First, I have read topics and haven't had my question answered satisfactorily by them.
Second, check this name against the list of people who have paid, I paid for this account a long time ago.
So why offline? I have horrible internet connect at home and I want to get my little siblings (aged 6 and so) to play. With my laptops, we have 3 computers and I want to get them both to play multiplayer, but I can only get one of them to log on as 'player' right now where the other gets kicked.
Now, I know there is a way to spoof names so that they can log in as Player1 and Player2 (well, actually their names, but I'm not putting those online for obvious reasons), but I was wondering how does one do this.
If they actually have accounts (you'll need to have purchased at least 3 accounts for 3 people to play) you can still log into minecraft (do not select play offline) and then you will log into the multiplayer server with their minecraft id.
If you select play offline, and then try to connect to a SMP server, you will log in with Player.
None of your inventory items will save.
I've never actually tried multiple people with "player" before, not sure if it's only supposed to be able to handle one non-authenticated session or not, I'm sure google will let you know.
Edit: Upon further checking you are only allowed one instance of "Player" on the same server.
Edit2: Quote removed.
It's quoted again in this thread, so it's not going to remove it entirely.
It was actually quoted from another thread on these forums.
If they actually have accounts (you'll need to have purchased at least 3 accounts for 3 people to play)
Is that actually in the EULA? Most games allow for multiple people in one household to use it, you just can only connect 1 install to any official servers (for example, only one account can connect to WOW or BNet at any one time). Does the EULA say that Minecraft is a per person basis, as in one purchase is not supposed to be used by family members?
I've never actually tried multiple people with "player" before, not sure if it's only supposed to be able to handle one non-authenticated session or not, I'm sure google will let you know.
Is that actually in the EULA? Most games allow for multiple people in one household to use it, you just can only connect 1 install to any official servers (for example, only one account can connect to WOW or BNet at any one time). Does the EULA say that Minecraft is a per person basis, as in one purchase is not supposed to be used by family members?
I tried google and it isn't helping.
Well, to use your analogy:
You purchased minecraft, and the account.
You can launch minecraft and play singleplayer at any time after you've authenticated online at least once.
This ensures that you did actually purchase the game.
Now anybody can play minecraft on your computer, as long as you let them use it.
WoW allows you to install it on an infinite amount of computers, but you purchased the account and can only be logged into the server once. If you try logging in again from a different location, you will be disconnected.
You can allow your little brother to play your account, or your mom, or your sister... just not at the same time.
If you wanted to play WoW with your brother, he would have to have his own account.
The same applies in minecraft.
You're trying to allow 3 individuals to play SMP with one account. I'm pretty sure it's against the rules. :smile.gif:
Real time memory editing of the server... dangerous to the computer, extremely difficult... I like it.
To be a stickler:
It's real time memory editing of the client - not dangerous to the computer, it's RAM values, close minecraft and java, or restart the computer and you're fine - if clicking search-string, typing "Player", and replacing "Player" with whatever name you want is difficult, to each their own.
Mydnyte you do realize you just told him and anyone else who reads this how to pirate Minecraft, right?
I'd suggest editing/removing your post.
Good going.
It's not pirating, it's playing with your siblings over LAN. I do it all the time with my siblings with different games until I'm able to buy them a copy or they're able to buy it themselves. As long as one person in the household has purchased the game, and there's no need for any torrenting or patching, I don't consider it pirating.
It doesn't matter if it's for children with cancer, it's still bypassing authentication checks in place by Minecraft that prevent multiple unregistered users to play on the same SMP Server.. when you bypass authentication implemented by the game developer in order to do something you're not "allowed" to do, you're pirating the game.
And just because the instructions were put into a quote doesn't mean it was a quote from this forum. Anyone can type out a quote..
It doesn't matter if it's for children with cancer, it's still bypassing authentication checks in place by Minecraft that prevent multiple unregistered users to play on the same SMP Server.. when you bypass authentication implemented by the game developer in order to do something you're not "allowed" to do, you're pirating the game.
Why is there a flag to disable the authentication checks in the server options, then? If you ask me, it's so things like this can happen. It's why most games these days include an offline or LAN mode, so you can play with siblings and whatnot.
If Notch didn't care why would the game only allow one offline user at a time on SMP?
Think about it, if you do this and have multiple people playing on SMP and the instructions even say "don't use this to cheat online servers".. what is left to give the person a reason to buy the game? They download from Minecraft, they get Single Player in offline mode no problem by default, right? But they can't play SMP.. which is an incentive to buy the game.. if you bypass that incentive why buy the game at that point? They have all available features without paying a dime.. so tell me how that's not pirating?
Think about it, if you do this and have multiple people playing on SMP and the instructions even say "don't use this to cheat online servers"
The instructions say "don't use this to cheat online servers" because you can't use it to cheat online servers. Online servers will check your account, see that it has a spoofed name, then boot you off as a non-premium user.
