Quote from Stylerer
Good quality,but not really interest to try this one :/
If it doesnt interest you then dont post about it. Why would people care if this interests you or not?
Quote from Mr_Dannflor
I am rocking a 2.7 GHz intel i7 core 4GB memory Macbook Pro, lus it's plugged into a giant desktop screen. I am on Fancy and Far without ANY lag (well, there's a bit when i boot it up but that's it) It's also Dual Core and Intel HD Graphics 3000. Oh yeah baby. Supercomputer here. All you guys exchange your crappy pcs in for macs!!!!
NBTExplorer is a low-level graphical NBT data editor originally based on NBTedit. The key difference is NBTExplorer's full support for Minecraft .mcr/.mca region files, a directory-tree interface for easily exploring multiple worlds, and support for the latest NBT standard. NBTExplorer is built on top of Substrate.
NBTExplorer can read:
The NBTExplorer zip and installer packages for Windows now include a second utility, NBTUtil.exe, for command-line control of NBT data. NBTUtil currently has a limited featureset compared to NBTExplorer.
NBTExplorer is a Windows .NET application, and requires .NET framework 2.0 or higher to run. Note: If you run Windows 8 or later, you may get a SmartScreen warning when first running the program. See the related FAQ entry for more information.
NBTExplorer has been tested for compatibility with recent Mono runtimes. Minimally, your system needs the mono-core and mono-winforms packages, or whatever set of packages is equivalent.
A Mac-specific version of NBTExplorer is available with a native UX. It is compatible with Mac OS X 10.7 or higher. It will not run on 10.6, sorry.
As of August 22, 2013, I've begun signing NBTExplorer with an Apple Developer ID certificate. If you have GateKeeper configured to only allow software from the App Store, then you will need to change GateKeeper to allow running signed downloaded applications, or following these instructions to bypass GateKeeper:
If you have problems with the native client or you're running OS X 10.6 or older, you can still run the Windows version of NBTExplorer on your Mac by following the Linux instructions and installing the Mono runtime. You may still need to disable GateKeeper quarantine on the downloaded files.
Download: Windows / Linux (Version 2.8.0) [MSI installer or ZIP archive]
Download: Mac (Version 2.0.3)
Project Page: Github
I recommend backing up worlds before modifying them with this tool.
Frequently Asked Questions
Q: NBTExplorer didn't save my changes -- why?
A: It's possible you forgot to save. The more likely answer is NBTExplorer did save your changes, and if you were to immediately re-open your world in NBTExplorer, you would see that your changes are still there. Instead, Minecraft erased or ignored your changes when you loaded your world. The most common trap is editing player settings or inventory on a single-player world and making your changes in a .dat file instead of in level.dat. Minecraft will overwrite your .dat file on load with the contents of the player tag in level.dat.
Q: I'm on Windows and NBTExplorer crashed on start / didn't run.
A: Did you get a message box listing one or more exceptions? Reply to this thread with the information so you can be better helped.
If you didn't get any message box though, or you only received a standard "program has stopped working" message box, then you have deeper issues with your .NET environment. Do any other .NET programs run on your computer? If yes, then try deleting the NBTExplorer.exe.config file that was installed / came with the zip. This will cause NBTExplorer to prefer the .NET 2.x/3.x framework over the 4.x framework, and may allow the program to run if your .NET 4.x framework is toast. You should still do something about that, of course.
Q: I'm on Windows and NBTExplorer crashed with a scary warning.
A: Windows 8 and later includes a program filter called "SmartScreen" that prevents unrecognized software from running. Its warning looks something like this:
If you see this screen, press the "More info" link to get a "Run Anyway" button. This will launch the program, and you shouldn't see the warning again unless you update NBTExplorer.
NBTExplorer is SAFE and has an established reputation in the Minecraft community. However, you don't need to take my word at face-value. The source code is publicly available for inspection, and you can download and build your own copy if you so wish.
