I'm not 100% sure this is the place to post this, but I'm wondering if anyone knows if this is possible or has even tried it out.
My boyfriend and I both run a server from our computers. It depends on the day who is running it (usually whoever's bandwidth isn't being taken up as much or who has the generally faster connection each day). We were thinking of ways to be able to have more players online on our server than we currently can. Neither of us has a job currently, so getting dedicated hosting isn't the most practical idea. We currently just run our servers directly from our desktops for a small group of friends. The most we usually have online is 4-6 people, but occasionally, like tonight, we have larger events (like playing an interesting custom map game like The Walls) where we can get 8+ players and are worried whether the server can handle many more people.
While discussing this, we came up with a fairly interesting idea: Splitting the server over multiple computers to divide the work between them. If there was a way to get this to work, it would probably make the server a lot faster as the RAM would be split as well as the internet connection, though we are not 100% sure and know this could take a lot of programming or a special kind of software.
I'm just curious if anyone out there has tried this or has any ideas for us to try, or any other ways to make our server run smoothly.
Some info that may help (not sure why, but if anyone's curious ):
-My boyfriend is pretty good at programming and is open to new challenges if a certain language is not his forte.
-My current computer is only running on 4 gb of RAM of its total 8 gb due to using 32 bit Windows instead of 64 (the reason being it was the only thing available and I can get a new copy of 64 bit for just $20 when I leave for school in a few weeks).
-My computer is also very new (just a month old). 500 gb hardrive, Nvidia GeForce 560 Ti graphics card, and lots of other nice parts.
-He is a high school student and I'm off to college soon.
Not, with the current implementation possible. Both your computers seem pretty powerful, and should be able to host up to 50 players minimum. I think this may be more of a upstream speed issue. Also dedicated/VPS hosting is a lot cheaper than home hosting when it comes to paying for bandwidth.
Rollback Post to RevisionRollBack
"Terminator like robots may one day rule the world, as long as they don't run Windows Vista"
Honestly, if you are wanting to host a server reliably and well you are going to need to fork out money. Do this, ask all the people that play on the server if they can just chip in 3-5$ a month (That's a soda and a bag of chips) and help buy a host for the server....if you are actually friends with these people they wont care and that type of money is nothing. If 3-5$ is hard to come by then you guys have bigger problems on your hands than just minecraft hosting.
Not, with the current implementation possible. Both your computers seem pretty powerful, and should be able to host up to 50 players minimum. I think this may be more of a upstream speed issue. Also dedicated/VPS hosting is a lot cheaper than home hosting when it comes to paying for bandwidth.
Lol I wish. Not with the current internet connection in my house. I'm running from a wireless router that's also being used by both my parents' laptops and a few other devices (ipods and ipads) on occassion. Plus the router is (for lack of better words) a piece of crap.
This does bring up another point, however. This new computer of mine was running fine up until about two weeks ago. When we first installed it (it was running over wireless at this time too), it was running at a 20 Mbps download speed and 2-4 Mbps upload. Now, neither download nor upload will ever get over 2 Mbps and rarely even make it over 1. I haven't moved the computer at all and (as far as I know) nothing with the router has changed...
Basically, my internet just died on me one day and I've done everything I could think of to get it back.
I was kind of wandering the same thing, but mine problem is a little different. I do not really care about the bandwidth price, because that is already paid for, but I am only hosting it for me and a few other of my friends. Still the problem I am having is that it is going to be a modded server, so I need a lot of ram. The computers that I use to play the game do not have enough ram to play and run the server, but I do have a few older computers that together have enough ram to run the server. I want to know how to connect the computers together maybe with some nodes or just plugging them together via Ethernet cables.
Thank you in advance
I know there are things like Beowulf cluster that is just parallel computing, but I do not quite know how to use them yet.
I also know of things like Windows Server 2003 and Ubuntu Server. I was wondering if you can plug them together with just Ethernet cables, or maybe with cable and run another program that sees them all as one server and runs the RAM as one.
My boyfriend and I both run a server from our computers. It depends on the day who is running it (usually whoever's bandwidth isn't being taken up as much or who has the generally faster connection each day). We were thinking of ways to be able to have more players online on our server than we currently can. Neither of us has a job currently, so getting dedicated hosting isn't the most practical idea. We currently just run our servers directly from our desktops for a small group of friends. The most we usually have online is 4-6 people, but occasionally, like tonight, we have larger events (like playing an interesting custom map game like The Walls) where we can get 8+ players and are worried whether the server can handle many more people.
While discussing this, we came up with a fairly interesting idea: Splitting the server over multiple computers to divide the work between them. If there was a way to get this to work, it would probably make the server a lot faster as the RAM would be split as well as the internet connection, though we are not 100% sure and know this could take a lot of programming or a special kind of software.
I'm just curious if anyone out there has tried this or has any ideas for us to try, or any other ways to make our server run smoothly.
Some info that may help (not sure why, but if anyone's curious ):
-My boyfriend is pretty good at programming and is open to new challenges if a certain language is not his forte.
-My current computer is only running on 4 gb of RAM of its total 8 gb due to using 32 bit Windows instead of 64 (the reason being it was the only thing available and I can get a new copy of 64 bit for just $20 when I leave for school in a few weeks).
-My computer is also very new (just a month old). 500 gb hardrive, Nvidia GeForce 560 Ti graphics card, and lots of other nice parts.
-He is a high school student and I'm off to college soon.
Ironspire.net - Server - PvP/Survival Server
Lol I wish. Not with the current internet connection in my house. I'm running from a wireless router that's also being used by both my parents' laptops and a few other devices (ipods and ipads) on occassion. Plus the router is (for lack of better words) a piece of crap.
This does bring up another point, however. This new computer of mine was running fine up until about two weeks ago. When we first installed it (it was running over wireless at this time too), it was running at a 20 Mbps download speed and 2-4 Mbps upload. Now, neither download nor upload will ever get over 2 Mbps and rarely even make it over 1. I haven't moved the computer at all and (as far as I know) nothing with the router has changed...
Basically, my internet just died on me one day and I've done everything I could think of to get it back.
Thank you in advance
I also know of things like Windows Server 2003 and Ubuntu Server. I was wondering if you can plug them together with just Ethernet cables, or maybe with cable and run another program that sees them all as one server and runs the RAM as one.