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  • 0

    posted a message on The Right Branch of Development. A complete new minecraft experience! 150+ FEATURES, Now with ambient sound loops!

    I am very impressed with the scope and flavor of the changes you've made. I hope you decide to keep this project going for a long time.

    Posted in: Minecraft Mods
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from zemerick13»
    LINACs

    Ok, this is almost completely off-topic from the discussion I'm quoting, but I have to wonder.. does reactor plasma break blocks? It'd be supremely cool if you could make a multi-block plasma beam projector with the current parts, configured the right way. No need to integrate resource-collection into it, just let it be a tool for vaporizing massive volumes of terrain (or animals, or people)
    Posted in: Minecraft Mods
  • 0

    posted a message on the removal of a mod...

    Trail mix is an ichun mod.

    Posted in: Mods Discussion
  • 0

    posted a message on WhiskyTangoFox's Mods- CaveBiomes (125k+ Downloads!) 1.7.10

    Ok, got some good news and some bad news:


    -The textureless block issue seems to be completely resolved. Stones that should fracture into sands now do so just fine.

    -No more ghost cobblestone when breaking ores. Horray!


    But..


    -Turning off ore-adjacent fracturing seems to completely disable the in-situ fracturing feature. Mining stone drops cobble/sand directly in one mining operation instead of first fracturing the block to cobble/sand, then mining it in the second mining operation.


    -TNT is now woefully weak vs stone in default settings AND with ore-adjacency-fracturing turned off.

    -BUT, turning off JUST stone fracturing and everything else default, TNT works as expected.

    -Both fracturing settings disabled makes TNT weak vs stone again; does not appear to have any weird interaction between both settings off.


    No crashes at all, either. I suspect the earlier one was from another mod in the mix rather than any of yours; it has not happened since I started testing with JUST your stuff+UBC.

    Posted in: Minecraft Mods
  • 0

    posted a message on WhiskyTangoFox's Mods- CaveBiomes (125k+ Downloads!) 1.7.10

    Got a picture of the texture-less block thing for ya

    http://i.imgur.com/My7ZfAl.png


    First row is Granite-series blocks and their broken variants.

    Second row is Gneiss-series blocks and their broken variants.

    Third row is the Limestone series blocks, then the textureless blocks produced when mining them. Beneath that is the expected result of mining them, the limestone series sand blocks. Clearly still present in the game and fully-functional, just not created when mining the precursor stone.


    Also some new issues:


    -Turning off ore-adjacency shattering messes with a BUNCH of things, apparently.

    Attempting to mine UBC stone with the adjacent-shattering turned off causes the stone to be replaced with itself instead of the expected cobble, so you lose pick durability but cannot actually get any mining done. Additionally, TNT blast mining effectiveness vs stone is massively reduced: Even fully-redstoned TNT will not break stone without 'shaping' the blast via iron/diamond/obsidian blocks.


    Have not managed to duplicate that one crash yet, but I'll be sure to let you know when I do!

    Posted in: Minecraft Mods
  • 0

    posted a message on WhiskyTangoFox's Mods- CaveBiomes (125k+ Downloads!) 1.7.10

    Hello WTF, I'd like to say that I really love the concepts you've got in these mods, but I've encountered a few issues:

    -Ore breaking adjacent cobble blocks seems to cause some client/server de-sync: The stone blocks shattered by mining the ore cannot be mined at all unless I restart the game instance; it behaves like trying to mine with the wrong tool in Adventure mode.

    Edit: Some more information: It seems to get stuck as minecraft's "falling block" entity on the clientside.

    -When using UBC, Double-breaking some stone blocks returns a glitched, textureless block instead of the expected cobble/sand. This only seems to occur with the stone blocks sharing the same block ID as chalk.

    -Odd crashes when breaking some ore and stone blocks.


    I'll make another post if I reproduce the crashing issue and get a report for you.

    Posted in: Minecraft Mods
  • 0

    posted a message on SnowSong, the EPIC Sound Pack / Sound Resource Pack for ALL versions of Minecraft
    Hi, I'd love to try out your soundpack but both deviantart and your website are blocked for me >.< are there any other download mirrors available? are="" there="" any="" other="" download="" mirrors="">
    Posted in: Resource Packs
  • 0

    posted a message on Custom Ore Generation: First Revival
    Hello, and thank you for continuing this mod; branch mining always seemed kind of dumb to me.

    Now, when poking through the config files I saw that there was an option to generate ores in small motherloads ONLY in lava pools and I thought it'd be sweet to try it out with diamonds. However, I'm having a bugger of a time actually implementing that change. If anyone could help me out, I'd really appreciate it.

    Update: Nevermind, I figured it out! Who could've guessed turning on debug mode would help you solve the problems you're having? /sarcasm
    Posted in: Minecraft Mods
  • 0

    posted a message on rbdyck's Mods
    Quote from akkamaddi

    I'm sorry to step in on another person's mod, and as a good faith offering, this is FML's obfuscation list.

    https://github.com/M...onf/methods.csv

    If you follow the obfuscated commands, you start with generating a chunk, then populating a chunk, and then things die when it is loaded into the game.

    I actually saw this Out of Bounds error when I was trying to add better customization to mine. I caused it by making a mistake with maximum / minimum height settings, causing ores to attempt to generate below level 0.

    Make sure you do not set the maximum generation height to 0, or force ore to spawn below height 0 through configuration settings.


    Not the author obviously, but after further investigation I believe I have found the issue, atleast for my case:
    It seems that the mod "ID Fix" was messing up the generation parameters in Mithril's config file, OreGenerateHeight and OreSearchHeight got set to like 4096. Removing ID Fix, erasing the config files, and restarting fixed the problem completely.
    Posted in: Minecraft Mods
  • 0

    posted a message on rbdyck's Mods
    Quote from XombyCraft

    If I had to guess, further down the error log is probably something about "javaHeap", which would mean you need to allocate more RAM at least during the initial worldgen process.


    Also getting the out of bounds error with the Mithril mod during world generation; full crash log follows.


    ---- Minecraft Crash Report ----
    // I blame Dinnerbone.

    Time: 3/10/14 7:45 PM
    Description: Exception in server tick loop

    java.lang.ArrayIndexOutOfBoundsException: -1
    at mithril.WorldGenMithrilOre$prescanChunk.checkForLavaWater(WorldGenMithrilOre.java:80)
    at mithril.WorldGenMithrilOre.generate(WorldGenMithrilOre.java:151)
    at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:103)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:259)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1253)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
    at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:294)
    at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:90)
    at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:107)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 756674240 bytes (721 MB) / 980418560 bytes (935 MB) up to 980418560 bytes (935 MB)
    JVM Flags: 3 total; -Xms1024m -Xmx1024m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    mod_Mithril{1.6.2} [Mithril] (mithril_1-6-4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Posted in: Minecraft Mods
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    So I'm running into the crash with LegacyCraft v14 now; reading further up the thread reveals I should download v13. However, I can't find the download for it for the life of me. Is it still up anywhere?

    Edit: Nevermind, turns out I hadn't deleted my original copy yet.
    Posted in: Minecraft Mods
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    For now, install either TiC or ThermalExpansion.


    Thanks for the quick reply, seems to be working just fine now.
    Posted in: Minecraft Mods
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from dmodoomsirius

    When loading up with 965 I got http://pastebin.com/UM7aupSM

    Same with 953.

    once disabling Ender Forrest I got no crash. Let me see what i can find out.

    can confirm its mcpc. waiting to hear back from the MCPC devs.


    I'm getting an error almost identical to this one, but I don't understand the solution that was discussed a few posts later. I've got no idea what MCPC is:/


    ---- Minecraft Crash Report ----
    // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
    Time: 1/20/14 8:44 PM
    Description: Initializing game
    Reika.DragonAPI.Exception.RegistrationException: ENDER FOREST has a registration error:
    BlockLiquidEnder threw invocation target exception: java.lang.reflect.InvocationTargetException with java.lang.NullPointerException (null)
    Contact Reika immediately!
    Include the following information:
    at Reika.DragonAPI.Libraries.Java.ReikaReflectionHelper.createBlockInstance(ReikaReflectionHelper.java:62)
    at Reika.DragonAPI.Libraries.ReikaRegistryHelper.instantiateAndRegisterBlocks(ReikaRegistryHelper.java:41)
    at Reika.EnderForest.EnderForest.load(EnderForest.java:93)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at magic.launcher.Launcher.main(SourceFile:207)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at Reika.DragonAPI.Libraries.Java.ReikaReflectionHelper.createBlockInstance(ReikaReflectionHelper.java:62)
    at Reika.DragonAPI.Libraries.ReikaRegistryHelper.instantiateAndRegisterBlocks(ReikaRegistryHelper.java:41)
    at Reika.EnderForest.EnderForest.load(EnderForest.java:93)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at magic.launcher.Launcher.main(SourceFile:207)
    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 324769136 bytes (309 MB) / 446693376 bytes (426 MB) up to 477626368 bytes (455 MB)
    JVM Flags: 3 total; -Xms512m -Xmx512m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 5 mods loaded, 5 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DragonAPI{release} [DragonAPI] (DragonAPI 1.6 v14.zip) Unloaded->Constructed->Pre-initialized->Initialized
    EnderForest{beta} [Ender Forest] (EnderForest 1.6 v14.zip) Unloaded->Constructed->Pre-initialized->Errored
    Launched Version: 1.6.4-Forge9.11.1.965
    LWJGL: 2.9.0
    OpenGL: ATI Radeon HD 3200 Graphics GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    Regarding Mechanical Power, I think some sort of clockwork, wind-up system might work best. That way, it's possible to get stuff done in large batches without constant supervision, but it'd still need the player to come and re-wind it, maybe expending a large amount of hunger depending on the size of the system in question?

    Quote from Daemonflayer

    I agree, this mod is certainly a well thought out one.

    That said, as an aside, why use Magic Launcher these days? -snip-


    Mainly because I still do most of my play pre-1.6, in between forge and non-forge mods. I've had very little hassle with it then. I just find the new official launcher to be kind of half-assed because of needing to go in and edit the .json files yourself. Frankly I'm a little disappointed in recent official minecraft stuff in general.
    Posted in: Minecraft Mods
  • 0

    posted a message on Ex Nihilo (the Skyblock companion mod)
    I've gotta say I'm super impressed with this. All the blocks look great and it feels like everything has had a fair bit of thought behind it.
    Time to learn how to make the Magic launcher behave across the 152 gap!
    Posted in: Minecraft Mods
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