So I just downloaded Minecraft. It works fine up until I play. Then it loads my new map and immediately crashes with this report:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:56:05] [Client thread/INFO]: Setting user: SilentSoundwave
[18:56:07] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:56:07] [Client thread/INFO]: Reloading ResourceManager: Default
[18:56:08] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:56:08] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:56:08] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:56:08] [Thread-5/INFO]: OpenAL initialized.
[18:56:08] [Sound Library Loader/INFO]: Sound engine started
[18:56:09] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:56:18] [Server thread/INFO]: Starting integrated minecraft server version 1.9.4
[18:56:18] [Server thread/INFO]: Generating keypair
[18:56:19] [Server thread/INFO]: Preparing start region for level 0
[18:56:20] [Server thread/INFO]: Preparing spawn area: 5%
[18:56:21] [Server thread/INFO]: Preparing spawn area: 10%
[18:56:22] [Server thread/INFO]: Preparing spawn area: 16%
[18:56:23] [Server thread/INFO]: Preparing spawn area: 24%
[18:56:24] [Server thread/INFO]: Preparing spawn area: 31%
[18:56:25] [Server thread/INFO]: Preparing spawn area: 39%
[18:56:26] [Server thread/INFO]: Preparing spawn area: 49%
[18:56:27] [Server thread/INFO]: Preparing spawn area: 60%
[18:56:28] [Server thread/INFO]: Preparing spawn area: 72%
[18:56:29] [Server thread/INFO]: Preparing spawn area: 84%
[18:56:30] [Server thread/INFO]: Preparing spawn area: 95%
[18:56:30] [Server thread/INFO]: Changing view distance to 8, from 10
[18:56:32] [Server thread/INFO]: SilentSoundwave[local:E:9964f822] logged in with entity id 989 at (-125.5, 71.0, 248.5)
[18:56:32] [Server thread/INFO]: SilentSoundwave joined the game
[18:56:34] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3791ms behind, skipping 75 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff66244fdc, pid=14952, tid=19192
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x524fdc]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Owner\AppData\Roaming\.minecraft\hs_err_pid14952.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Any idea what I can do to fix this....I'd really think a first time download wouldn't be having this kind of problem, but maybe I'm doing something wrong.
I'm trying to download the latest driver but I'm getting this message: "A customized computer manufacturer driver is installed on your computer. The Intel Driver Update Utility is not able to update the driver".
Edit: The game is running! It's nearly impossible to play with the lag, but it's running haha. Is there a particualrly good guide here that would show me how to improve the lag problems?
So I just downloaded Minecraft. It works fine up until I play. Then it loads my new map and immediately crashes with this report:
Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:56:05] [Client thread/INFO]: Setting user: SilentSoundwave
[18:56:07] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:56:07] [Client thread/INFO]: Reloading ResourceManager: Default
[18:56:08] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:56:08] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:56:08] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:56:08] [Thread-5/INFO]: OpenAL initialized.
[18:56:08] [Sound Library Loader/INFO]: Sound engine started
[18:56:09] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:56:18] [Server thread/INFO]: Starting integrated minecraft server version 1.9.4
[18:56:18] [Server thread/INFO]: Generating keypair
[18:56:19] [Server thread/INFO]: Preparing start region for level 0
[18:56:20] [Server thread/INFO]: Preparing spawn area: 5%
[18:56:21] [Server thread/INFO]: Preparing spawn area: 10%
[18:56:22] [Server thread/INFO]: Preparing spawn area: 16%
[18:56:23] [Server thread/INFO]: Preparing spawn area: 24%
[18:56:24] [Server thread/INFO]: Preparing spawn area: 31%
[18:56:25] [Server thread/INFO]: Preparing spawn area: 39%
[18:56:26] [Server thread/INFO]: Preparing spawn area: 49%
[18:56:27] [Server thread/INFO]: Preparing spawn area: 60%
[18:56:28] [Server thread/INFO]: Preparing spawn area: 72%
[18:56:29] [Server thread/INFO]: Preparing spawn area: 84%
[18:56:30] [Server thread/INFO]: Preparing spawn area: 95%
[18:56:30] [Server thread/INFO]: Changing view distance to 8, from 10
[18:56:32] [Server thread/INFO]: SilentSoundwave[local:E:9964f822] logged in with entity id 989 at (-125.5, 71.0, 248.5)
[18:56:32] [Server thread/INFO]: SilentSoundwave joined the game
[18:56:34] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3791ms behind, skipping 75 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff66244fdc, pid=14952, tid=19192
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x524fdc]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Owner\AppData\Roaming\.minecraft\hs_err_pid14952.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Any idea what I can do to fix this....I'd really think a first time download wouldn't be having this kind of problem, but maybe I'm doing something wrong.
I'm trying to download the latest driver but I'm getting this message: "A customized computer manufacturer driver is installed on your computer. The Intel Driver Update Utility is not able to update the driver".
What would you recommend I do...?
Edit: The game is running! It's nearly impossible to play with the lag, but it's running haha. Is there a particualrly good guide here that would show me how to improve the lag problems?
That is in Minecraft itself, yes.