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Last active Sat, Apr, 9 2016 23:57:32
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Aug 1, 2014Have a couple bug reportsPosted in: Minecraft Mods
Game being locked up:
[01/8/2014 01:00:50 AM] [01:00:50] [Server thread/INFO] [OpenEye]: openeye.logic.ThrowableLogger.processThrowable(ThrowableLogger.java:84): Limit reached for location tile_entity_write, skipping java.lang.RuntimeException: class vswe.stevescarts.TileEntities.TileEntityDistributor is missing a mapping! This is a bug!
[01/8/2014 01:00:50 AM] [Server thread/ERROR] [FML]: A TileEntity type vswe.stevescarts.TileEntities.TileEntityDistributor has throw an exception trying to write state. It will not persist. Report this to the mod author
[01/8/2014 01:00:50 AM] java.lang.RuntimeException: class vswe.stevescarts.TileEntities.TileEntityDistributor is missing a mapping! This is a bug!
Galgadorian Wood Cutter
Advanced Smelter (set to coal to put in engine 32)
Advanced Smelter (set to coal to put in chest 64)
Advanced Detector Rail
I use his setup these are the video on this set up.
Lets Play S6E11 Treefarming Preparations
Lets Play S6E12 Treefarm Implementation
External Distributor Resetting: (Think this is same as was posted above)
Jul 23, 2014o/ VSWE!Posted in: Minecraft Mods
Someone playing my pack looks to have just run into the same thing the previous poster did, so thought I'd drop it off here too.
Sooooo excited to have SFM in 1.7.10! \o/ Felt like a part of me was missing.
Jul 13, 2014Notice as requested, we are using Factorization in BTP a public 1.7.10 pack on the AT Launcher.Posted in: Minecraft Mods
Link to pack and info requested: http://www.atlauncher.com/pack/BevosTechPack/
We are super excited to give all the new stuff a go! Thanks Neptune!
May 29, 2014Anyone been able to use extra cells with the reactors? Specifically the hot coolant gases. Having trouble with there not being any form of bucket or canister of the hot forms of the gases to program extra cells with. Wondering if anyone has a suggestion?Posted in: Minecraft Mods
May 29, 2014MFR Unifier fixed the issuePosted in: Minecraft Mods
May 29, 2014Having trouble automating the fuel. Wondering if anyone knows a solution. The uranium ingots I am using aren't rotarycrafts. I can drag and drop them into the grinders, but can't shift click them into there in the GUI. Actually trying to automate it, but nothing (AE, SFM, hoppers, TE, ... ) seem to be able to get the ingots into the grinder. Drag-drop seems only solution I have found. Any suggestions?Posted in: Minecraft Mods
Apr 9, 2014BevoLJ posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)Posted in: Minecraft Mods
Rock on man. I did give it a go to try going back and finding some, but you got a busy thread here. heh. Brilliant work m8.Quote from Mr_Crayfish
I usually play them as replies but I will compile a full list or changes on the OP post soon.
Apr 9, 2014BevoLJ posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)Wondering if there is a change log for Furniture Mod? I found one in the OP that linked to a post from December and just curious if I am missing the newer change log?Posted in: Minecraft Mods
Mar 24, 2014In my testworld I was playing around with block gates and setting up some TE Energy Cells, but when I change the values when setting the items using a Input command it crashed. On the damage values it changes from type of cells as I would expect, but can't quite figure out what exactly it is that I am doing to make it crash. Seems it is after I close and reopen the GUI.Posted in: Minecraft Mods
Anyway here is the pastebin of the log, so maybe you can see something in there.
Dec 24, 2013BevoLJ posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016Good day,Posted in: Minecraft Mods
Was just wondering if anyone would know the cause of the Project Red Lighting Mod causing my UI to go dark when pressing F1 or knew of a quick fix for it?
Here is an example:
w/ Just Forge, CCC NEI and all PR except lighting mod: http://i.imgur.com/XLH6bXn.png
w/ Forge, CCC, NEI & all Project Red including the lighting mod: http://i.imgur.com/YJXJ5vh.png
Nov 14, 2013BevoLJ posted a message on Modded RPG LP: Thaumcraft 4, Ars Magica 2, Rotorycraft and more!Posted in: Let's Plays
Nov 8, 2013BevoLJ posted a message on Modded RPG LP: Thaumcraft 4, Ars Magica 2, Rotorycraft and more!Posted in: Let's Plays
Nov 6, 2013BevoLJ posted a message on Modded SSP Season 2 (Focus: Railcraft, IC2 Exp, Gregtech & Project Red)Posted in: Let's Plays
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