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  • 3

    posted a message on Minecraft Nostalgia

    Probably 1.0, and the old servers, servers are dead these days.

    Posted in: Discussion
  • 2

    posted a message on No Sharks? What?

    So what, Mojang is a bunch of tree huggers now? ? ? I can't believe what she said, this younger community really is making a difference, and not in a good way. But to be fair it's not entirely their fault, Mojang just thinks they are stupid enough to somehow go up to a shark.

    "With no rules to follow, this adventure, it's up to you", Damn I want Notch back.


    With their logic they might as well remove trees, "Trees are really misunderstood, people harvest them for money and think their useless, but they actually give us oxygen."

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from Milkinedge»

    I understand why the 2012 cape was the best.


    Why do you think it was the best? A while back in 2012 lots of people liked the 2011 one way better, but I guess opinions have changed now.
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from Mancu32»

    2017 the unique I see


    Yeah, it's invisible.
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?

    2011 is probably my favorite, design and colors are both classics.


    Definitely.
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from kit_warrior»

    how do I get them


    Minecon.
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from sullyrox»

    I have all the capes, 2011 is my favorite, 2012 is VERY close, 2013 was always the one I thought was good on certain skins, I never liked 2015 but It's good for some skins, 2016 Is good for all skins and good for PVP but not perfect.


    Same as me xD.
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from TheRealReeper»

    Frankly, he should change it to "which cape is your favorite" it should include all capes.


    I didn't do that because we only have access to some capes not all.
    Posted in: Minecon
  • 1

    posted a message on Which Minecon cape do you like best?
    Quote from MacoRuss»

    2016 looks great!


    May I ask what about it appeals to you exactly? ?
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from Xubels»

    I like 2012, but looking at 2011 brings back so many good memories I

    I can't really pick one over the other...


    Why not pick both? ?
    Posted in: Minecon
  • 1

    posted a message on Which Minecon cape do you like best?
    Quote from WatchBOT»

    So since I actually have the 2015 cape, i'm gonna have to say 2015 :P


    https://namemc.com/watchbot


    Bias haha :), btw I really like your skin!
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?

    2011!


    The original!
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from FallenIgnitor»

    JHIN IS THAT YOU?????


    No.
    Posted in: Minecon
  • 0

    posted a message on Which Minecon cape do you like best?
    Quote from Faiyamon»

    even though I don't have a cape, I really love the design of the 2012 one.


    Nice!!
    Posted in: Minecon
  • 0

    posted a message on Players Hidden Potential
    Quote from fishg»

    Well it's certainly better than before, I like how you added drawings and rethought some parts. Witch hats and brooms manages to have a unique transportation style in a game that already has 5 transport systems.


    The End Witch sounds a bit too "moddy" for my liking. Perhaps you could change them to Sorcerers. The End Witch Boss could be changed to the Sorceress (or vice versa). Also, I would remove "negotiating" with the boss, when all of a sudden did evil witches become your ally? Lastly, I'd suggest you make the boss spawn in every palace, but for balance make the End Palace very rare.


    As for Hidden Potential, I think it could work, but has the potential to be very OP. Right now you have to mine tons of ores just to get yourself a beacon, and that's for a limited range. I would suggest making the effect very minimal, maybe a speed hidden potential is only 10% of a normal speed potion. That way it doesn't making potions and beacons obsolete.


    While I see your reasoning with server balancing, I don't think you should keep this only in hardcore mode. Lots of creative and regular survival players will want to go to End Palaces to! Perhaps instead the effect was a gamerule, so servers can choose. Hidden Potential has the possibility to work well with minigame or RPG servers.


    Partial Support




    Thanks for the feedback! I changed the name of the End Witches to Sorcerers and the boss End Witch to a Necromancer(Just because I feel the tires go like this in terms of advancement for Witches: Witches < Sorcerers < Necromancer. Their the same thing, just different levels of magic). I changed the potential unlock a bit more and added another mob. I also added an option to turn palaces off like you suggested and got rid of negotiating.

    Posted in: Suggestions
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