do I need a mod to have a whitelist on my server? It looks that way. So what mod can I use with beta, that runs in linux/OSX ? (That works currently) someone said I needed hMod, but they havent updated yet.
I thought that you could set the server to private with-out any changes to the client and then just put in the users names as a "whitelist".
Oh and if you need to set the server to private go to the server.properties file and then set private to true.
Hope this Helps,
there is no option like private
i set online-mode=false
but a user file was not created..
we need no ops, we dont use any give commands or something else..
i know from wrappers , that there are users.txt to setup a whitelist (or hey0 with mysql support)
but i dont wanna use them, cause notch updates are regulary ... most of the wrappers go updating after an update (takes lot of time.. but nice work :wink.gif: ), so the server had to be offline... thats not what we want...
i'm looking for your same Q + A, i don't know how to set it up, BUT... you do not need wrappers or whatever, if you're running a craftbukkit server, there should be a file called whitelist.txt and a server.properties file. Now comes the bit that i don't know how to do, open server.properties with a text editor and change whitelist = false to whitelist = true, open whitelists.txt and, now i'm confused, i don't know whether it's the ip address's of the players that are going to be on your server or they're usernames that you write down, if you find out for me it would be great! then you close them down and run your server and hopefully your whitelist will work
P.S: don't forget to add your own name/ip!
P.P.S: your craftbukkit files should all be in one folder, for this to be easy to do.
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Free + Crabs + Ability to trample/suffocate opponents in Cortex Command = Free Bombs.