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    posted a message on [1.6.2] CustomVolume 0.2.0
    Does this work with sounds from other mods, like Mo Creatures? Because I would love to shut up those bird and insects.
    If not, it would be great to get mod compatibility.
    Posted in: Minecraft Mods
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    posted a message on Torojima's Buildhelper 0.4.2 for mc 1.11.2 (older versions available for 1.10.2, 1.6.X and 1.5.X)
    I know this mod is mainly for creative, but what if it was for survival as well, because I often waste a few minutes building huge walls, filling up giant gaps, or digging out huge areas.

    So my idea is what if in order to use the wands you would have to have the required amount of that certain block in order to fill it.
    Like the cobble fill wand, where you need to have 1000 cobblestone to build that 10x10x10 thing-ama-bob.
    Or for the Digger wand you would need a certain amount of shovels/pickaxes and it would consume its durability.

    This would have to be in survival only, because it would definitely be an inconvenience for people in creative.
    Posted in: Minecraft Mods
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    posted a message on 3-5 mods cause lag
    I looked into Magic Launcher and Magic Launcher changes how much RAM you use, so in Advanced just set the Memory to like 800 mb or something.
    Posted in: Mods Discussion
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    posted a message on 3-5 mods cause lag
    I don't think so, all it does is install mods, so I dont see why it would.

    And just to make sure, how exactly are you removing mods, reinstalling it with a new mincraft jar?
    Posted in: Mods Discussion
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    posted a message on 3-5 mods cause lag
    Then it is Backpack that is causing lag? o.o
    Posted in: Mods Discussion
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    posted a message on 3-5 mods cause lag
    Then Optifine must be your problem :\

    Or if have youtube on or something.
    Posted in: Mods Discussion
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    posted a message on galacticcraft items not craftable
    Maybe you are using the wrong items?

    Trying using this mod http://www.minecraft...ckenbones-mods/ Not Enough Items

    It shows recipes
    Posted in: Mods Discussion
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    posted a message on 3-5 mods cause lag
    Backpack shouldn't cause lag and all that's left is Optifine, but it wouldn't make much sense. Is your render distance on Extreme or Far? Fancy or Fast?

    Some people have reported that Optifine does cause lag though. :\

    Other than that are you running anything other than Minecraft in the background.
    Posted in: Mods Discussion
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    posted a message on Optifine's Random Mobs - Player skins aren't randomized
    Well if you set the character's name to a certain username you get the skin of that user.

    http://forums.bukkit...ed-skins.22771/

    But, if your making a map, I don't really see the point in using a Bukkit plugin, since it won't show up on singleplayer, since Bukkit doesn't exactly work on singleplayer.

    http://www.minecraft...ge__hl__ custom

    This could work though, but I would require people to download it to make it work.


    However, your best chance is just to use regular old villagers/mobs, fencing them in/hacked super slow potions, naming them and using command blocks for dialogue.
    Posted in: Mods Discussion
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    posted a message on 3-5 mods cause lag
    Well the Biome O Plenty could cause world gen lag, but only for a few minutes. The Defensive Villagers rewrites AI, which does cause lag. Backpack doesn't cause any lag and Optifine helps prevents lag.

    Your best chances are taking out the Biome and Villagers mod, one at a time and testing it, to see which one is causing the lag.
    Posted in: Mods Discussion
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    posted a message on 3-5 mods cause lag
    Is there any chances of telling us, what 3 mods that you are using?
    Posted in: Mods Discussion
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    posted a message on Mo' Creatures - v10.0.5 With Bear mounts!!!
    I have a question about the new horses, because they seem to cause a crap ton of lag for me. I can go from an average 50-70 FPS to below 10 FPS, when I see a horse and it gets even worse when I get closer, I have even gone to 0 FPS. Although this only happens when they are in my line of sight, I can look in the complete opposite direction that has absolutely no horse, there can even be a horse behind me(but I'm not looking at it) and I'm fine(actually some slight lag), but when the horse is in my sight, my FPS goes to the red wall bar graph of death. This problem is only with the horses, and that is such a shame, since this was an update practically all about the horses, which I was so excited about,

    Seeing as how I had no problems before with this mod, and testing the current version, by spawning every mob except the horses, and the game was still at 70 FPS, the problem is with the new horse models/rendering? I've have also seen other people having the white texture problem, which I have had before with the whales in the Aether mod, which was cause by an OpenGL problem, but I was only able to fix it by using a new graphics card. Hope this helps for anyone and luckily Dr.Zhark can see this.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v10.0.5 With Bear mounts!!!
    I found a few bugs, not sure whether they have been said or not.

    Bugs:
    Pickaxes no longer toggles names
    Female goats act like male goats (They fight with each other, and attack when "milked")
    Fishbowls pushes you back (Anyway to make it walkthrough able?)
    Fishbowls take suffocation damage
    Tamed scorpions attack when hit
    Tamed scorpions take suffocation damage
    Arrows bounce off tamed scorpions, they still take damage though
    Picking up a tamed scorpion, by using a bow, and then shooting will cause an infinite arrow to kill the scorpion(possibly because of the bug from above)
    When using a rope on a "head in the ground" ostrich, it will cause it to move only in the direction it is facing
    Ostriches look weird while riding
    Ostriches need to tone down, with the egg laying
    Boars don't attack anymore

    Stuff I would like to see changed:
    Tamed mantarays, bunnies,birds,snakes, scorpions, and pretty much every tamable creature getting name plates
    Horse saddles should be named like Mo' Creature Saddle, to avoid confusion for ostriches
    Using Mo' Creature eggs as a substitute to make cake
    Posted in: Minecraft Mods
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    posted a message on 1.2.5 Mod Loaders not working, are they up to date?
    Delete Meta-inf? Some mod aren't compatible with Forge, as well so that might be a problem.
    Posted in: Mods Discussion
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    posted a message on Final Round of Giftcode Giveaway!
    Wow, that sucks....

    Do you guys just send the code automatically or something? Because if they do, that is just stupid. They should send some sort of confirm message, so you can send it active people, instead of people who use there account like twice a year, Like that "hi" account who hasn't been on since October 2010...
    Posted in: Minecraft News
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