SmartScreen builds up reputation on individual files. So you may see this warning if you download a freshly released update of NBTExplorer, but not if you download a version that has been out for a while. Unfortunately the permanent fix for this is to buy very expensive signing certificates that must be renewed annually, which is not viable for a free tool like this.
Q: The Mac version doesn't run on my Mac!
A: If you're running OSX 10.6.x or earlier, the Mac version is confirmed to not work. It has been tested and confirmed to work for people on 10.7.x and 10.8.x, although that may still not be a guarantee that it will work for you, or that it will be bug-free.
If you're having problems running the Mac-specific version of NBTExplorer, there is still a high probability that you can run the Windows/Linux version instead. thhinds has posted a more detailed set of instructions here. It won't be as pretty -- you'll get a very crude looking version of Windows UI styling instead of native OSX styling, but it should still do the job. I can't do anything about this unless an experienced Cocoa developer that also has some .NET/Mono experience is willing to step up and help me determine why it won't run on older versions of OSX.
Q: When I run the Mac version, I see: OSStatus error -67053
A: It has been reported that this is caused by Gatekeeper disallowing NBTExplorer from running because it is not a properly signed application. Please refer to the instructions in the "Mac Users" section above for bypassing GateKeeper's check. NOTE: As of August 22, 2013, I have begun signing NBTExplorer. Try downloading the latest version first.
Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
Please read this entire post before attempting an install or posting about a bug.
Development news is posted on my Facebook/Twitter page: http://www.facebook.com/SonicEther
If you would like to access beta and experimental versions of SEUS Renewed and support the development of SEUS, check out my Patreon page: https://www.patreon.com/sonicether
SEUS Renewed (COMING SOON) screenshots!
Setup (PLEASE READ)
OptiFine has taken over shader support for Minecraft. Go download and install OptiFine first!
You need to install this mod to use my shaderpack!
Once you've got OptiFine installed, to use a shaderpack, follow these instructions.
Sonic Ether's Unbelievable Shaders
SEUS v11.0 (DOWNLOAD)
-Tweak Shader Options to adjust SEUS v11.0 based on your hardware!
-Variable Penumbra Soft Shadows
-Proper rendering of transparent objects
-Proper light absorption through stained glass
-Stained glass colored shadows
-New volumetric clouds
-New water rendering
-Crepuscular rays (volumetric light rays)
-Vastly improved shadow and GI render distance
-Automatic exposure adjustment based on average brightness
-New tonemapping operator
-More natural/realistic lighting values
-New BRDF for diffuse and specular lighting
-Spider/Enderman eyes no longer look glitched
-Lots of other improvements!
Once the mod is properly installed, there are a few things you can do to ensure maximum performance.
-Run the game in a smaller resolution in full-screen
-Lower your render distance
-When OptiFine is installed, try toggling "Options > Video Settings > Performance > Smooth FPS:". "ON" gives more responsive input and more steady fps, but likely lower maximum FPS.
Reporting an Issue
If this mod is giving you unusual results, please make sure that you installed everything correctly first.
If you are using this mod on a Mac, I'm sorry to say that I am powerless to provide Mac support. I apologize.
I can't help you if you don't provide these details:
-Describe your issue thoroughly. Provide a screenshot or video if you can.
-Describe your system specs. If you forget this step, I cannot help in any way.
-Setup your SEUS Magic Launcher configuration and check "Enable Log" at the bottom left of the window. Save the configuration, run the game, and paste the log as a
-Describe the shaderpack, GLSL Shaders mod version, and Minecraft version that you are running when encountering this issue.
If you would like to support Tropicraft, feel free to use one of these in your signature:
<a href="http://www.minecraftforum.net/topic/533512-173-tropicraft/"><img src='http://i.imgur.com/NlEnP.png' /></a>
<a href="http://www.minecraftforum.net/topic/533512-173-tropicraft/"><img src='http://i.imgur.com/39lTE.png' /></a>
<a href="http://www.minecraftforum.net/topic/533512-173-tropicraft/"><img src='http://i42.tinypic.com/1jn2gj.png' /></a>
Version 4.0: for Minecraft 1.12 with Forge
Version 3.9: for Minecraft 1.11 with Forge
Version 3.8: for Minecraft 1.9 with Forge
Version 3.7: for Minecraft 1.8.8 with Forge
Open it with WinRar, mark all the contents inside of it and copy them. Then go to your .minecraft folder and locate folder "versions". In there you may see more than one folder, open 1.8.1. You should see two files inside 1.8.1.jar and 1.8.1.json. Open 1.8.1.jar with WinRar and delete META-INF folder inside. Then paste what you have copied from EllianDetector.jar into 1.8.1.jar.
