tiger" (damaged)

    20 Fallschirmjäger (explosives, Working but shaken)

    Players:
    Gameguy602: Kar98k Scoped, 3 hand grenades.

    ka_doink1234o0: Kar98k Scoped, 3 hand grenades.

    RagnoRock987654321: Gewehr 43, 3 hand grenades.

    engie_ninja: STG 44, 3 hand grenades.

    FlyingPig6789: MG42, 3 hand grenades.

    Ampulugator: STG 44, 2 hand grenades.

    secret_scribe1: STG 44, 3 hand grenades.
    Posted in: Forum Games
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    posted a message on Which of the above two avatars looks more EVIL?
    Enderdoesmc, but not by much.
    Posted in: Forum Games
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    posted a message on Heroes Amongst the Dead: Another zombie game, but with a twist!
    Quote from Ampulugator

    Time to drag those tired PzKpfw VI "Tiger" pilots out of their ­ and shoot at the bridge, hoping to make it crash. If it was successfull, I get out of the tank and scream YOU SHALL NOT PASS, BIATCHES!

    aka. I am trying to kill the bridge so no zombies can get us.

    The zombies are on your side of the river. You are holding the bridge to allow civilians to escape the city. You will detonate the charges after the zombies can't be held back any longer.
    Posted in: Forum Games
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    posted a message on The Above Two users are battling, Who's side do you join?
    solidarityK

    "Suffer not the xeno to live."
    Posted in: Forum Games
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    posted a message on What's Your Zodiac Sign?
    I'm a Virgo Pig.

    The Pig is: "People born in the Year of the Pig are chivalrous and gallant. Whatever they do, they do with all their strength. For Boar Year people, there is no left or right and there is no retreat. They have tremendous fortitude and great honesty. They don't make many friends but they make them for life, and anyone having a Boar Year friend is fortunate for they are extremely loyal. They don't talk much but have a great thirst for knowledge. They study a great deal and are generally well informed. Boar people are quick tempered, yet they hate arguments and quarreling. They are kind to their loved ones. No matter how bad problems seem to be, Boar people try to work them out, honestly if sometimes impulsively.
    Posted in: General Off Topic
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    posted a message on The Above Two users are battling, Who's side do you join?
    Roflyx, since I'm not sure what Terminator's is supposed to be.
    Posted in: Forum Games
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    posted a message on Scramble up the above posters username!
    YilgFinpg8678
    Posted in: Forum Games
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    posted a message on Heroes Amongst the Dead: Another zombie game, but with a twist!
    As promised


    Bullet spam the zambays close to us.


    Roll 1: Natural. Friggin. 20
    Roll 2: 12

    "A quick two blasts results in two more dead UnReds."

    Quote from secret_scribe1

    Focus my fire on the parts of the bridge closest to the explosives technicians.


    Roll 1: 11
    Roll 2: 1
    Roll 3: 5

    "Your poorly aimed burst only drops one UnRed."

    Quote from engie_ninja

    How close are they from reaching the bridge? I burst fire at the ones that get too close to it.


    Roll 1: 4
    Roll 2: 17
    Roll 3: 6

    "You aim at the front of the horde, which happens to be the closest part to the bridge, and fire. Unfortunately, only a single UnRed drops."

    Quote from Gameguy602

    Speaking of snipers, I start sniping.


    Roll 1: 14

    "*BLAM* *SPLAT*"

    Quote from Ampulugator

    Moar bullets. Lets see how skilled those zombies are in bullethell games!


    Roll 1: 15
    Roll 2: 11
    Roll 3: 18

    "DAKKADAKKADAKKA! *SPLATSPLATSPLAT*"

    Quote from FlyingPig6789

    Oh... ehrm...
    I then go back in time and convince myself that that was a stupid idea and right now just more dakka.


    Roll 1: 4
    Roll 2: 19
    Roll 3: 7
    Roll 4: 2
    Roll 5: 10

    "Yo dawg, I heard you like inconsistency, so I put some misses on your kills, so you can be inconsistent while you're fighting."

