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    posted a message on Automated Capture the Flag V 1.0

    Download:

    http://www.planetminecraft.com/project/automated-capture-the-flag-v-10/




    About:

    Full automated capture the flag arena.
    If you play in a multiplayer server, it must be 1.8 or above and command blocks enabled.

    Features:

    - Awesome map
    - Points
    - Teams
    - kits
    - Automated
    - Fully functional flags, warnings, announcements and sounds!

    Map By: GoldMustard

    Before You Play:

    - Must be running Minecraft 1.8 or above.
    - Command blocks must be enabled and chat output of command blocks disabled to prevent major chat spam. (Gamerule.)
    Posted in: Maps
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    posted a message on 40 Jumps - Parkour Map [1.8]
    Great map, you are really good with redstone!



    I was interested in learning how you did it all and I was going though each command block caefully, now I am not sure if you have fixed it by now but I downloaded it recently, I found only small issues, nothing game changing.

    Issue:

    They are regarding the command blocks that kill the players when they fall of the spawn and when they go below the Y axis specified in the command blocks under the last challenge. The co-ords seem to be wrong or misplaced.

    My perspective:

    I believe what you were intending to do was specify the two points using the co-ords and then using d(X,Y,Z) in the command but when I was testing them out, it was only killing me when I was adjacent to the Y axis of the first point but not the second which strangely worked anyway. However, you did specify the next point, I realised that, to me anyway, that you specified the 2nd co-ord to be the 2nd position of the cuboid area. This would not work as the letter d in the co-ordinate is actually distance and not to do with a second co-ord. To put it another way, it is the difference/sum of the blocks between point one and point two. I have the command fixed for only the spawn fall preventing command block here: /testfor @p[x=-27,y=56,z=-35,dx=77,dy=-51,dz=85]




    It worked either way it was set somehow, perhaps with the adjacent Y axis it seemed to work. Yet the 2nd set of command blocks using htis method did not work. It kills you and tells you not to go down there.



    Thanks for reading, hope I did explain one or two things.
    Posted in: Maps
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    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    May I have access to animated capes section please. 66boik99.
    Posted in: Minecraft Mods
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