That should do it. If it doesn't work make sure you use the 1.8.1 version of the game in your Minecraft Launcher. Press Edit Profile and near "Use version" pick 1.8.1 and Save Profile.
Versions of the mod for all the previous Minecraft version in the older versions section.
This mod is a a material detector. Its features are:
- show the surrounding material at your level/height map
- indicate (far or not far) a given material with a direction to dig for
The detector shows also the other materials that are in the list (see FAQ for more information) and not only the selected material.
Only the blocks that are 2 blocks deep or 2 blocks above are shown.
This way, while searching for iron, you can easily found coal.
The water and lava is also displayed using this mechanism in order to avoid to dig into lava directly
Warning: As it can be used to dig very easily some rare materials, it can be consider as a CHEAT.
This mod is compatible with the latest release of Mod loader or with Minecraft Forge (the one corresponding to the latest release of minecraft).
Detector in horizontal mode: (current material selected is diamond)
In the detector screen, you can see some arrows, it will indicate the way to dig (up or down).
Two arrows mean that the material is more than 10 blocks away.
Detector in vertical mode: (used to display caves before digging straight down)
You can find my other mod by following this link
Thanks in advance for your support.
Before posting a question be sure to have read all this FAQ:
Don't hesitate to post concerning: your tests, your feedbacks, your ideas, your bugs.
- Thanks a lot to Lahwran and Zan for the zan minimap mod who inspired me and is the source mod of this mod
- Greeting to Professor who has contributed to update this mod to 1.6 (via a donation)
- Thanks to MrWhite2 who has helped me improve this mod with very good ideas and has helped a lot of players on the forum to successfully install it
- Thanks to vdeloso which contributed through a donation, the version compatible with the 1.8 will be done ASAP
- Thanks to Zirca which contributed through a donation after the release of the 1.8.1
- Thanks to highsteve who is helping me debugging the mod
- Compatibility with Minecraft 1.12.2 with forge forge-1.12.2-184.108.40.2062
[*** COPYRIGHT NOTICE ***]
This mod adds support for HD textures and a lot of options for better looks and performance. Doubling the FPS is common.
Get the Magic Launcher for easy mod installation, compatibility checking and more.
Donate to OptiFine and receive the OptiFine cape as a sign of your awesomeness.
The cape is visible to everyone using OptiFine. Thank you for being awsome.
(has all the features of Standard, Smooth, Multi-Core and AA, highly configurable)
Other versions: here
(has built-in support for HD textures, HD fonts and BetterGrass)
Other versions: here
The light edition improves FPS, especially for slower computers. Gains of 20 FPS and more are common. No HD features or extended configurations included. Originally based on Optimine by Scaevolus.
The Light edition is not compatible with ModLoader and Forge.
Other versions: here
Even Older Versions
If you have previously used MCPatcher for HD Textures, HD Fonts or Better Grass (important)
Compatibility with other mods
For Minecraft 1.6.2 and newer
For Minecraft up to 1.5.2
Please test and report back, include CPU, GPU and FPS before/after. Feedback is always welcome.
If you're a server admin, a player on a server with lots of plugins, or just love automating every aspect of your minecraft experience, you will honestly wonder how you lived without this mod...
To bind keys:
You can find out a lot of useful information about the mod via my tutorials on YouTube.
To get started using the mod, you can find an list of commands and keycodes and guide to the other features in the mod in the readme.txt
As of version 0.8.5 language packs are no longer required as the supported languages are directly integrated into the main download and will automatically switch based on the chosen Minecraft language. If you would like to provide a language pack for your language please contact me via PM.
