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    posted a message on Corrupt a Wish

    Granted. You get an obedient person that moderates stone quarries and he follows every order of yours perfectly.


    I wish I wasn't dead.

    Posted in: Forum Games
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    posted a message on /tellraw not working + data pack question

    Very well. Thank you for the reply.

    Posted in: Recent Updates and Snapshots
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    posted a message on /tellraw not working + data pack question

    In the most recent snapshot, I am unable to use the /tellraw command. It has the correct format and syntax but it returns "No such argument 'target' exists on this command" every time it should've been successful. I used @a and proper JSON format {"text":"sample text"} so it should've been correct. If it's incorrect, it returns the usual error. But /title works as usual.


    I'm currently thinking that this is a bug since <targets> is a required argument.


    And a small question: are data packs now necessary for implementing custom advancements, loot tables and functions? All of these three things worked properly on 1.12 but now the loot table chests are completely empty, the loot table mobs drop nothing and the game couldn't find the functions or custom advancements.

    Posted in: Recent Updates and Snapshots
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    posted a message on The above user's location is your new home.

    I'm probably already dead before I think I'm probably dead.

    Posted in: Forum Games
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    posted a message on Corrupt a Wish

    Granted. Now you need to be put under anesthesia to feel rested.


    I wish I wasn't a hypersomniac.

    Posted in: Forum Games
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    posted a message on Corrupt a Wish

    Granted but since 'anime' is actually just a shorthand form of the word animation in general, all forms of animation, including Disney's works, computer-animated movies and Saturday morning cartoons, cease to exist. Now all that we have are live-action.


    I wish my history class taught world history.

    Posted in: Forum Games
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    posted a message on Bring back /testfor

    Yeah, I mostly do agree with you but you know, comparators still detect when the execute command successfully runs. So if there's only one command you need to activate from an execute command, it will do nicely for now and if there's multiple commands you want to execute, just add comparators from the command block.

    Posted in: Recent Updates and Snapshots
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    posted a message on The above user's location is your new home.

    I didn't know love had a dark side.

    Posted in: Forum Games
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    posted a message on Corrupt a Wish

    Granted but the only people that congratulate your band are your own band members and you come off as weird to everyone else.


    I wish for the universe to reach maximum entropy.

    Posted in: Forum Games
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    posted a message on Corrupt a Wish

    Granted. Now people talk about literally every single thing about Donald Trump and everything he does, including his bowel movements.


    I wish UK won the Revolutionary War.

    Posted in: Forum Games
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    posted a message on More Buildings and Villager types, and village mechanisms

    Those wait time are still ridiculously long. And you are still vague with the other laws.

    Posted in: Suggestions
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    posted a message on More Buildings and Villager types, and village mechanisms

    In general, these would seem too modern for vanilla Minecraft. Plus you didn't say how the new buildings or mobs would look like. Personally, I would be upset if these were added.




    1. Fast Food Restaurant
    Fast food restaurants sell a new item called "Fast Food Meal" in exchange for emeralds. It looks like a bag with hamburgers and milkshakes in it. It fully restores your hunger bar, but it makes your character slower and more likely to get killed by a heart attack. These risks increase the more full your hunger bar was prior to consumption. Villages with fast food restaurants will also make the local villagers obese. You can also throw a fast food meal at mobs to make them obese.



    In addition to the above statement. Permanent slowness and random instant deaths seem really unfair. If you have emeralds, I doubt you would have a problem with food so a consumable that completely restore your hunger would be unneeded in your first place. All the cooked meat items can fill your hunger in three uses. And personally I wouldn't like to see obesity in general. It would just be off. For me at least. Also, you didn't state any exceptions so I guess skeletons can become obese too.


    2. Laws
    First, there will be a Police Station that holds an office for the sheriff and a bunch of bedrock 1x2x1 prisons with a new item called "jail cell door" where if locked, you cant open or break them. There will be a new villager called a police officer, and they patrol the village. If you attack/kill a villager, break a block in the village, or take any items from a chest, the police will go after you. They will point their guns at you, handcuff you (left click and right click do nothing), then take you to jail. If you resist, they will shoot at you with insta-kill bullets. Police officers will also run after you and tackle you. There will be other laws that vary from village to village. Iron Golems may also join the police force and can also arrest you.


    The iron golems should be enough for a pseudo-law enforcer. Also guns in Minecraft are oversuggested and generally despised. And being stuck in a place where you are completely restricted from doing anything, much less in survival, doesn't sound very fun. You also didn't state if imprisonment have a duration so I assume it's forever and that basically means the same thing as dying in hardcore. Again, instant death would be really unfair and frustrating to fight against. Finally, please mention the other laws that vary from village to village. We are not you so we have no idea what they would be.



    3. Thugs
    Thugs are hostile mobs that spawn in villages outside at night. They will give you a choice to hand them your valuable or they kill you (they have a knife that does two hearts of damager per stab and gives you an effect that makes you lose a half a heart a second. If they manage to kill you, they steal all of your items and may use them against you. Police officers may arrest a thug if they see that happen but they arent often out at night and they may just take bribes from the thugs. Iron Golems can also attack the thugs if they see them and unlike cops, they cant be bribed. However they walk slower than cops and have no ranged weapon, and cannot fit in small spaces.


    Somewhat acceptable but I think zombies are already quite up for the job and that effect is basically Wither II. And again, explain how they would bribe the officers and what would the bribed officers do. And what do you mean by small spaces? Are they not the standard 1x2 like most other humanoid mobs?



    4. Factories
    Factories in villages manufacture many valuable items such as iron golems, enchanted weapons, elytra, and hard to obtain blocks. They all cost emeralds, except iron golems, they just spawn and walk around. There is a 5% chance the factory workers produce a defective item that doesn't work.


    And yet again, mention what the 'hard to obtain blocks' are. You also didn't explain how the whole thing would work and their rate of production.

    Posted in: Suggestions
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    posted a message on Is changing the world spawn of a world safe?

    No, everything should be completely fine.

    Posted in: Survival Mode
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    posted a message on Sleeping bag

    I guess this could be useful for those that have wanderlust. I'd use it.

    Posted in: Suggestions
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    posted a message on The above user's location is your new home.

    I guess it's time to stockpile on consumables.

    Posted in: Forum Games
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