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  • 1

    posted a message on Cubic Chunks mod - (almost) infinite world height and depth

    Posting to watch.

    Posted in: WIP Mods
  • 1

    posted a message on Tall Worlds Mod - Raising the world height cap without causing lag
    Quote from Keybounce»

    Bad, laggy (has to make lots of new connections), and annoying CSS (you should see how much that Stylish script of mine is growing to deal with the worst offenses)


    Quote from Cuchaz»

    It's probably not ads. I turn on adblocker for this site.

    I swear they're hiding a bitcoin miner in the javascript somewhere.... If you know a way to make this site actually usable, care to share?

    If you find a solution, post it here: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2597678-these-forums-are-almost-unusable-why-is-that
    Posted in: WIP Mods
  • 0

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Quote from nukeman007»

    This idea, though extremely simple, is portrayed flawlessly. However, I wonder how the gravity-slowdown in slow chunks will work now that the Elytra is being added, and people will be skydiving to get the terminal velocity for a maximum-distance flight. Due to this, I think that the chunks are too small vertical-wise, and should be expanded to 16x32x16 chunks, or maybe 16x48x16. Perhaps there could even be an option to change the maximum y-value that loads per chunk. Nonetheless, putting the Elytra situation aside, the idea is perfect in every way, and people would most likely take advantage of the new, infinite world height!


    Full Support!


    It wouldn't make much of a difference. Blocks are blocks regardless of how you group them. You'd be stopped waiting for an entire 16xNx16 chunk to load instead of several 16x16x16 ones.
    Posted in: Suggestions
  • 1

    posted a message on These forums are almost unusable, why is that?

    Using Firefox+adblock. Issue still persists when I disable adblock for the site. I haven't tried disabling the plugin itself.


    It's been an issue for a long time, but I thought it was just me since nobody else ever complained. I can't open more than a handful of tabs at once without my CPU maxing out and the browser locking up. Even with only a single tab, the typing response is terrible. My computer's getting on in years, but there's no reason for a forum to be so resource demanding. I can use plenty of other forums reasonably well.


    Between this and numerous other issues that have persisted since the forum move, I dread coming back here even once a week to check on the few threads I follow. Eventually I might not bother at all.

    Posted in: Forum Discussion & Info
  • 0

    posted a message on Water should flow through fences!
    Quote from Machinasa»

    Let's hypothetically say that you have this:
    [WATER] [FENCE] [WATER]

    Instead of some bizarre "water mechanic" causing the water to "flow" through the fence, simply add a new block that is a fence with water flowing through it.
    [WATER] [FENCE WITH WATER] [WATER}

    Upon removal of the water, the "fence with water" block is reverted to its previous form. This mechanic already exists for rails that change direction, chests that turn into double chests, and redstone.

    Again, consider all the possibilities before you post, or at least before you blindly refute someone.

    Have you considered:

    • Water comes in different height levels?
    • Water has a flow direction?
    • Water's flow code is not built on the assumption it needs to take into account non-air/water blocks?
    • The blocks have their own neighbor connection states besides the water?
    • The OP suggested other blocks besides just the wooden fence?
    • Lava?
    • Lava-water interaction near these blocks?
    • It's an inelegant, messy solution to add a new block for each combination?
    • Mods add their own fluids and blocks?
    • There are other issues we might not be aware of?

    Maybe you should do the same?

    Posted in: Suggestions
  • 0

    posted a message on Colored Lights

    Posting to Watch. Good to see someone's continuing work on something that Mojang themselves should be doing.

    Posted in: WIP Mods
  • 0

    posted a message on Water should flow through fences!
    Quote from Machinasa»

    Simple problem-solving makes what you said completely irrelevant... think before you post.

    I can almost guarantee I thought a lot harder about it than you.

    But please, do go on. Give us your expert advice. While you're at it, why don't you go make a mod and show us how much of your own time and effort you're willing to put behind your statements?
    Posted in: Suggestions
  • 0

    posted a message on Colored Light! (originally the 'Colored Glass!' topic)
    Quote from redstonepotato»

    The Halloween world on the PS4 version seems to have green colored lighting. Torches, fire, and lava are all green and the light appears to be green as well.


    http://imgur.com/a/sP1mI


    Turning all light green is easy. Turning some light green isn't.
    Posted in: Suggestions
  • 0

    posted a message on Tall Worlds Mod - Raising the world height cap without causing lag
    Quote from BlazinSayain»

    So even though this would create more of a cubical, or spherical render distance around you, shadows will still appear in that distance even if the blocks causing those shadows could be thousands of blocks high? Thats a pain in the neck, maybe something can be changed with shadows and sunlight?


    It's intentional to preserve how light currently works in Minecraft. This way you can know something is above you. Ignoring it would have been easier, but is bad if you have stuff like really tall caves in your world. (Sun goes on, sun goes off.)

    Posted in: WIP Mods
  • 1

    posted a message on Tall Worlds Mod - Raising the world height cap without causing lag
    Quote from Andeerz»

    *siiiiigh* If only I had the time...

    Has this mod been spot-lighted yet? If not, I think this could benefit from some more attention. Then, perhaps, there might be at least some small chance for clamor from the community and demand for Mojang to implement it in the vanilla game, or perhaps a community of modders to start chipping in to finish the mod.


    Is it even spotlight-worthy yet? It's still basically unplayable with the current bugs and lack of terrain decoration (trees, etc.) Any attention would only be negative.


    At least the decoration issue is almost fixed, if only that gravel issue could be sorted out.

    Posted in: WIP Mods
  • 0

    posted a message on [Bug] More and More Whitespace After Quotes with Each Edit

    Potentially unrelated bug:

    Sometimes text switches between gray and black when editing. See edits 1&4 of this post: http://www.minecraftforum.net/forums/forums/forum-discussion-info/517685-current-member-title-list?comment=2049

    (Only moderators and myself can check, I assume.)

    Posted in: Forum Discussion & Info
  • 0

    posted a message on Current member title list
    Quote from Gentlemen137»

    Or maybe 1 in 100,000,000++


    If you're talking about the entire forums, sure. This particular thread has an unusually large portion of long active members and moderators.

    Posted in: Forum Discussion & Info
  • 0

    posted a message on Current member title list
    Quote from Gentlemen137»

    Maybe you're right, or, not. There is still another year to gain more posts.

    Another year? There should be plenty of years left. It's just that anyone close has been posting constantly for at least 4 years and most users will start to lose interest and wind down or quit before then.

    Being the 2049th post in this thread, most of them by different users, 99.9% seems about right. That's 1 in 1000.

    Posted in: Forum Discussion & Info
  • 0

    posted a message on [Bug] More and More Whitespace After Quotes with Each Edit
    Quote from Bumber»

    More and more whitespace keeps getting added after quotes my posts with each edit. Seems to be a space and a newline. Just thought I would add that on top of all the other bugs quotes are having.





    An example.

    Posted in: Forum Discussion & Info
  • 1

    posted a message on [Bug] More and More Whitespace After Quotes with Each Edit

    More and more whitespace keeps getting added after quotes in my posts with each edit. There's an regular space, then each edit adds a newline. Just thought I would add that on top of all the other bugs quotes are having.

    Posted in: Forum Discussion & Info
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