Ever since I've been using Webmin/Linux for my dedicated server box, I've been wondering why Webmin doesn't have a Minecraft module. Well, today, I checked the Webmin official website, and spotted this:
Now, I know that there are other web-based admin tools out there, but most of them aren't free. There are also commandline tools that do the job just fine, for example, MSM - Minecraft Server Manager, but there are some of us who prefer to use a GUI instead of a console.
So, let's get this started.
Downloading the server + module:
Download the archive from the Webmin official site/through Webmin itself.
Then download the minecraft server:
The view of the control panel, quite nice:
The configuration screen is simple and intuitive.
The module also features a realtime console as well as some other tools for player/world administration.
The only downside is that the module allows for only one server to run at once as far as I know, and the other thing about this is that because this software is new, there are some bugs that I've already noticed.
Since this is my first post here, please don't be too harsh on me
Private Mod Note
Rollback Post to RevisionRollBack
Blessings in Minecraft usually come in the from of creepers behind the nearest door. Rest assured, I was not behind that. No, seriously, I won't open any doors on that. Pun intended.
I tried it today, really liked it but couldn't use it as I could not detect how to set custom .JAR file, i.e. minecraft_forge.jar. not minecraft_server.jar
Also the requirement for multiple servers would be good.
It actually works. Under the Module Config, specify the full path to the MineCraft jar file (this field ignores the path above it). For me, it was /home/minecraft/minecraft/craftbukkit-1.5.2-R0.2-20130507.060219-3.jar. The only downside is that the module only looks for the minecraft_server.jar file when checking for an upgrade so you continuously have the New Version notification being displayed.