Has anyone any idea if there's continued work on this plugin or should we start considering moving to other plugins to keep our NPCs working? This plugin doesn't work with 1.5 as it is. I know devs have their own lifes, and I'm not asking to rush anything, just if there's plan to support 1.5 or not.
Well I have never once gotten this plugin to work right. I have plenty of other plugins but then theres this one. Theres always problem after problem (no offense) but craftizens does this too so anyway.
FIRST: The NPC's wouldn't even spawn so I changed the npc_broadcast_range=60 to 40.
SECOND: Well now the NPC's decided to spawn for once except they disapear after I disconnect and they arnt actually there because usualy i thought they watch you like animals. The ones I spawn seem to be frozen. Although I can do things like /move npc. Or /npc additem ext... None of it wants to work.
I installed the plugin correctly, I think. and it keeps giving me this error whenever i try to create a new npc.
[SEVERE] Throwable while calling plugin (Outdated?)
at d.getRotation(Unknown Source)
at l.a(Unknown Source)
at l.r(Unknown Source)
at eventListener.onCommand(Unknown Source)
[INFO] migszxc tried command /npc create simple zetzx zetzx
It spawns a nameless npc that's just frozen. Not looking at me or anything.
I have tried every single npc plugin out there (including yours) and none of them have worked for me. My canary server will load the plugin, and let me use the commands. But when ever I spawn an npc I can't activate their messages and I can't buy anything, infact they don't even look at me which i thought they were supposed to fallow your movement. So anyway they dissapear after I relog or restart the server. As you can see im sad because my map im making relies on npc's, but they aren't working. PLEASE HELP!
Uhm is this plugin still being continued? Because its currently not working with the new canary b7. Which kinda sucks because i really need a npc plugin for my rpg server...
Oh and if it won't be continued could someone try to fix it? :smile.gif: That would help me a hole lot!