Quote from rch »
.. what is left to give the person a reason to buy the game? They download from Minecraft, they get Single Player in offline mode no problem by default, right? But they can't play SMP.. which is an incentive to buy the game.. if you bypass that incentive why buy the game at that point? They have all available features without paying a dime.. so tell me how that's not pirating?
First of all, downloading shareware/trialware just to change your name is tedious in on itself. The incentive to buy the game is to be able to play on actual online servers (not just your best friend's LAN/offline server), to be able to have a name longer than six characters (that's a limitation of changing your name), and to not have to have trialware nagging at you to buy it every time you want to play minecraft.
Also, when you download the client from minecraft.net, you need a legitimate account to download the game so you can play singleplayer and multiplayer. You need to get someone you trust who has a legit account log in for you.
and to not have to have trialware nagging at you to buy it every time you want to play minecraft.
What "trialware nagging" are you referring to? The game asking you to login? That's hardly nagging.
Quote from Tocksman »
Also, when you download the client from minecraft.net, you need a legitimate account to download the game so you can play singleplayer and multiplayer. You need to get someone you trust who has a legit account log in for you.
Wrong.. anyone can go to www.minecraft.net/download.jsp and download the game without an account. The authentication happens through the client itself when you first load the launcher.. and when it fails it takes .02 seconds to click the "play offline" button and after using the instructions above you can play on LAN servers off online-mode set to false to your hearts content.
What "trialware nagging" are you referring to? The game asking you to login? That's hardly nagging.
The software you have to download to edit the game memory is trialware.
Quote from rch »
Wrong.. anyone can go to http://www.minecraft.net/download.jsp and download the game without an account. The authentication happens through the client itself when you first load the launcher.. and when it fails it takes .02 seconds to click the "play offline" button and after using the instructions above you can play on LAN servers off online-mode set to false to your hearts content.
Try deleting your "%APPDATA%/.minecraft" folder and then try to play the game offline without logging into a legitimate account first. It doesn't work, because you need a legitimate account to autoupdate and download the game first.
After reading the copyright for Minecraft, notch says that you can't distribute or modify the client. That means you aren't supposed to circumvent the auth system at all. One account it permitted to be playing ingame (SMP or MMP) at one time. If you want to keep from breaking the law, you must buy one account for one person to be online. It is as simple as that.
Mydnyte you do realize you just told him and anyone else who reads this how to pirate Minecraft, right?
I'd suggest editing/removing your post.
Good going.
Actually no it isn't, as you have to have an official account to download the game and to download the server, and this only works with servers running in offline mode. All the post does is tell how to connect to another serve running in offline mode if internet verification is not an option, which could happen if you don't even have internet connection (and about 25% of the time at home, that describes me). There is nothing in there telling people how to pirate, obtain illegally, a copy of minecraft.
It doesn't matter if it's for children with cancer, it's still bypassing authentication checks in place by Minecraft that prevent multiple unregistered users to play on the same SMP Server.. when you bypass authentication implemented by the game developer in order to do something you're not "allowed" to do, you're pirating the game.
That is a very loose and quite false definition of pirating. I have some old games back before windows XP even came out, and to run them I have to do some special things because their verification checks, among other things, doesn't work on Windows 7 correctly. To call that pirating is nonsense.
Also, these instructions are also needed to have multiple people play over lan when there is no internet connection at all.
It doesn't matter if it's for children with cancer, it's still bypassing authentication checks in place by Minecraft that prevent multiple unregistered users to play on the same SMP Server.. when you bypass authentication implemented by the game developer in order to do something you're not "allowed" to do, you're pirating the game.
That is a very loose and quite false definition of pirating. I have some old games back before windows XP even came out, and to run them I have to do some special things because their verification checks, among other things, doesn't work on Windows 7 correctly. To call that pirating is nonsense.
Also, these instructions are also needed to have multiple people play over lan when there is no internet connection at all.
Actually, the instructions where how to allow the OP to play offline by modifying the game's data so only 1 account would be bought but multiple clients would be logged into a multiplayer server. There is a very fine line between modifying to play offline when every account that logs in is using a single connection with a paid account and circumventing the auth system because you don't want to pay for more than 1 account.
Second, check this name against the list of people who have paid, I paid for this account a long time ago.
So why offline? I have horrible internet connect at home and I want to get my little siblings (aged 6 and so) to play. With my laptops, we have 3 computers and I want to get them both to play multiplayer, but I can only get one of them to log on as 'player' right now where the other gets kicked.
Now, I know there is a way to spoof names so that they can log in as Player1 and Player2 (well, actually their names, but I'm not putting those online for obvious reasons), but I was wondering how does one do this.
As I said, I have already bought the game.
If you select play offline, and then try to connect to a SMP server, you will log in with Player.
None of your inventory items will save.
I've never actually tried multiple people with "player" before, not sure if it's only supposed to be able to handle one non-authenticated session or not, I'm sure google will let you know.
Edit: Upon further checking you are only allowed one instance of "Player" on the same server.
Edit2: Quote removed.
It's quoted again in this thread, so it's not going to remove it entirely.
It was actually quoted from another thread on these forums.
