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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from Williamross93»

    (...), is there a way I can rotate the map to whatever angle I like instead of the pre set 90 degree angles


    Not in WorldPainter. But of course you could rotate the height map yourself before you import it.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator

    Quote from Fornad >>

    Would it be possible to change the smallest 'pencil' size so that it draws a line like the one on the bottom of that image?



    I see what you mean. However it's not entirely trivial. Firstly some people might want it to work like it currently does, for different reasons. And secondly it's not a given which pixels it should add, since you could add them on either side. However your point is well taken and I'll think about a good way to solve this.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from penniwice»

    running prog on win10 64bit with 64 and 32 bit java 8 and 111 ..program does this time to time, randomly ..


    This is probably a know bug or interaction between Java and your video driver. I've added this problem to the troubleshooting page.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator

    Quote from lentebriesje>>

    i've send you test files via PM. Not only spawners, hoppers, chest, minecart chest and commandblock too. Schematics with meta data broke i think two or three versions after you implemented it, if i recall correctly. it has been broken for years i'm afraid.



    I'm sorry to hear that. Strange that nobody ever told me! Apparently very few people ever use this stuff...



    NBT seems to retain basic meta data. i've included all my observations in the DM



    Weird. But I'll look into it, thanks!
    Posted in: Minecraft Tools
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator

    When i download it says it can't locate java, even if i updated my java to the newest version btw im using 64 bits


    Probably not of Java. There is a download link and instructions for which file to pick next to the download link for WorldPainter.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from lentebriesje»
    I notice you sneaked in NBT file format support. What are the characteristics of NBT files, do they retain more block meta data or? edit: a test shows that it will retain the mob data of spawners unlike schematics. Without testing every variation I expect my assumption was right, it preserves all the extra block data?

    Hmmm, it's been a while since I did that, but looking at my code quickly I don't think it does! It's still a little experimental.

    On the other hand: schematics should preserve the extra block data of tile entities such as mob spawners, so that ought to work. And I'm sure that has worked in the past. Could you send me such a defective schematic?
    Posted in: Minecraft Tools
  • 0

    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator

    Quote from DrRaccoonz >>

    EDIT: I fixed it... It was ALL MY FAULT!!! Idk but I re-installed and now it works



    I'm glad to hear that. Is it possible that the original problem was that your disk was full? Otherwise I don't know what could have caused it, so hopefully it stays away, but please let me know if it happens again.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from chazzvader»

    This may have already been asked, but how to you add blocks from other mods in to worldpainter? I made a mod and my block ids are 4096-4107. Worldpainter only goes 4095.


    Minecraft maps cannot contain block ids above 4095. The mod is using different block ids on disk than it is reporting in-game. You need to find out from the documentation or the authors what the on-disk block ids are which the mod uses.
    Posted in: Minecraft Tools
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from SaturnCaine»
    I click 'Locate' and maneuver to the filepath (C:\Program Files (x86)\Java\jre1.8.0_121\bin)

    If it's in Program Files (x86) then it is 32-bit. You need to install the 64-bit version of Java. There is a download link and instructions for which file to pick next to the download link for WorldPainter.

    Posted in: Minecraft Tools
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    posted a message on WorldPainter Demo Map Wanted!
    Quote from apodiktisch»
    If you're still looking for someone and have no objections about dealing with slow/awkward me on this, i'd love to send you some screenshots when it's finished.

    I have a few candidates, but I'm definitely still looking. No reason it has to be one map. So yes I'm interested, keep me posted!
    Posted in: Maps Discussion
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    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from Cyberpeli»

    Just curious what the logic behind the UI change of the non-custom terrain tab is, all the individual buttons now seem illogically tiny. Not quite sure if it's a feature or a bug, but it's the sort of mild annoyance that becomes incredibly frustrating in the long term. The other changes (the option to view or not view terrain, for instance) are welcome additions, but this small UI change is really irritating.


