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    posted a message on [ ShadeCrest - Towny | McMMO | LWC | Dynmap | Dungeons | Teamspeak ]

    Well I've rejoined the server, after a 1.5 year hiatus. Don't know if I'll last, but I'll certainly try. I've had great times here and hope to have more. Nice to see the server still chugging online.

    Posted in: PC Servers
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    posted a message on Gamergate - Have you heard of it?

    Not trying to spark a discussion here. Just wanted to see how many gamers have actually heard of it, given that its such a controversial topic yet it seems to be relatively unknown to the average/casual gamer.

    Posted in: General Gaming
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    posted a message on Enjin Website

    Well, if it was just .com that would mean a new domain and Enjin would have to pay money to buy one.


    But if it's just .enjin.com they don't have to pay extra for a new domain.


    So if you really want it to be just .com, there should be an option on Enjin for you to buy your own domain for you website.

    Posted in: General Off Topic
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    posted a message on Command Blocks Vs Plugins
    Quote from Jouster500»

    I checked his account. He made his account on the forums 6 months after i did. It may not seem much, but a lot can happen in that time. Of course I never felt like quoting because i got better things to do than be keeping this argument up.

    Again, i have stated this. There are some things that plugins can do that command blocks can not. Nothing new there.

    I believe he was referring to you attacking me over the fact that you were more 'experienced'. In which case, it is more of an argument against me than it was against my viewpoint, aka ad hominem.

    I still think you're over exaggerating the instances of plugin failure.
    Posted in: Discussion
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    posted a message on Command Blocks Vs Plugins
    Quote from Jouster500»

    You have failed to address my point. Even if command blocks are more reliable, they still can't do what most plugins can. Why would I use them then? I see plugins, and they still have a lot of functionality that command blocks do not. Even if command blocks can do some things, plugins do it better.

    I have yet to see server fall from so-called technical issues. Even if it does, you make it sound like a problem affecting the vast majority of servers, which is a huge overstatement.

    Yeah I could make my server more reliable, and then like lose 80% of its functionality. Why would I try that?
    Posted in: Discussion
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    posted a message on Command Blocks Vs Plugins
    Quote from Jouster500»

    While I have never had the (Extensive) chance to do it myself I can provide a theoretical work through of how towny, or McMMo can work. I can not however write the code as it would be exhausting due to its complexity and length.

    Command blocks have a feature know as scoreboards which are divided into 3 subcategories; objective, players and teams. This complicated, but highly versatile tool can give access to statistics, heck even your own custom made stats. While I myself, am still inexperienced with the scoreboards, I have seen commands that can track and modify a persons statistics, which is in short , the coding of how the game works. (Like stat.useitem, stat.Sprint1cm,stat.craftitem etc.) For instance, with command blocks, I can record the amount of times a player has mined stone, and say after 100 times, put a chance of an additional drop on it. Same with wood, farm products, and so forth. After a certain amount of mobs killed with sword or hand, I can increase my overall damage using these scoreboards. McMMo is not that hard to replicate with command blocks if you are good with scoreboards.

    As for Towny, while I have had short experience with the plugin itself, it can still be implemented through cmd blocks. You can set a scoreboard up where only the person assigned to a specific area can build and destroy in, while owner of the town can touch it all. For say moving your position through the town, i do not know how you want to symbolize it... do you want a marker above the persons head stating he has this much? Or maybe a following eye of ender signifying the leader of the town? Maybe after a period of time (Which cmd blocks can track) within the town, you receive a new title/item? I could set up a notification to people using tell command to show you are entering or leaving a town. You would need to give me more details to do whatever a town needs to do, but it is more or less covered by command blocks.

    As for worldedit, there are small yet still very powerful tools of clone, or setblock over an area. You can also throw in ratios to how much of a specific block you want in a specific area. (I could be confusing this with world edit.) To be honest with you, world edit is NOT essential to creative servers as most players are not allowed to use it for safety reasons, however world edit is a little more of a convenient tool in this case, much like the Inventor Software (An expensive computer aided design program) is in terms of drawing something. The only say command blocks/commands have here is that it can be put on loop so in case an area has been seriously griefed, you clone a template land to the griefed coordinates to fix it.

