1. Wait for MCP to update.
2. Put Mo's creatures in your minecraft.jar (Without modloader)
3. Unpack Minecraft.jar with MCP, hope no errors pop up because of the new stuff you put in it.
4. Make another MCP folder somewhere, and make a vanilla minecraft.jar.
5. Unpack the vanilla minecraft.jar
6. Compare the mo's creatures jar files to the vanilla ones. See what has been changed.
7. Now get a minecraft_server.jar and unpack it.
8. Because you compared what has been changed from vanilla to Mo's, take those changes, apply them ALL to minecraft_server.jars src.
9. Fix any broken functions made from moving them over. (Comparing yet again)
10. Should work now if the Client and the server both have the mod on. and hope to god the mobs function right.
Oh, and I forgot to say you should edit mo's creatures first to make it work without modloader, so its on vanilla minecraft pretty much.
No, I will not do it for you.
No, I will not help you any further then this.
Goodluck.
I already did this myself before the latest update. Most everything works without fixing.
If you know what your doing, which, im sure you dont if your asking this question in the first place.
Rollback Post to RevisionRollBack
The sometimes semi-psychotic male with a femaleish persona.
Don't like it? Bite me. <3
I'd love this more than anything, been hoping a SMP version would come out but I don't think the author has the time to do so. I think my son would love this mod on our server.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/30/2011
Posts:
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Minecraft:
deadrecon98
Member Details
Quote from TheUntoldLyric »
1. Wait for MCP to update.
2. Put Mo's creatures in your minecraft.jar (Without modloader)
3. Unpack Minecraft.jar with MCP, hope no errors pop up because of the new stuff you put in it.
4. Make another MCP folder somewhere, and make a vanilla minecraft.jar.
5. Unpack the vanilla minecraft.jar
6. Compare the mo's creatures jar files to the vanilla ones. See what has been changed.
7. Now get a minecraft_server.jar and unpack it.
8. Because you compared what has been changed from vanilla to Mo's, take those changes, apply them ALL to minecraft_server.jars src.
9. Fix any broken functions made from moving them over. (Comparing yet again)
10. Should work now if the Client and the server both have the mod on. and hope to god the mobs function right.
Oh, and I forgot to say you should edit mo's creatures first to make it work without modloader, so its on vanilla minecraft pretty much.
No, I will not do it for you.
No, I will not help you any further then this.
Goodluck.
I already did this myself before the latest update. Most everything works without fixing.
If you know what your doing, which, im sure you dont if your asking this question in the first place.
It doesn't work don't bother trying. you do not deserve a or even a .
lol its kinda funny how you cant attack on horses. so if you were to just have an army of people on horses against another army on horses, you would have to run with ur horse, dismount and attack. then ur horse dies and ur ****ed haha
lol its kinda funny how you cant attack on horses. so if you were to just have an army of people on horses against another army on horses, you would have to run with ur horse, dismount and attack. then ur horse dies and ur ****ed haha
You can attack, silly. It's just a little hard in the beginning
Rollback Post to RevisionRollBack
I know the party was a disaster, but what do you expect when you put a bundle of TNT into your house and push the button?
2. Put Mo's creatures in your minecraft.jar (Without modloader)
3. Unpack Minecraft.jar with MCP, hope no errors pop up because of the new stuff you put in it.
4. Make another MCP folder somewhere, and make a vanilla minecraft.jar.
5. Unpack the vanilla minecraft.jar
6. Compare the mo's creatures jar files to the vanilla ones. See what has been changed.
7. Now get a minecraft_server.jar and unpack it.
8. Because you compared what has been changed from vanilla to Mo's, take those changes, apply them ALL to minecraft_server.jars src.
9. Fix any broken functions made from moving them over. (Comparing yet again)
10. Should work now if the Client and the server both have the mod on. and hope to god the mobs function right.
Oh, and I forgot to say you should edit mo's creatures first to make it work without modloader, so its on vanilla minecraft pretty much.
No, I will not do it for you.
No, I will not help you any further then this.
Goodluck.
I already did this myself before the latest update. Most everything works without fixing.
If you know what your doing, which, im sure you dont if your asking this question in the first place.
Don't like it? Bite me. <3
I REALLY REALLY want this on servers lol.
It doesn't work don't bother trying. you do not deserve a or even a .
Latest MC video (forum link): http://www.minecraftforum.net/forums/show-your-creation/videos/lets-plays/2390805
You can attack, silly. It's just a little hard in the beginning