I had a bit of a weird error yesterday: a chunk went missing. Particularly annoying was the fact that this chunk error took off one end of my house -- the end that had the storage area, redstone & slime chest, diamond tools, emeralds, of course. Anyway, I keep saves, so I reloaded a save. Same problem. Huh??? I tried an older one ... still the same problem. I went back a few -- what the heck? Same problem! At that point, I just ended the game and rebooted the computer. The missing chunks were still missing, but the problem didn't spread to any new files. As near as I can tell, something in Java got borked and was causing that chunk in particular to evaporate (and me, being an idiot, I didn't get any screenshots) and that particular borked-ness carried over to any file loaded with that game state.
I've had a chunk go missing before. I noticed several differences. For one thing, it was dark in that gap; in this one, there was full normal lighting. For another, the other one was definitely bugged -- I jumped in, just to see what would happen, and I drowned, plus as I (very slowly) fell, I was seeing flying sheep all around me (a sheep had wandered close to the edge, so I pushed it in to see what would happen). And when I used MCedit to delete it so the game would recreate it, it was recreated all right -- but that sheep had multiplied! (I know it was the same sheep because I'd dyed that one green; it was an escapee from my sheep pens) I had a couple of dozen sheep wandering around. Green sheep, which is a somewhat disturbing thing. This one had sand on the bottom, in irregular mounds, and there was a waterfall from a water source on one side, whereas the previous chunk error left water, lava, etc., cut off, like behind a glass wall.
This error was with the latest snspshot; the former one was with 1.6.2, both running on the same machine with WinXP.
Anyone ever heard of something like this? I've heard of vanishing chunks, but not semi-vanishing (i.e., leaving things like that nice sandy floor -- there's no sand anywhere in the area; it's extreme hills), etc. I didn't lose much (mostly just some time excavating an underground farm) but now I'm concerned it's going to happen again somewhere important and I won't even know about it until ages later.
I've had a chunk go missing before. I noticed several differences. For one thing, it was dark in that gap; in this one, there was full normal lighting. For another, the other one was definitely bugged -- I jumped in, just to see what would happen, and I drowned, plus as I (very slowly) fell, I was seeing flying sheep all around me (a sheep had wandered close to the edge, so I pushed it in to see what would happen). And when I used MCedit to delete it so the game would recreate it, it was recreated all right -- but that sheep had multiplied! (I know it was the same sheep because I'd dyed that one green; it was an escapee from my sheep pens) I had a couple of dozen sheep wandering around. Green sheep, which is a somewhat disturbing thing. This one had sand on the bottom, in irregular mounds, and there was a waterfall from a water source on one side, whereas the previous chunk error left water, lava, etc., cut off, like behind a glass wall.
This error was with the latest snspshot; the former one was with 1.6.2, both running on the same machine with WinXP.
Anyone ever heard of something like this? I've heard of vanishing chunks, but not semi-vanishing (i.e., leaving things like that nice sandy floor -- there's no sand anywhere in the area; it's extreme hills), etc. I didn't lose much (mostly just some time excavating an underground farm) but now I'm concerned it's going to happen again somewhere important and I won't even know about it until ages later.
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