    I told you before that command blocks are as powerful as the knowledge you put behind it, and If you read my statement, I did state that there are some things plugins have that command blocks do not. However the point of this whole discussion is questioning which one is more reliable.

    I'm fully aware of what command blocks can do. I've even made a few adventure maps myself with their capabilities. However they can only provide a half-baked version of complex plugins, with poor imitations of their abilities. McMMO is more complex that that. What if I want an exponential xp curve? Custom brewing recipes? Pressing a certain key to activate something? Automatically cutting down a tree? Even if you managed to implement those, your command block setup would likely be huge and unwieldy, and very laggy.

    There are several technical issues with command blocks as well. There is only one sidebar display slot. What if a player wants to see their mcmmo stats? Bringing up the scoreboard will do it for the whole server, not just them. Command blocks can't yet detect if a player presses a certain key or clicks their mouse, rendering a lot of McMMo abilities useless. There are still several issues with command blocks. They can't detect if a player enters a certain command. What if a player wants to go to their sethome, or bring up a town menu? Surely they can't always have an item in their inventory to activate the command blocks. They need that room for other things.

    Plugins are a lot more convenient that way. They still have much more capability than command blocks, despite the fact that command blocks are much more powerful now. Command blocks can do a lot of things, but they often involve a bunch of clocks and using items to activate things, both laggy and inconvenient. And often they use hundreds upon thousands of command blocks. That's both hard to create and hard to maintain for the average server owner. Say he wanted to change the drop chances of a certain treasure item. That would require him/her to go through thousands of command blocks to find it, and change it. While with plugins they can just change a config file.

    And worldedit is pretty much a requirement for any large-scale build, especially ones involving terrain. Last time I checked, Minecraft didn't have a brush command. Our server awards WE to those who deserve it, because they need it for large-scale creations. A lot of servers on our build wouldn't be possible without WE. Terrain which might have taken months can be done in a week.

    It's not a question of which is more reliable, command blocks are still vastly inferior to plugins in functionality. The server I play on wouldn't work without plugins. For example, it has many different warps. A plugin just needs the user to type in a command. Doing this with command blocks would probably involve having to go to some sort of warp room. And my server has dozens of warps. There would be no easy way to find the one you want to go to. This is functionality many servers require, and plugins provide a much superior solution.
    Posted in: Discussion
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    posted a message on Command Blocks Vs Plugins
    [quote]Quote from Jouster500 »

    (I wrote this as a lesson, not an argument. My stance is you either take it, or leave it. Any argument attempting to change my mind about plugins will not happen so save yourself some time if you plan to. If you have any questions pertaining to command blocks, feel free to ask. I am always glad to enlighten someone on the matter.)
    This is a discussion forum. If you wanted to just talk about command blocks you should have started by not antagonizing plugins.

    I'd like to see how you would implement a highly complicated plugin like Towny or McMMO, both extremely popular plugins and core parts of the server I play on.

    Or Worldedit, Voxelbox, essential plugins for creative servers.

    Plugins still have vastly greater abilities than command blocks.
    Posted in: Discussion
  • 3

    posted a message on Why all the hate on new dimensions?
    Quote from PacozzTacozz»
    I have been seeing a lot of people dissing new dimensions for these main reasons.

    Mojang should never add another dimension, hell and weird space void is enough

    Mojang doesn't feel like it

    Mojang said they don't want to add another dimension

    yaaaa I'm pretty sure Mojang aren't working on minecraft anymore. I fact they belong to Microsoft for 2.5 billion now so that rules out 2 of those arguments and the end is just a boss field And the nether isn't anything special besides nether fortress's

    tell me what you think. Hope I didn't offend anyone some how or had Completely falls info.

    I need a source on Mojang saying that.

    Also, Mojang is still working on Minecraft. Just because they're owned by Microsoft doesn't mean they suddenly stopped developing the game. Disney bought Lucasfilm, do you think they would tear down the entire studio?

    As for dimensions, it would depend on what the dimension was like. I would personally want Mojang to fix existing issues in the game, instead of using their time for yet another dimension that we may or may not need. We do need bugfixes, and a Plugin API, now that Bukkit is taken down.
    Posted in: Discussion
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    posted a message on ShadeCrest Creative | Ranks | WorldEdit | VoxelSniper | Contests | MultiWorld | Dynmap | Teamspeak
    Result of the weekly contest:

    (can't get spoilers to work)

    Dragonhunter3036



    DeeeezNutz


    hez121


    TheTechGeek245


    SimpleyGreen03


    Posted in: PC Servers
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    posted a message on ShadeCrest Vanilla | No rules
    This is a great, well managed server for anyone who's looking for a good old SMP experience. It's mostly vanilla, just a few plugins for management purposes.

    The best part about this server is the staff, who work really hard on everything and really do care about the server. They'll be quick to ban anyone who breaks the rules, regardless of rank. You won't see abuse or bias from this server. They ask the community for their opinion in everything. The players are really nice and helpful too.

    Highly recommend you try it out. Also their other servers as well; they have the same standard of quality.

    shadecrest.com
    Posted in: PC Servers
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    posted a message on Aerna - A Massive and Detailed World-Building Project
    Yeah I get that. Certainly you have a lot of detail. Now that you say that, that's an incredible amount of detail if you really are implementing all of that. Didn't mean to shoot you down or anything. Your build is certainly impressive.

    How many people are working on it? Seems like it could take a while.
    Posted in: Screenshots
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    posted a message on Are "Mineplex" ranks against the EULA?
    Well, it seems you can only use the coins to unlock aesthetic stuff, so I don't believe it violates the TOS.

    Receive 5,000 Coins in-game for purchasing Gadgets, Pets, Mounts, Morphs and to Unlock Chests!


    Sounds mostly like aesthetic things.

    Not sure about gem boosters, but I'm pretty sure I saw a news post saying they changed their ranks to comply with the EULA.
    Posted in: Discussion
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    posted a message on Best Bow Enchantment Ever?
    Quote from skidmanPT»
    I think mine is best... no cheats i swear to god

    Nice enchants. But seriously, the last post on this thread was almost a year ago. Don't necro old posts.
    Posted in: Screenshots
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    posted a message on Aerna - A Massive and Detailed World-Building Project
    I really like this. The world is huge. Incredible. Would love to see it completed. You guys have a lot of dedication.

    However, I am wary of anyone calling themselves the most detailed build. I'm not trying to shoot down your project or anything. I really do like it. It's incredible, truly.

    But this http://www.planetminecraft.com/project/project-1845/ , has always blown my mind. If completed, it would contain over half a million unique buildings. It's been 3 years in the making and about 6% done. It's an interesting project to look at.

    But not to derail your thread. I really hope you complete this, since it seems to be your 3rd attempt. hopefully you can finish this time. Good luck!
    Posted in: Screenshots
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    posted a message on Is the Minecraft Multiplayer Community Dead Or Am I Looking In The Wrong Place Or Being Picky With Servers?
    I play a server called Shadecrest. The community isn't huge. At most I would say there would be 30-40 people on. Although small, the community is very good and helpful. The staff take their jobs very seriously, and are actively trying to improve the server. Their vision is to create the best Minecraft experience possible. They host events, and its quite fun.

    There are two servers, survival and creative. You'll find most people on survival. However, the few people that are on creative are very good. Just take a look around, the builds are of high-quality.

    Okay, sorry for the advertising. I highly recommend you take a look at it. The IP is mc.shadecrest.com, I promise you won't regret it.

    On topic, what kind of server experience are you looking for? There are plenty of big minigames servers and quite a few faction servers. If you want a more grounded survival experience, I suggest you take a look at the server above. There are plenty of servers, just depends on what you're looking for.
    Posted in: Discussion
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