Note: Please do not try and convince me to rent
After many months of testing, and careful planning, I'm now preparing to build a computer to host my server exclusively. I do not want to pay an excessive amount of money for parts, as I also plan on replacing my personal PC's video card. This is the part list I've come up with (keep in mind, that any parts I've excluded, I already have on hand):
From what I've read, a server's core count only matters to a limited extent, and that clock rate is a more important factor when running a Minecraft server. My server will have 32 slots to begin with, so what I need to have a concrete answer on, is whether the CPU will be able to handle 32 potential players, as well as a decent number of mild intensity plugins?
What kind of server are you looking to host? as it would proberly be cheeper to rent a server or have it hosted esp if 24/7 as it can cost more to run the pc then then hosting
After many months of testing, and careful planning, I'm now preparing to build a computer to host my server exclusively. I do not want to pay an excessive amount of money for parts, as I also plan on replacing my personal PC's video card. This is the part list I've come up with (keep in mind, that any parts I've excluded, I already have on hand):
[PCPartPicker part list](http://pcpartpicker.com/p/j3zPYJ)
**CPU** | [Intel Pentium G3258 3.2GHz Dual-Core Processor](http://pcpartpicker.com/part/intel-cpu-bx80646g3258) | $63.78 @ NCIX US
**Motherboard** | [MSI H81M-P33 Micro ATX LGA1150 Motherboard](http://pcpartpicker.com/part/msi-motherboard-h81mp33) | $17.99 @ Newegg
**Memory** | [Crucial 8GB (1 x 8GB) DDR3-1600 Memory](http://pcpartpicker.com/part/crucial-memory-ct102464ba160b) | $60.35 @ SuperBiiz
**Storage** | [A-Data Premier Pro SP600 64GB 2.5" Solid State Drive](http://pcpartpicker.com/part/a-data-internal-hard-drive-asp600s364gmc) | $44.99 @ Amazon
**Case** | [DIYPC MA01-G MicroATX Mini Tower Case](http://pcpartpicker.com/part/diypc-case-ma01g) | $29.99 @ Newegg
| | **Total** $217.10
From what I've read, a server's core count only matters to a limited extent, and that clock rate is a more important factor when running a Minecraft server. My server will have 32 slots to begin with, so what I need to have a concrete answer on, is whether the CPU will be able to handle 32 potential players, as well as a decent number of mild intensity plugins?
So nobody asks: