Eh, Vertical Slabs and Crystal Caves were just warm-ups. Getting my feet wet, so to speak.
I'm currently elbow-deep in creating a mod to bring many of the elements of Skyrim to MC - new ores/materials, new weapons and armor (including new weapon types), randomly spawning nordic and dwemer dungeons, towns populated with the races of Skyrim (with interesting new trades), MAGIC, possibly new potion and enchantment crafting...and, of course, dragons.
I'm calling it Tales of Skyrim. Here are some preview pics, if anyone is interested:
Example of a nordic dungeon:
Nordic dungeon boss room:
As for Dandelion, I tend to work on it in big chunks when I feel like doing an update. I go on texturing-sprees, so to spreak. I'll certainly post about it when I have another one.
Is there any chance of you doing Skyrim styled textures like the stuff you did for Riverwood (I know this would be a huge amount of work), or are you planning on keeping the default texture style for this project? It looks exciting either way.