Is that actually in the EULA? Most games allow for multiple people in one household to use it, you just can only connect 1 install to any official servers (for example, only one account can connect to WOW or BNet at any one time). Does the EULA say that Minecraft is a per person basis, as in one purchase is not supposed to be used by family members?
I tried google and it isn't helping.
Well, to use your analogy:
You purchased minecraft, and the account.
You can launch minecraft and play singleplayer at any time after you've authenticated online at least once.
This ensures that you did actually purchase the game.
Now anybody can play minecraft on your computer, as long as you let them use it.
WoW allows you to install it on an infinite amount of computers, but you purchased the account and can only be logged into the server once. If you try logging in again from a different location, you will be disconnected.
You can allow your little brother to play your account, or your mom, or your sister... just not at the same time.
If you wanted to play WoW with your brother, he would have to have his own account.
The same applies in minecraft.
You're trying to allow 3 individuals to play SMP with one account. I'm pretty sure it's against the rules. :smile.gif:
To be a stickler:
It's real time memory editing of the client - not dangerous to the computer, it's RAM values, close minecraft and java, or restart the computer and you're fine - if clicking search-string, typing "Player", and replacing "Player" with whatever name you want is difficult, to each their own.
I'd suggest editing/removing your post.
Good going.
w: minecraft.cm | e: [email protected] | t: @minecraft_cm | reviews
It's not pirating, it's playing with your siblings over LAN. I do it all the time with my siblings with different games until I'm able to buy them a copy or they're able to buy it themselves. As long as one person in the household has purchased the game, and there's no need for any torrenting or patching, I don't consider it pirating.
Plus, he's quoting another post on the forums.
And just because the instructions were put into a quote doesn't mean it was a quote from this forum. Anyone can type out a quote..
See?
w: minecraft.cm | e: [email protected] | t: @minecraft_cm | reviews
The post is right here: viewtopic.php?f=1013&t=27894#p504534 ...
Why is there a flag to disable the authentication checks in the server options, then? If you ask me, it's so things like this can happen. It's why most games these days include an offline or LAN mode, so you can play with siblings and whatnot.
Think about it, if you do this and have multiple people playing on SMP and the instructions even say "don't use this to cheat online servers".. what is left to give the person a reason to buy the game? They download from Minecraft, they get Single Player in offline mode no problem by default, right? But they can't play SMP.. which is an incentive to buy the game.. if you bypass that incentive why buy the game at that point? They have all available features without paying a dime.. so tell me how that's not pirating?
w: minecraft.cm | e: [email protected] | t: @minecraft_cm | reviews
The instructions say "don't use this to cheat online servers" because you can't use it to cheat online servers. Online servers will check your account, see that it has a spoofed name, then boot you off as a non-premium user.
First of all, downloading shareware/trialware just to change your name is tedious in on itself. The incentive to buy the game is to be able to play on actual online servers (not just your best friend's LAN/offline server), to be able to have a name longer than six characters (that's a limitation of changing your name), and to not have to have trialware nagging at you to buy it every time you want to play minecraft.
Also, when you download the client from minecraft.net, you need a legitimate account to download the game so you can play singleplayer and multiplayer. You need to get someone you trust who has a legit account log in for you.
What "trialware nagging" are you referring to? The game asking you to login? That's hardly nagging.
Wrong.. anyone can go to www.minecraft.net/download.jsp and download the game without an account. The authentication happens through the client itself when you first load the launcher.. and when it fails it takes .02 seconds to click the "play offline" button and after using the instructions above you can play on LAN servers off online-mode set to false to your hearts content.
http://cl.ly/4ZOS
Not logged into the site, see?
w: minecraft.cm | e: [email protected] | t: @minecraft_cm | reviews
The software you have to download to edit the game memory is trialware.
Try deleting your "%APPDATA%/.minecraft" folder and then try to play the game offline without logging into a legitimate account first. It doesn't work, because you need a legitimate account to autoupdate and download the game first.
Actually no it isn't, as you have to have an official account to download the game and to download the server, and this only works with servers running in offline mode. All the post does is tell how to connect to another serve running in offline mode if internet verification is not an option, which could happen if you don't even have internet connection (and about 25% of the time at home, that describes me). There is nothing in there telling people how to pirate, obtain illegally, a copy of minecraft.
That is a very loose and quite false definition of pirating. I have some old games back before windows XP even came out, and to run them I have to do some special things because their verification checks, among other things, doesn't work on Windows 7 correctly. To call that pirating is nonsense.
Also, these instructions are also needed to have multiple people play over lan when there is no internet connection at all.
Launcher =/= game. The .jar files it downloads are the game.
Well guess I gotta get rid of all my mods then.
(all one of them, which is HD... )
Actually, the instructions where how to allow the OP to play offline by modifying the game's data so only 1 account would be bought but multiple clients would be logged into a multiplayer server. There is a very fine line between modifying to play offline when every account that logs in is using a single connection with a paid account and circumventing the auth system because you don't want to pay for more than 1 account.