• 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Quote from Torrleite

    Where's the 1.6.4 update?


    Wrong thread.. this is the old one. Try here:
    Posted in: Minecraft Mods
  • 0

    posted a message on Legobear154's Mods - MyTown, aPerf, and ForgePerms
    Quote from legobear154

    AlmostLuckyDucky, they are multipliers, so 16*2=32 is why your getting 32 plots instead of 20. Not sure why you got 32 when you had it set to 4 however.



    The way i read it i assumed if the "mayorMulti" or "Mayor" is set to ".16" a town would be created with 1/16 and then if a player joins and the "resMulti" or "Resident" is set to ".4" it would add another 4 blocks to it making 20.. correct?

    If both players are adding 16 then where is it taking that from?
    Posted in: Minecraft Mods
  • 0

    posted a message on Legobear154's Mods - MyTown, aPerf, and ForgePerms
    Quote from TrenTech

    Block amounts are permissions based using multipliers.

    As stated in the main post:
    mayorMulti is defined in PEX by mytown.mayor.blocks.(2|4|8|16|32) default 1
    resMulti is defined in PEX by mytown.resident.blocksmulti.(2|4|8|10) default 1
    extraBlocks can be set by the admin command /ta extra <town> <count>. It can be both positive and negative. Whatever the admin feels like doing to the town plot count.
    nationAddsPerResident and nationAddsBlocks are defined in the config. Default is 0.

    1/320 is the amount ops receive.


    Yeah thats what i tried. i added this to the permissions.xml :


    groups:
    default:
    default: true
    permissions:
    - modifyworld.*
    - mytown.chat.*
    - mytown.ecmd.*
    - mytown.cmd*
    - mytown.mayor.blocks.16
    - mytown.resident.blocksmulti.4
    Admins:
    permissions:
    - mytown.*
    - MyTownEcon.*

    when i create a town as non admin it sets the new town with 1/16 but when another player joins it increases to 1/32 instead of 20?

    i then tried to change the perms to "mytown.mayor.blocks.8" and "mytown.resident.blocksmulti.2" but it did the exact same thing after a server reboot.. it created a new town with 1/16 and increased to 1/32 when another player joined.. bit odd

    Both times the test town was removed with the admin delete and then rebooted to ensure it took the new configs
    Posted in: Minecraft Mods
  • 0

    posted a message on Legobear154's Mods - MyTown, aPerf, and ForgePerms
    Is it possible to set the amount of blocks (claimable chunks) a new player adds to a town once they joined and what blocks a town starts with once its created?

    only reason i ask is i tried this a few times over the last few days with different amounts of blocks for a new town. One time it started with 1/1 then on a different server setup a town started with 1/320. unless iam missing something there isnt any option for this in the configs
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from Tocaraca2

    It's not the animation API problem, it's the server problem.


    If you read it his problem was the API or rather the lack of it.. the rest of them that keep posting the same thing is the server problem
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    My problem in previously page


    It was 2 pages back and not in a spolier but is simple and it says it right on the OP:

    Posts that are answered in the FAQ can and will be ignored.

    Q: I keep getting a java.lang.NoClassDefFoundError crash. What's wrong?
    A: You may have forgotten to install the AnimationAPI. Check the download section.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from xXLOLifiedXx

    ....


    Quote from glaciatexiii

    ....


    Quote from BatmanInMC

    ....


    Quote from mageman946

    ....


    Quote from HickeyM

    ...


    Why do people never read back a page or two to see that same problems being posted over and over and over again & really shoud be posted using spoilers instead of giant rants of mostly pointless text.