    Your allies add to your dakka spam, but the UnRed tide pushes forward...until the Tiger says, "I see your dakka spam, and raise you a KABOOM!" ,which obliterates the front lines of the horde. Your Kommandeur screams at the explosives team, "Are you [expletive] done yet?!", to which they reply, "We're working on it, don't [expletive] rush us!"

    Enemies:
    UnReds: Too Many

    Range: 205m

    Allies:
    480 Fallschirmjäger
    1 Kommandeur
    1 PzKpfw VI "Tiger"

    20 Fallschirmjäger (explosives, They're working on it, don't rush them!)

    Players:
    Gameguy602: Kar98k Scoped, 3 hand grenades.

    ka_doink1234o0: Kar98k Scoped, 3 hand grenades.

    RagnoRock987654321: Gewehr 43, 3 hand grenades.

    engie_ninja: STG 44, 3 hand grenades.

    FlyingPig6789: MG42, 3 hand grenades.

    Ampulugator: STG 44, 2 hand grenades.

    secret_scribe1: STG 44, 3 hand grenades.
    Posted in: Forum Games
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    posted a message on Heroes Amongst the Dead: Another zombie game, but with a twist!
    I apologize for the delays, but finals are approaching rapidly, and I have had little time to do much other than study and homework (it's 1:03 AM at the creation of this message). I promise on my honor that an update will come tomorrow morning.
    Posted in: Forum Games
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    posted a message on Heroes Amongst the Dead: Another zombie game, but with a twist!
    Quote from engie_ninja

    How close are they from reaching the bridge? I burst fire at the ones that get too close to it.


    The bridge is 50m behind your position. You and your allies have formed a box formation around it, with snipers in the nearby church.
    Posted in: Forum Games
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    posted a message on Heroes Amongst the Dead: Another zombie game, but with a twist!
    Quote from FlyingPig6789

    There can ALWAYS be enough dakka. I begin to spam so much dakka a normal human mind cannot understand it.


    Roll 1: 7
    Roll 2: 9
    Roll 3: 16
    Roll 4: 8
    Roll 5: 19

    "You brought down two with your burst."

    *GM's Notes:
    *

    Quote from engie_ninja

    Burst fire at the approaching horde.


    Roll 1: 18
    Roll 2: 7
    Roll 3: 16

    "You bring down two."

    Quote from secret_scribe1

    I burst as much bullets as possible at the horde.


    Roll 1: 10
    Roll 2: 16
    Roll 3: 10

    "You bring down three."

    Quote from Ampulugator

    nvm, gonna hail them with a bullet storm


    Roll 1: 20
    Roll 2: 2
    Roll 3: 11

    "You manage to bring down two more."


    Pew pew pew like crazy.


    Roll 1: 12
    Roll 2: 17

    "You bring down an additional two."

    You and your allies manage to bring down enough enemies to keep them from advancing, but you can already tell the horde is unstoppable. Nonetheless, you are prepared to fight for every inch of ground between them and the bridge. Suddenly, the Kommandeur yells, "Rig the bridge to explode! We can't let these things chase the refugees escaping the city! Hurry!" Twenty of your allies rush over to the bridge and begin arming it with what explosives the 9th still has.

    Enemies:
    UnReds: Too Many

    Range: 200m

    Allies:
    480 Fallschirmjäger
    1 Kommandeur
    1 PzKpfw VI "Tiger"

    20 Fallschirmjäger (explosives)

    Players:
    Gameguy602: Kar98k Scoped, 3 hand grenades.

    ka_doink1234o0: Kar98k Scoped, 3 hand grenades.

    RagnoRock987654321: Gewehr 43, 3 hand grenades.

    engie_ninja: STG 44, 3 hand grenades.

    FlyingPig6789: MG42, 3 hand grenades.

    Ampulugator: STG 44, 2 hand grenades.

    secret_scribe1: STG 44, 3 hand grenades.
    Posted in: Forum Games
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    posted a message on Heroes Amongst the Dead: Another zombie game, but with a twist!
    Quote from Ampulugator

    guys, lets throw all our grenades.

    I throw all my grenades at the zombies, 1 for the left side and 1 for the right side.


    You are going to throw grenades 200m? I'm telling you now that won't work.
    Posted in: Forum Games
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    posted a message on Is the above avatar Good Or Evil?
    Good.
    Posted in: Forum Games
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