All users will need to merge their Minecraft Forum account with a new or existing Twitch account starting October 23rd. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
  • 0

    posted a message on MAtmos - Environmental sound atmosphere simulator
    Thank you so much for the update! This is one of the best mods out there :biggrin.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on Regarding 1.8 Pre-Release [Version 2 Released]
    Bug: Shift+clicking items into a full chest crashes the game (it was a double chest)
    How to replicate: Shift+click item into a full chest
    Finder: B4k3m0n0
    Mode: SSP Survival
    Version: Prerelease 2
    Priority: Minor
    Posted in: 1.8 Update Discussion
  • 0

    posted a message on 1.8 Updates: Changing the Chests
    A sand pressure plate next to the chest. Damn you're sneaky :D
    Posted in: Minecraft News
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from DJArtO

    two words "bad idea" cuz I hate Twilight, but still good luck


    You idiot, just because it has twilight in the name doesnt mean its related to the twilight series. At least read the entire post before saying s*** like this.
    ....

    The mod looks amazing! I'm going as try this as soon as i have the time to do so.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1] NECROMANCY v6.3b build your own mob army
    Haha! Just noticed the squeleton in the picture had my real life name :biggrin.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.3] CDI Mods NEW THREAD!!!!!!!!!!!!!!!!!!!!!!!!
    Quote from nikman96

    ok im not sure what im doing wrong, but even with this (and before it) i get a black screen and crash report when entering the Aether. is this because of the ridiculous amounts of mods i have or just because of SPC?


    SCP doesnt crash minecraft with the aether mod. At least not for me. It may be one of the mods you have installed.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] Clay Soldiers Classic
    This mod is amazing!! It looks really fun to have a small army of clay following you around and help you kill those nasty creepers :smile.gif:.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.3] CDI Mods NEW THREAD!!!!!!!!!!!!!!!!!!!!!!!!
    My spc also works with the aether mod, but when i die i go to the nether and if this fixes it then it would be a great help. Also don't mind all the negative replys, you did a good job!
    Posted in: Minecraft Mods
  • 0

    posted a message on Aether mod (not quite official) bug list
    The invisibility cloak works but only if you dont attack other mobs. If you attack one, that mob and any other close one will attack you ( aggro mobs obviously ). Yesterday i was having fun with my cloak by sneaking up on creepers and they didnt see me unless i attacked them.
    Posted in: Mods Discussion
  • 0

    posted a message on [1.7.3][1.34]The Seasons Mod
    This mod looks really interesting! Thnks.
    Posted in: Minecraft Mods
  • 0

    posted a message on Smart Moving
    Quote from CaduceusGUILT

    Happens to me all the time in single-player. I can barely play the game. Does this happen to everyone?


    It doesn't crash for me. When i climb a wall in water half my body gets "inside" the blocks but it can be fixed by crawling. I haven't tested this intensively so I can't give an 100% sure answer that it doesn't crash. Does this happen to you everytime you did or is it random?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0/1.8.1]MasterDeity's Mods: Rare Ores v1.9 [UPDATED!]
    I like this mod a lot. Good job!
    Posted in: Minecraft Mods
  • 0

    posted a message on [Minecraft 1.7.3] [64x] T42′s HD Texture Pack
    Wrong section.

    There was clearly a sub-forum called "texture packs" next to this sub-forum, why the hell you posted this here?
    Posted in: Minecraft Mods
  • 0

    posted a message on [CLIMB] [COLLECTION] Smart Moving Map Collection
    Quote from SoixXxioZ

    Alright. This post might be long but bare with it. You have been creative with the maps. Puzzle wise, the stories are bland but that's not why you made them. But my biggest gripe with these maps are that you made the parkour hard. Now i understand it's hard to make you get better. Which isn't bad but what IS bad is that you have no way to get back easily. A hand full of jumps in the FIRST map are insanely difficult. And that's ok. That doesn't happen until halfway through or so. but the problem with that, is that A: You have to play it on normal and B, EVERYTHING IS SURROUNDED BY LAVA. I find this could be made better if every section of jumps that are rather tough or it's been so many jumps that if you fall you will get mad, you could implement a plat form, long enough they cant jump out of, with a ladder back up to the first jump in this " Section " . It would reduce a lot of rage quit. And this ISN'T necessary but I recommend it considering the immense difficult of some of the jumps. Another gripe I've had is that you guys didn't test this map.... At all. There are MANY bugs, Grammatical errors and few things that are just ******** in design., so ill go through them in order.

    Bugs: Ok in the FIRST jump on the FIRST map, you have to jump and climb. Easy enough but. There is a sign in the way so you have to skirt to the right. Not that big of a deal. But it is when SEVERAL of your jumps are done like that. On one jump i had to destroy the sign (The one that says, Time to take a leap!) and place it somewhere higher so i could get up. It's because the sign counts as a block kind of like half a block. So place the signs elsewhere.
    Another thing near the sprint jumps, we need cake. WHY?. If you don't jump PERFECTLY you take some damage. And I died because of that. Also, right after the water segment on the first map, you can EASILY get bugged when you hit the end, and be halfway through the block and halfway not. I had to break a block to fix said error. In the Mayan training course. If you die ( Which is easy because sometimes you can jump, hit the roof, freak out, forget the grab and fall) you aren't set to the beginning. But rather the very top, where you can jump to the beginning. But the fall damage is too great. And you die...

    Design : Ok, first of all STOP MAKING YOUR MAPS SURROUNDED BY LAVA. The immense difficulty of the map requires NO lava. Like i said, make a platform that can easily return you back to a significant segment. A lot of your jumps are VERY hard and well. Your destined to fail a few times. And it's alright. Practice makes perfect. But not when you fall to your death in LAVA and start back at the beginning. Also a few time's a find a portion of jumps require to hit full speed on one block. You can sprint jump. But not when you tell us this a few more jumps a way. And I recommend NOT ADDING A STORY. If you REALLY want to add a story, bend the world to fit the mood. If your doing a Mayan temple, maybe place clay and sand and dirt not clean manufactured stone. Add Cracked stone make it look old! Otherwise don't make a story.

    That's about all I had to say. I've only played the first map, the Mayan map and Challenge 3 ( Btw they were all labeled wrong except the first one.) Don't take this as me bashing on you. Take this as a way of making your maps better so that future players, fail at jumps and RAGE without RAGEQUITING.


    The lava is there just to fustrate whoever is playing the map. If you dont like it just cover it with dirt or something. Thats what i did to the void holes in the Maya map.

    As for the signs they weren't suposed to be moved. I played all the maps and every jump with signs on it were possible, even if it meant jumping a bit back and quickly looking back so you could grab onto the block (and if my memory isn't failing me, that is the case in challenge #2). Sure it can be hard as hell, but it is possible.

    The maya map respawn jump can be really hard. Either you are really skilled or you only have like 5% chance of making the jump. In it you were suposed to fall and then drop down the ladder wich would nullify the falling damage.I managed to do it, but had to try a few times. Just sneak to the tip of the slab drop down, and then give it a little nudge forward.

    In regard to the water part (if your talking about challenge #1), there is a bug (from the mod (dunno if it fixed already)) in wich you cant climb onto land if there isnt at least 3 spaces of air above you. The water part in the maya map had the same bug but could be bypassed by crawling in wich you would start climbing the block slowly. This bug is manageable as of the latest update of the mod in wich you can turn of the mod by pressing a key (In wich im really gratefull for divisor putting my suggestion into the mod).

    The story in the maps aren't the best. I admit it myself. Either way i think it adds a nice feeling to it, so even if they aren't that great i still like them.

    As for the creators testing the maps, i think they did because every jump is possible. Either way as i said before i completed all of the maps so i know they can be done. If you couldn't make a jump in the maps that are currently displayed (im excluding the new maps that may come because there may appear sometimes where there is a bug, and without asking we don't know if it is a bug or done on purpose), then it was you and not a bug in the map.
    Posted in: Maps
  • 0

    posted a message on [1.7.3] Merged Classes + Mod-Compatibility List | Now with scottools + shockahpi merge!
    Nice work! Its a shame this kind of threads have a tendency to die.
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.