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    posted a message on Bandits!!!

    Bandits are hostile mobs that spawn in a generated structure called a Bandit Camp. The Bandit Camp has tents made of staircases and beds, with chests, along with bandit spawners. Bandit Camps are generated in any biome as long as there is land. Bandits can also spawn naturally anywhere like hostile mobs. Bandits attacks does 3 hearts per hit and each hit they take an item from you. If they kill you, they take all your items (including what you wear) and make use of them. For example if they steal a potion or a sword, they will use them. If there is a bandit camp nearby, the items may get distributed between nearby bandits.

    Posted in: Suggestions
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    posted a message on Aliens!
    Quote from Cerrozยป

    Awful comparison. Zombies don't ... nor mess with the terrain?


    Creepers, and Endermen mess with the terrain.
    Posted in: Suggestions
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    posted a message on Aliens!

    How does it NOT fit in? We got zombies.

    Posted in: Suggestions
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    posted a message on Aliens!

    Minecraft should add a new mob called an alien. They would be a neutral mob that flies UFO's and can abduct mobs and gather blocks. The UFO's would spawn at render distance and flies around and abducts stuff. If you get abducted, they will do experiments on you which anything can happen to you. They also spawn on the ground and when provoked, they will shoot lasers which is an insta kill if it hits. If you kill an alien, you get their gun. They may also build an alien spaceport to make UFO's. There will be a rare occasion (five times the rarity of rain) that there will be an alien invasion where many UFO's spawn and try to shoot you from the air along with villagers. A bunch of aliens spawn on the ground and become hostile mobs and try to kill you and villagers.

    Posted in: Suggestions
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    posted a message on New Clouds

    I support this. Maybe have it not rain at the exact same time throughout the whole map (excluding dry biomes which dont rain at all).

    Posted in: Suggestions
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    posted a message on Improved Player-Villager Interactions

    Support. I am tired of villagers getting killed because they are too stupid to find shelter from the zombies at night.

    Posted in: Suggestions
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    posted a message on The Weather Update

    This is actually a good idea.


    The thing is, when mobs are about to kill you are you are about to starve, just put it on peaceful. There goes the challenge.


    With this idea, you can still enjoy a challenge and not be tempted to cheat this way.


    Support!!!

    Posted in: Suggestions
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    posted a message on Smog!

    I see coal being burned in a furnace, but shouldn't it have smoke? Let's be a little realistic here, the coal has to go somewhere.


    Minecraft should add smog, where if you burn a piece of coal, smoke comes out of it. If there is too much smoke (depends on room size), you start taking 1/2 heart damage each second, when the smog level increases, the rate of damage increases. If you burn up a substantial amount of coal near cold/snowy biomes (starting from 500 pieces of coal within 20 days), the biome along with nearby biomes get warmer. The snow level in cold biomes will rise and the snow in snowy biomes will melt. The snowy weather will eventually turn to rain. In any biome at 2500 coal burned within 20 days, the air gets dirrty and you start taking damage when outside. Sea levels will rise 1 block for every 1000 pieces of coal. In polluted areas, fires burn and spread faster.

    Posted in: Suggestions
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