    Quote from PsychoLynx

    I hope the MCPC+ server crash bug is fixed soon so me and my buddies can start fighting filthy muties ;)


    It doesnt appear to be a MCPC problem at all.. it has been said that this mod shouldn't depend on animation api on servers as everything works fine on client side but when its added to a server the problems appear.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from notfood

    We have been here before:

    [1.6.2][cli]AnimationAPI_v1.1.1.zip
    [1.6.2][uni]Mutant_Creatures_v1.4.2_mc1.6.2.zip

    2013-09-15 12:18:34 [SEVERE] [Minecraft-Server] Encountered an unexpected exception LoaderException
    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: thehippomaster/MutantCreatures/client/ModelEnderHand
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
    at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:107)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:141)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
    Caused by: java.lang.NoClassDefFoundError: thehippomaster/MutantCreatures/client/ModelEnderHand
    at thehippomaster.MutantCreatures.EndersoulHand.<clinit>(EndersoulHand.java:213)
    at thehippomaster.MutantCreatures.MutantCreatures.init(MutantCreatures.java:96)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: thehippomaster.MutantCreatures.client.ModelEnderHand
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 33 more
    Caused by: java.lang.RuntimeException: Attempted to load class thehippomaster/MutantCreatures/client/ModelEnderHand for invalid side SERVER
    at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:267)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:165)
    ... 35 more

    A recommendation: Your mod shouldn't depend on animation api on servers.

    Do you need help setting a server testing enviroment?


    Yep same here :(
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Quote from nukularpower

    The updates stopped :(

    Quote from nicholasq22

    lol. Title: the updates never stop.

    Updates stop.....

    Quote from tetkris

    stupid powercrystal

    update stop forever

    Quote from rrusciguy

    ugh, why is it that the authors of many of the best mods out there constantly get pulled away suddenly by real life and kept away for long time periods >_


    If you read back a few pages you will see that the rumor is Power Crystals himself actually died a few weeks ago
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8][SMP/Bukkit][Forge][DungeonPack][+24 Dungeons][+3 Bosses][+2 NPC-Villages] Finally Updated
    Quote from mikeydoom1988

    Is there a way to use bukkit and forge together for 1.6.2 yet?


    http://ci.md-5.net/job/MCPC-Plus/
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Just got this on adding 1.19.2 to a server:


    ---- Minecraft Crash Report ----
    // My bad.
    Time: 9/8/13 7:22 PM
    Description: Exception in server tick loop
    java.lang.NoClassDefFoundError: net/minecraft/client/entity/EntityClientPlayerMP
    at twilightforest.TwilightForestMod.<clinit>(TwilightForestMod.java:273)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
    at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:92)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:596)
    at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.entity.EntityClientPlayerMP
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 30 more
    Caused by: java.lang.RuntimeException: Attempted to load class bdf for invalid side SERVER
    at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:267)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:165)
    ... 32 more
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Making tools are great and i use then alot but making armor the same way as well would be awsome :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Terrafirmacraft on Bukkit Server HELP Please
    Quote from adracamas

    /cast Resurrect

    Anyone figure anything out? Would love to run a server for TFC with anti-griefing stuff and what not. Anyone have any tips?


    Use a MCPC build from here: http://www.mcportcen...hp?topic=5490.0
    Posted in: Mods Discussion
  • 0

    posted a message on [1.7.10/1.6.4][Forestry] Binnie's Mods 1.8.0 / 2.0-dev - Extra Bees, Extra Trees, Botany and Genetics
    Quote from teser12

    Western hemlock mutation appears to be broken, 200+ leaf mutations and nothing but bull pine/silver fir hybrids, also appears to be invisible in my inventory when I cheat in the saplings until I close and re-open it.


    Been trying to get that oen myself too with no sucess and just seen why.. if you look at the data base it has a 0.0% chance of mutation between silver fir/bull pine so you wont get it. However i didnt have any issues with invisible saplings.. i checked in a creative game and gave myself the saplings and planted them so i think it is just the case of the 0% mutation rate just means they cannot be obtained normally.. its an easy fix when binnie gets back from the expo :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Farproc


    Stuff



    i was thinking that too.. removing 3.05h when the time comes.. rebooting so it removes everything.. then restart using retrogen

    will have to wait and see then on a 3.1 release and take it from there.. thanks
    Posted in: Minecraft Mods
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