    I think you're exaggerating slightly, but it was an inadvertent change resulting from adding the Show and Solo Terrain checkboxes to that panel. I'll see if I can restore the old behaviour.
    Posted in: Minecraft Tools
  • 0

    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator

    Bug fix release!


    Version 2.4.0 had a bug which prevented importing Minecraft maps from working, which I have just fixed in version 2.4.1. Sorry about that! Thanks to apodiktisch for pointing it out.

    Posted in: Minecraft Tools
  • 0

    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from MattTCreeper»

    When I try to run the 64 bit version, I get an error message on the line of "The program can't find the program or path for whatever" and my antivirus promptly deletes it.


    Well then get a better virus scanner. There is no virus in WorldPainter. I recommend you read the information on the page I linked you to.
    Posted in: Minecraft Tools
  • 0

    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator

    (Repost for visibility)


    New Release!


    I just released version 2.4.0 of WorldPainter. It has some small but juicy new features:

    • There are two new selection modification operations on the Global Operations tool screen: "add to selection" and "remove from selection" which together with the filter settings allows you to sculpt complex and intricate selections based on the contents of the world
    • It is now possible to hide the terrain type and the fluids (water and lava), or show just the terrain, hiding all layers. This is done with the new checkboxes on the Terrain panel. Deselecting "Show Terrain" will turn the surface entirely grey, hiding the terrain type and making layers easier to see. Selecting "Solo Terrain" will hide all layers. And deselecting "Show Water/Lava" will remove all water and lava from view, making it easier to see river, lake and ocean beds. Just as with the other "show" checkboxes: whenever the corresponding tool or paint is selected the
    • layer will be shown, regardless of the checkbox setting. In other words: when you have the Flood or Lava tools selected the fluids will always be shown, and whenever you have any terrain type selected the terrain will always be shown
    • The four terrain shaping operations (Height, Flatten, Smooth and Raise Mountain) now have an option on the Tool Settings panel: "Apply theme". When enabled (which is the default only for Raise Mountain), applying the operation will also reset the terrain type to the theme (the default terrain settings), as well as apply or remove any layers contained in the theme (such as the Frost layer by default)
      • Applying the theme now will also remove layers, where it would previously only add them. This only applies to the layers actually contained in the theme (by default this is only the Frost layer). Applying the theme happens when the new "Apply theme" tool setting is active, or the "reset terrain and layers to theme" operation on the Global Operations screen is used, or when right-clicking with a painting tool selected and a terrain type as the active paint
    • Export and Merge operations are now done with low priority threads, reducing the impact on the responsiveness of the rest of the system. Please note: this does mean that if you start other resource intensive programs while WorldPainter is Exporting or Merging, those programs will take precedence and delay the Export or Merge operation!
    • Directional lighting can now be turned off. This has been implemented by adding a fifth direction: "from above", which you can select by pressing "rotate left" once when the light direction is "north west" (the default), or "rotate right" when the direction is "south west"
    • High resolution display support on Windows. WorldPainter now should use the full resolution of your high resolution (more than 120 dpi) display instead of scaling everything up two times on Windows. It's not perfect yet, so please let us know of any visual problems on high resolution displays. Note that as a result, visual themes are unfortunately no longer supported for high resolution displays on Windows

    The high resolution display support is still experimental. Please let me know if you encounter any problems with it and I'll try to fix them as quickly as possible!


    Coming in the near future are:

    • A new Caves layer which will be more similar to Minecraft's own cave systems
    • Brush filter support for the Edit Selection tool

    You will be offered the new version automatically when you next start WorldPainter, or you can download it from the first post. Let me know if you encounter any problems and please enjoy!

    Posted in: Minecraft Tools
  • 0

    posted a message on WorldPainter v2.4.1 - graphical & interactive map creator/generator
    Quote from MattTCreeper»

    It won't let me use the 32 bit version because I have a 64 bit system and the 64 bit version is a virus. It actually comes with an error message.


    Read this.
    Posted in: Minecraft Tools
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