Current language packs in the mod:
For historic language pack information expand the spoiler:
Quote from AJFire »Die Deutsche Sprachdatei sollte nur benutzt werden, wenn ihr der Englischen Sprache nicht m?chtig seit. Einige Texte wurden 1 zu 1 von mir ?bersetzt.
Changes for 0.15.0 and 0.15.1
Changes for 0.14.3 and 0.14.4
Changes for 0.14.2
Changes for 0.14.1
Changes for 0.13.2
Changes for 0.13.0
Changes for 0.12.2
Changes for 0.12.1
Changes for 0.11.3
Changes for 0.10.12
Older version changelogs:
EFFECTID // Internal effect ID number EFFECT // Bare effect name eg. "SPEED" EFFECTNAME // Effect name eg. "Speed II" EFFECTPOWER // Effect multiplier, eg. 2 EFFECTTIME // Remaining effect time in seconds
PUSH(arrayname,value); POP(arrayname,var); PUT(arrayname,value); ARRAYSIZE(arrayname,var); INDEXOF(arrayname,var,searchvalue);
/give Mumfrey $$i $$[amount] $$d
SETLABEL(labelname,text); or SETLABEL(labelname,text,binding)
STRIP(&outputvar,"String to remove colour codes from")
FOR(#counter,1,10); // Do stuff NEXT;
CRAFT(35); CRAFT(35:1); CRAFT(35:1,32); CRAFT(35,32,true); // Throw crafted stacks SLOTCLICK(12); SLOTCLICK(12,r); // right mouse SLOTCLICK(12,l,true); // simulate holding shift
GETSLOT(35,#var); // gets the slot containing wool into variable #var GETSLOT(35:4,#var); // gets the slot containing blue wool GETSLOT(35,#var,10); // gets the slot containing wool but starts at slot 10
IFMATCHES(%CHAT%,"pattern",&store,1); // store subpattern 1 in &store
#counter = HEALTH * 10
FOREACH(enchantments); LOG("Held item has enchantment %ENCHANTMENT%"); NEXT;
LOGTO("debug","Text to log to debug container")
If you would like to show your support for the mod by including a clickable banner in your sig, click the spoiler next to one of the banners below and copy the code into your forum signature:
I have spent a lot of time developing this mod and some people have asked if they can donate but I believe in making mods for fun and do not wish to make money from it.
However if you really would like to make a donation then I recommend making a donation to Vexx32, who will use it to buy minecraft gift codes for people! This way your good will can go towards helping someone to play the game. It has come to my attention that Vexx is no longer maintaing his thread, so I will think about an alternative for the future.
Thanks to the MCP team and everyone who's given suggestions and feedback. Special thanks to AJFire for making the original mod logo and providing the german translation. Thanks also to Chokapix for the french translation, kamild1996 for the Polish translation, Dyon123 for the dutch translation, agubelu for the spanish translation, eXtendZero for the Ukrainian translation, and Gorlem for updating the german translation for 1.4!
Enjoy! Please post feedback, comments, abuse here.
Hate floating islands? Want to make building more of a challenge? Want some really freakin cool cave ins while your mining? This mod covers all that and more. It adds a weight and strength value to (almost) every block and allows them to fall if over stressed.
As this project still needs tweaking, I would love any opinions on strength/weight values. I have given the blocks values that I think are semi-realistic, but I haven't given it much play-testing. Feedback would be much appreciated.
In case you haven't noticed, this mod is a memory hog. If your minecraft crashes because of lack of memory, you will need to designate more to it. There is a guide on this thread. If it still crashes... you may not be able to run this mod. sorry. (This may have been an early bug. I have not done extensive testing on the latest version to see if it uses much more memory or not. I think that 90% of people should be able to use it. If your minecraft lags when a bunch of sand drops, then you may have a problem, but otherwise you should be ok)
Latest Client Version: http://adf.ly/BRm3S (Feel free to ignore this link, the ones in the spoiler are direct. But any support of my mod is appreciated!)
