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    posted a message on Red Sandstone
    A mesa biome would be pretty great in my opinion. And it wouldn't hurt to have the extra versions; as long as we get regular I'm happy though.
    Posted in: Suggestions
  • 5

    posted a message on Red Sandstone
    Alright, I know this is kind of a trivial suggestion, but recent updates have made me finally decide to post it.

    So right now we have a few types of sandstone. But one thing that I have really been wanting for a long time is red sandstone!




    It would add a lot more variation to the desert landscape. It could be incorporated into the hilly desert ranges, and maybe some pockets hidden underground or structures aboveground, as well as replacing the orange wool in pyramids (the thing that prompted me to post this suggestion). We also don't have that many blocks with a similar color, so it would add a lot to our own structures as well!



    Thanks for reading!
    Posted in: Suggestions
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    posted a message on What New Content do you want?
    I have a whole list of things I want added, but all that comes to mind right now is reddish-brown sandstone. You know the stuff. It could make some pretty nice desert structures.
    Posted in: Recent Updates and Snapshots
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    posted a message on Adding time change in Creative?
    The ability to lock time would be great. Not only could you not have to constantly change the time whenever the sun sets because you want to work in the light, but it would work well for some adventure maps, like creating an eternal nightfall for added difficulty.
    Posted in: 1.1 Update Discussion
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    posted a message on What do villagers consider a "house"?
    Sorry if this has already been clarified, but if you make several houses in a non-village area, and spawn two villagers, will they treat it like a village, and breed to fill any future houses you make?
    Posted in: 1.1 Update Discussion
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    posted a message on New Mob
    Herobrine.




    But seriously, not sure what it is, but if it attempts to hide from you like it is in the picture, that would be an pretty interesting new mechanic.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Experience Factory
    Quote from Kattalassien

    Woah sweet didn't know that. When they die by a potion do they drop xp?


    Yep, they do.
    Posted in: 1.1 Update Discussion
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    posted a message on Experience Factory
    Yes, I know you need creative to get the mob eggs :tongue.gif: But hey, enchanted stuff is fun to mess with, and this is an alternative if you don't want to mod enchantments or xp in. It could also be used if you want to mess around in multiplayer.

    And splash potions of healing hurt undead mobs.
    Posted in: 1.1 Update Discussion
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    posted a message on Experience Factory
    Not sure if anyone has already posted something like this, but I couldn't find anything so here it is!

    With the introduction of dispensers shooting mobs, I tried to make a mob/experience factory.

    It uses a loop that spawns zombie pigs. They count as undead, but don't burn in sunlight. They get dropped down a shaft into a 3x1 room, then pushed into a 1x1 corridor using pistons and another loop. By the time they fall all the way down, they are at their lowest xp.

    You then send a pulse through the loop using a nearby lever, grab a healing potion, and wait. Once you think enough zombies are in the little room, throw a healing potion through the hole and it kills them all in one shot.

    There are a few downsides. Number one is lag, and not much a way of preventing that. Number two is a way to shut off the machine when you're done. Though all you need to do his hit a lever, this can be difficult with the lag and the fact that all you can see are xp orbs. An alternative is turning on peaceful when you finish.
    Another downside is that you have to hard reset the machine. You need to turn off the lever, and cut off both loops manually so they don't have any power in them. But I'm sure some redstone genius out there can figure out an alternative.

    Last but not least, pics!



    (Most of the redstone torches are just for show)





    Posted in: 1.1 Update Discussion
  • 0

    posted a message on [1.5.2] Weeping Angels [V1.5.10 - 22, MAY,13] FORGE [SP/MP]
    Awesome mod. :biggrin.gif: Is there any way you can make them freeze if you look at them through glass/other transparent blocks?
    Posted in: Minecraft Mods
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    posted a message on When You Save a Server...
    Question is in the title. When you use the save command in a server, does it add the world file to a certain folder? If so, where is this folder? Thanks! :laugh.gif: (It's a 1.9PR4 server)
    Posted in: Server Administration
  • 1

    posted a message on Creepers overpowered in Hardcore
    Quote from longbyte1

    I expected being given another chance. It isn't very fair, is it?


    The point of hardcore is that you don't get another chance.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Destroying a portal to the end
    You could probably move it with Silk Touch.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on THE ENDER! - A new realm!
    Not sure if someone posted this already but the pillars look like they're made of obsidian.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Runtime performance profiling with PIE CHARTS.
    0.23% ??? :blink.gif:
    Posted in: 1.0 Update Discussion
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