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TAG_Compound(""): 1 entries { TAG_Compound("Data"): 14 entries { TAG_Byte("thundering"): 1 TAG_Long("LastPlayed"): 1304235720566 TAG_Compound("Player"): 16 entries { TAG_Short("SleepTimer"): 0 TAG_List("Motion"): 3 entries of type TAG_Double { TAG_Double: 0.000577022212071481 TAG_Double: -0.0784000015258789 TAG_Double: -0.000306132557696616 } TAG_Byte("OnGround"): 1 TAG_Short("HurtTime"): 0 TAG_Short("Health"): 10 TAG_Int("Dimension"): 0 TAG_Short("Air"): 300 TAG_List("Inventory"): 14 entries of type TAG_Compound { TAG_Compound: 4 entries { TAG_Short("id"): 256 TAG_Short("Damage"): 54 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 0 } TAG_Compound: 4 entries { TAG_Short("id"): 257 TAG_Short("Damage"): 169 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 1 } TAG_Compound: 4 entries { TAG_Short("id"): 50 TAG_Short("Damage"): 0 TAG_Byte("Count"): 31 TAG_Byte("Slot"): 2 } TAG_Compound: 4 entries { TAG_Short("id"): 267 TAG_Short("Damage"): 0 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 3 } TAG_Compound: 4 entries { TAG_Short("id"): 4 TAG_Short("Damage"): 0 TAG_Byte("Count"): 60 TAG_Byte("Slot"): 4 } TAG_Compound: 4 entries { TAG_Short("id"): 325 TAG_Short("Damage"): 0 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 6 } TAG_Compound: 4 entries { TAG_Short("id"): 325 TAG_Short("Damage"): 0 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 7 } TAG_Compound: 4 entries { TAG_Short("id"): 263 TAG_Short("Damage"): 0 TAG_Byte("Count"): 64 TAG_Byte("Slot"): 17 } TAG_Compound: 4 entries { TAG_Short("id"): 257 TAG_Short("Damage"): 0 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 19 } TAG_Compound: 4 entries { TAG_Short("id"): 280 TAG_Short("Damage"): 0 TAG_Byte("Count"): 63 TAG_Byte("Slot"): 26 } TAG_Compound: 4 entries { TAG_Short("id"): 257 TAG_Short("Damage"): 0 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 28 } TAG_Compound: 4 entries { TAG_Short("id"): 309 TAG_Short("Damage"): 7 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 100 } TAG_Compound: 4 entries { TAG_Short("id"): 308 TAG_Short("Damage"): 7 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 101 } TAG_Compound: 4 entries { TAG_Short("id"): 306 TAG_Short("Damage"): 7 TAG_Byte("Count"): 1 TAG_Byte("Slot"): 103 } } TAG_List("Pos"): 3 entries of type TAG_Double { TAG_Double: 29.3372731642413 TAG_Double: 13.6200000047684 TAG_Double: -43.7951336824104 } TAG_Short("AttackTime"): 0 TAG_Byte("Sleeping"): 0 TAG_Short("Fire"): -20 TAG_Float("FallDistance"): 0 TAG_List("Rotation"): 2 entries of type TAG_Float { TAG_Float: 1320.6 TAG_Float: 22.05004 } TAG_Int("Score"): 0 TAG_Short("DeathTime"): 0 } TAG_Long("RandomSeed"): -1114392131998688374 TAG_Int("version"): 19132 TAG_Long("Time"): 1437547 TAG_Byte("raining"): 0 TAG_Int("SpawnX"): 95 TAG_Int("thunderTime"): 793 TAG_Int("SpawnY"): 64 TAG_Int("SpawnZ"): -31 TAG_String("LevelName"): World2 TAG_Long("SizeOnDisk"): 4933242 TAG_Int("rainTime"): 69339 } }
As you can see, there are a few new weather related fields in there. Anyway, figured it might be useful to someone.
Delerium
CobaltVault - Upload and Share your Cobalt maps!
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