We've been having the same issue on our server ever since we got Bedrock. You can save the corrupted world, it just requires patience. When you get the corruption error, click the button and just wait. Eventually it'll load back to the main menu. Push the PS button to go to your dashboard, then restart your PS4. Start the game, make a backup if you want, then load the world.
I have a very particular statue that I would like built on my server. The project is going to be rather large and detailed. I need real talent here, as I don't have much to work off of other than a 2D image. I've never done anything like this before, so not sure how to go about it.
Cool, I'll add you both in a bit when I get home. We tend to communicate through a group chat on PSN messenger, because typically nobody is ever on at the same time (I'm always on, just usually AFK).
I've been hosting a server for about a year now. At first, it wasn't 24/7, but it has been for a few months now. Adults only, most of us are in our 30s and don't want to deal with people acting childish, we're trying to have a good time when we play.
It's time to start adding some more players. We currently have about 10-15 people who semi-regularly play, but there's a lot of time when nobody is on but me. If you're interested in joining, post your info here.
IGN: CanOdope[/b]
Name to call you: Can, Dope, Caleb... I don't care, just don't call me shirley. =P[/b]
Age: 33[/b]
Timezone: Mountain (Arizona)[/b]
Favorite thing to do in MC: explore, mine, tinker with redstone[/b]
What can you bring to the server: idk[/b]
Any builds you would like to show*: no, all my builds were on my Xbox 360 which I sold[/b]
If you could only get one topping on a pizza for the rest of your life, what would it be: bacon[/b]
I would also like to bring my son with me. He is the main reason I play MC, I just want a friendly server we can play together on.[/b]
We are on the same network right now, but I'm unable to join his game. When I go to Multiplayer, it shows his world, but connection times out trying to connect. When I host the world and he goes to MP, it doesn't even show my world.
Is that what you're talking about? or is there another way?
I signed up for the free 14 day trial server last night. It said I had 3 people ahead of me and about 4 hours until my server would be ready, so I went to bed.
When I got up this morning, it now says that I have almost 8 hours remaining. Any idea what's going on here?
I'm looking for a way that I can play Minecraft with my son. We used to play a lot on the console editions, where joining a game was a piece of cake. After a while, we both wanted to experience the "real" version. Unfortunately, there doesn't seem to be a simple way to join a game on PC (aside from Win10 version, which I can no longer use since downgrading to Win7 due to driver issues with Win10).
I found a site which offers a free 14day server, but it's not working.
Basically, all I'm looking for is a server we can join at any time so we can play together. We're both pretty casual players. I enjoy tinkering with redstone once I've got some resources built up, he just likes to mine and hunt.
Anyone care to help us out, maybe point me in the right direction. I've tried google and the search function here, but all I've found are paid servers and scam sites...
My son told me he is unable to install this mod, so I was giving it a try on my computer to see if it worked... Unfortunately, I seem to be having driver issues. Any advice???
MC Crash Report:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 1/16/16 9:33 AM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:580)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:408)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:580)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:408)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 54708896 bytes (52 MB) / 235909120 bytes (224 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
Launched Version: 1.8.9-forge1.8.9-11.15.0.1699
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU:
I want a map that I can play with my kids. Puzzles are fun, just nothing too complicated because they are ages 3-12. Roller-coaster would be great. Even better if it includes Redstone contraptions.
I've been looking into the same thing for a couple weeks now. So far, the best free option appears to be MiNet. I haven't had a chance to try it out yet, but from what I've read, it looks pretty good. Just remember that it is fairly new, so don't expect perfection.
0
We've been having the same issue on our server ever since we got Bedrock. You can save the corrupted world, it just requires patience. When you get the corruption error, click the button and just wait. Eventually it'll load back to the main menu. Push the PS button to go to your dashboard, then restart your PS4. Start the game, make a backup if you want, then load the world.
0
I'm not too comfortable posting contact info out in the wild. I found you Discord username from your post history, sent you a friend request there.
0
I have a very particular statue that I would like built on my server. The project is going to be rather large and detailed. I need real talent here, as I don't have much to work off of other than a 2D image. I've never done anything like this before, so not sure how to go about it.
Any help is greatly appreciated.
0
I've added several of you now. Hope to see you all soon.
0
Cool, I'll add you both in a bit when I get home. We tend to communicate through a group chat on PSN messenger, because typically nobody is ever on at the same time (I'm always on, just usually AFK).
0
Sorry, 18+ only, no children.
0
I've been hosting a server for about a year now. At first, it wasn't 24/7, but it has been for a few months now. Adults only, most of us are in our 30s and don't want to deal with people acting childish, we're trying to have a good time when we play.
It's time to start adding some more players. We currently have about 10-15 people who semi-regularly play, but there's a lot of time when nobody is on but me. If you're interested in joining, post your info here.
Age: (18+ please)
Mic?: (not necessary, but helpful)
Playstyle: (builder, resource gatherer, redstone, etc)
Skilled redstoners and builders preferred.
0
Name to call you: Can, Dope, Caleb... I don't care, just don't call me shirley. =P[/b]
Age: 33[/b]
Timezone: Mountain (Arizona)[/b]
Favorite thing to do in MC: explore, mine, tinker with redstone[/b]
What can you bring to the server: idk[/b]
Any builds you would like to show*: no, all my builds were on my Xbox 360 which I sold[/b]
If you could only get one topping on a pizza for the rest of your life, what would it be: bacon[/b]
I would also like to bring my son with me. He is the main reason I play MC, I just want a friendly server we can play together on.[/b]
0
We are on the same network right now, but I'm unable to join his game. When I go to Multiplayer, it shows his world, but connection times out trying to connect. When I host the world and he goes to MP, it doesn't even show my world.
Is that what you're talking about? or is there another way?
0
I signed up for the free 14 day trial server last night. It said I had 3 people ahead of me and about 4 hours until my server would be ready, so I went to bed.
When I got up this morning, it now says that I have almost 8 hours remaining. Any idea what's going on here?
0
I'm looking for a way that I can play Minecraft with my son. We used to play a lot on the console editions, where joining a game was a piece of cake. After a while, we both wanted to experience the "real" version. Unfortunately, there doesn't seem to be a simple way to join a game on PC (aside from Win10 version, which I can no longer use since downgrading to Win7 due to driver issues with Win10).
I found a site which offers a free 14day server, but it's not working.
Basically, all I'm looking for is a server we can join at any time so we can play together. We're both pretty casual players. I enjoy tinkering with redstone once I've got some resources built up, he just likes to mine and hunt.
Anyone care to help us out, maybe point me in the right direction. I've tried google and the search function here, but all I've found are paid servers and scam sites...
0
My son told me he is unable to install this mod, so I was giving it a try on my computer to see if it worked... Unfortunately, I seem to be having driver issues. Any advice???
MC Crash Report:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 1/16/16 9:33 AM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:580)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:408)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:580)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:408)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 54708896 bytes (52 MB) / 235909120 bytes (224 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
Launched Version: 1.8.9-forge1.8.9-11.15.0.1699
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU:
dxdiag:
http://pastebin.com/UiWJfCCj
0
I want a map that I can play with my kids. Puzzles are fun, just nothing too complicated because they are ages 3-12. Roller-coaster would be great. Even better if it includes Redstone contraptions.
0
I'm confused... What exactly is this map?
0
I've been looking into the same thing for a couple weeks now. So far, the best free option appears to be MiNet. I haven't had a chance to try it out yet, but from what I've read, it looks pretty good. Just remember that it is fairly new, so don't expect perfection.