I am a forge user, and i am having problems spawning/finding villagers at all. Everytime i try to use an egg to spawn a villager, i get this crash.
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 9/30/12 2:42 PM
Description: Exception in server tick loop
java.lang.NoSuchMethodError: ModLoader.getTrades(I)Ljava/util/List;
at MCA_EntityVillager.<clinit>(MCA_EntityVillager.java:1502)
at MCA_ItemEggFemale.spawnVillager(MCA_ItemEggFemale.java:84)
at MCA_ItemEggFemale.a(MCA_ItemEggFemale.java:70)
at rj.a(SourceFile:88)
at gv.a(ItemInWorldManager.java:365)
at gz.a(NetServerHandler.java:500)
at eg.a(SourceFile:58)
at ba.b(MemoryConnection.java:75)
at gz.d(NetServerHandler.java:72)
at ha.b(NetworkListenThread.java:55)
at axy.b(IntegratedServerListenThread.java:111)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:630)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at axv.p(IntegratedServer.java:105)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
- Memory: 315587664 bytes (300 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 10 mods loaded, 10 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
jfm [JammyFurniture] (1.3.2_Jammy_Furniture_Mod_Universal_BETA_V4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Millenaire [Millénaire] (millenaire3.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_MCA [mod_MCA] (mod_MCA.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
pitman-87_TF2_Dispenser [TF2 Dispenser] (TF2_Dispenser_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
pitman-87_TF2_Sentry [TF2 Sentry] (TF2_Sentry_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
pitman-87_TF2_Teleporter [TF2 Teleporter] (TF2_Teleporter_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['Morsdeaxx'/270, l='Test Testificates', x=-102.05, y=78.00, z=257.28]]
- World Test Testificates Entities: 0 total; []
- World Test Testificates Players: 0 total; []
- World Test Testificates Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
Then,when i try to find a village/use one of the seeds you have listed to spawn near a village, my game crashs producing this error.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 9/30/12 3:24 PM
Description: Exception in server tick loop
java.lang.NoSuchMethodError: ModLoader.getTrades(I)Ljava/util/List;
at MCA_EntityVillager.<clinit>(MCA_EntityVillager.java:1502)
at aby.a(ComponentVillage.java:122)
at abs.a(SourceFile:1105)
at abh.a(SourceFile:29)
at abe.a(SourceFile:39)
at xn.a(SourceFile:425)
at gq.a(ChunkProviderServer.java:218)
at wl.a(Chunk.java:1189)
at gq.c(ChunkProviderServer.java:118)
at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:269)
at axv.a(IntegratedServer.java:65)
at axv.b(IntegratedServer.java:81)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:415)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
- Memory: 367153368 bytes (350 MB) / 618774528 bytes (590 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 10 mods loaded, 10 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jfm [JammyFurniture] (1.3.2_Jammy_Furniture_Mod_Universal_BETA_V4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Millenaire [Millénaire] (millenaire3.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MCA [mod_MCA] (mod_MCA.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pitman-87_TF2_Dispenser [TF2 Dispenser] (TF2_Dispenser_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pitman-87_TF2_Sentry [TF2 Sentry] (TF2_Sentry_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pitman-87_TF2_Teleporter [TF2 Teleporter] (TF2_Teleporter_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 0 / 8; []
- World efrgb Entities: 0 total; []
- World efrgb Players: 0 total; []
- World efrgb Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
my mods are listed throughout the crash report, and after isolating and testing the other mods, i feel it is a compatibility problem with Forge and MCA. I cannot use the modloader patch in forge, or forge won't work. but then without the patch, it seems my game won't spawn villagers.
0
// Don't be sad, have a hug! <3
Time: 9/30/12 2:42 PM
Description: Exception in server tick loop
java.lang.NoSuchMethodError: ModLoader.getTrades(I)Ljava/util/List;
at MCA_EntityVillager.<clinit>(MCA_EntityVillager.java:1502)
at MCA_ItemEggFemale.spawnVillager(MCA_ItemEggFemale.java:84)
at MCA_ItemEggFemale.a(MCA_ItemEggFemale.java:70)
at rj.a(SourceFile:88)
at gv.a(ItemInWorldManager.java:365)
at gz.a(NetServerHandler.java:500)
at eg.a(SourceFile:58)
at ba.b(MemoryConnection.java:75)
at gz.d(NetServerHandler.java:72)
at ha.b(NetworkListenThread.java:55)
at axy.b(IntegratedServerListenThread.java:111)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:630)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:547)
at axv.p(IntegratedServer.java:105)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
- Memory: 315587664 bytes (300 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 10 mods loaded, 10 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
jfm [JammyFurniture] (1.3.2_Jammy_Furniture_Mod_Universal_BETA_V4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Millenaire [Millénaire] (millenaire3.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_MCA [mod_MCA] (mod_MCA.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
pitman-87_TF2_Dispenser [TF2 Dispenser] (TF2_Dispenser_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
pitman-87_TF2_Sentry [TF2 Sentry] (TF2_Sentry_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
pitman-87_TF2_Teleporter [TF2 Teleporter] (TF2_Teleporter_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 1 / 8; [gu['Morsdeaxx'/270, l='Test Testificates', x=-102.05, y=78.00, z=257.28]]
- World Test Testificates Entities: 0 total; []
- World Test Testificates Players: 0 total; []
- World Test Testificates Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
Then,when i try to find a village/use one of the seeds you have listed to spawn near a village, my game crashs producing this error.
// Surprise! Haha. Well, this is awkward.
Time: 9/30/12 3:24 PM
Description: Exception in server tick loop
java.lang.NoSuchMethodError: ModLoader.getTrades(I)Ljava/util/List;
at MCA_EntityVillager.<clinit>(MCA_EntityVillager.java:1502)
at aby.a(ComponentVillage.java:122)
at abs.a(SourceFile:1105)
at abh.a(SourceFile:29)
at abe.a(SourceFile:39)
at xn.a(SourceFile:425)
at gq.a(ChunkProviderServer.java:218)
at wl.a(Chunk.java:1189)
at gq.c(ChunkProviderServer.java:118)
at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:269)
at axv.a(IntegratedServer.java:65)
at axv.b(IntegratedServer.java:81)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:415)
at ep.run(SourceFile:539)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows Vista (x86) version 6.0
- Java Version: 1.7.0_07, Oracle Corporation
- Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
- Memory: 367153368 bytes (350 MB) / 618774528 bytes (590 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 10 mods loaded, 10 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jfm [JammyFurniture] (1.3.2_Jammy_Furniture_Mod_Universal_BETA_V4.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Millenaire [Millénaire] (millenaire3.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MCA [mod_MCA] (mod_MCA.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pitman-87_TF2_Dispenser [TF2 Dispenser] (TF2_Dispenser_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pitman-87_TF2_Sentry [TF2 Sentry] (TF2_Sentry_1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pitman-87_TF2_Teleporter [TF2 Teleporter] (TF2_Teleporter_1.3.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Player Count: 0 / 8; []
- World efrgb Entities: 0 total; []
- World efrgb Players: 0 total; []
- World efrgb Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Integrated Server
my mods are listed throughout the crash report, and after isolating and testing the other mods, i feel it is a compatibility problem with Forge and MCA. I cannot use the modloader patch in forge, or forge won't work. but then without the patch, it seems my game won't spawn villagers.