NOTICE: This looks like it's going to take longer than expected. I can't find time to work on this with college and the university hours and homework taking up the time I could be working on this. It's kind of ironic because the main reason why I am going to college is because I want to expand on my java knowledge. but this is not going to be given up on, it is simply being put on hold until I can find some time in between terms to get back to working on it. I am hoping to have a dev version going up sometime in october, whether it's going to be for 1.5 or 1.6 or even 1.7 is a matter if AP will be able to update MF to the latest version of minecraft. so look forward to some flintlock weaponry to use sometime around halloween. that's all, QActions out.
Hi, I am Questionable actions, or QActions for short. I have been working on a mod plugin for minefantasy after seeing the lack of people interested in making them. It is a progression expansion that continues after the plugin "Minefantasy: renaissance" being set in the enlightenment era. it will include the following...
Early Firearms:
Turnover Pistols
Axe guns
Artillery Canons
Breech-loading muskets and pistols
Flintlock daggers/swords
and more to come...
Crafting inventions:
Molds
Blade tempering
Pattern welding
Conversion tools
New crafting stations
and more...
Boat Expansions:
Boat Rams
Canons
Boat damage
Repair tools
Masts and sails
Cargo storage
Diving Bells
and more...
this is all I can think of for now until i have time to search everything used in the enlightenment era. eventually down the road when I can find better methods for coding, there will be galleons, mobs, npcs, warzones, terrain changes, and from there I take suggestions.
I have no Idea when this is coming out, It is only me working on this and college is sapping up all the free time I have. But I won't give up working on this unless I know there is no interest in this whatsoever.
So what do you think, should I keep finding time to code this mod? and what else would you like to see in the mod?
This looks very promising, good luck coding it all! Can't wait for the better boats and stuff, however I read back on the regular MF page that large entities don't work very well in minecraft.
Hi, I am Questionable actions, or QActions for short. I have been working on a mod plugin for minefantasy after seeing the lack of people interested in making them. It is a progression expansion that continues after the plugin "Minefantasy: renaissance" being set in the enlightenment era. it will include the following...
Early Firearms:
Axe guns
Artillery Canons
Breech-loading muskets and pistols
Flintlock daggers/swords
and more to come...
Crafting inventions:
Blade tempering
Pattern welding
Conversion tools
New crafting stations
and more...
Boat Expansions:
Canons
Boat damage
Repair tools
Masts and sails
Cargo storage
Diving Bells
and more...
this is all I can think of for now until i have time to search everything used in the enlightenment era. eventually down the road when I can find better methods for coding, there will be galleons, mobs, npcs, warzones, terrain changes, and from there I take suggestions.
I have no Idea when this is coming out, It is only me working on this and college is sapping up all the free time I have. But I won't give up working on this unless I know there is no interest in this whatsoever.
So what do you think, should I keep finding time to code this mod? and what else would you like to see in the mod?
#minefantasy rules!
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