CREDIT TO Pseudo Physics for the original idea!
If you out there wants to take a stab on your own XP mod contact me via PM and you can get my permission to develop your own and me vouching for you so others can see you did not steal it, i will be maintaining this mod for the future as the simple version that it is and nothing else.
UPDATE: This mod is now maintained at http://ww maintained athttp://www.minecraft...y-xp-orb-value/w.minecraft...y-xp-orb-value/
UPDATE: This mod is now active again, and still being developed by alek345, but for those that like this very simple but not so easy to change method, more for a permanent boost, this MOD will be maintained for the future by me.
This is a very quick mod i made since this was all i was missing in 1.1.
This is for those of you like me that hate the RANDOM enchant system, this will get you to level 50 in no time, so you can enchant again and again to get the enchantment you want, i can't be the only one that hates that using 45 Levels only gives me a Unbreaking III and nothing more on a pickaxe, and other times i can use 30 Level to get Unbeaking III and Efficiency III!!!
5x is just for getting XP a little faster, 25x is a good high speed way to get XP, and 125x is when you get impatient, at 150x a simple MOB trap can yield 50 Levels in under 1 Minute.
Also note my mod does not drop more XP orbs, it only multiplies the amount of XP you get with 5, 25 or 125x, this means that also passive mobs like chickens and cows will yield much XP when using 125x, if you have just started at level 1 at 125x killing a chicken will give you some Levels.
Modloader not needed, just throw in the **.class in Minecraft.jar and remember to delete META-INF.
Im using MyCraft so here i just throw the Zip file in the mods folder
1x - Download Here
1x - Download Here
1x - Download Here
1x - Download Here
UPDATED to new 2x class system.
1x - Download Here
Server by AmankinsGamer
1x - Download Here
1x - Download Here
Having trouble with MCP, it does not work as good as it did in 1.1, after many attemps i still can't get it to work, i properly have to redo the whole java path thing...
User popbot made a quick 10x server mod at this post http://www.minecraft...st__p__13350824 try it out and see if it works, i still want to give this "mod" on to someone else, so still looking for someone to take on the torch on this VERY simple "mod"
HOW-TO do it your self (no source code for this mod)
- Install MCP http://www.minecraft...raft_Coder_Pack
- Throw in Minecraft files in "jars" (unmodified minecraft)
* bin & resources folder
- edit 'EntityXPOrb.java' under '/src/minecraft/net/minecraft/src'
* Find the value of 'par1EntityPlayer.addExperience(xpValue);' and edit to (xpValue * 5) for 5x
- edit 'Packet26EntityExpOrb.java' under '/src/minecraft/net/minecraft/src'
* Find the value of 'par1DataOutputStream.writeShort(this.xpValue);' and edit to (xpValue * 5) for 5x
- copy 'xx'.class's into .minecraft/bin/minecraft.jar
'xx'.class is used since mojang changes the filename almost every time there is a new update
You might have to compile and reobfucate a few times or run getchangedsrc before MCP registers the changes made to 'EntityXPOrb.java' and 'Packet26EntityExpOrb.java', don't know why, maybe someone can post here why.
Current dev status:
Lithial will be the one handling the Forge port and updates while I'm away.
He is a very talented coder, and so I've given him my source code.
As for me...
The purpose of this mod, is to provide a much more practical, balanced and rewarding alternative to the current enchantment system.
NOTE: Single player/lan version requires Modloader/Forge
>>Lithial provided his own updates for 1.5.1-1.5.2<<
>>Download for 1.4.7<<
(skip the advert)
Download for 1.4.5
Download for 1.3.2
Download version 1.10 for 1.2.5
NOTE: Recommended usage with More Enchantments mod
E.g. Fortune II + Unbreaking II ---> Fortune I & Unbreaking I
Smite II + Bane of arthropods I -> Smite II
Bane of arthropods III + Sharpness III -> Sharpness III
Flame I & Punch I + Power IV and Infinity ----> Flame 1, Punch I, Power IV
Special Thanks To: