Well cant you just edit the code around. Or even make it so that the compass remembers where you were and then you can have the compass spawn you there.
He's a c# programmer, the game is written in java. It's like translating French (in code) to Bulgarian.
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Monkey Mines is a small 18+ Whitelisted Realms server that also allows families. We're currently looking for new players if they're not jerks.
Well cant you just edit the code around. Or even make it so that the compass remembers where you were and then you can have the compass spawn you there.
He's a c# programmer, the game is written in java. It's like translating French (in code) to Bulgarian.
Actually, it wouldn't be like that.
It is more like trying to get a human to read text encoded in binary :tongue.gif:
The Meaning of Life, the Universe, and Everything.
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Well nevermind, it seems like maybe it was working after all. But the files weren't being listed in the right order for me, which is odd. It almost seems like it's not working on the scheduled time I set it for. =/
Still, the "Save NOW" button isn't working, which threw me off even more.
And !backup doesn't seem to work either.
Well cant you just edit the code around. Or even make it so that the compass remembers where you were and then you can have the compass spawn you there.
He's a c# programmer, the game is written in java. It's like translating French (in code) to Bulgarian.
Actually, it wouldn't be like that.
It is more like trying to get a human to read text encoded in binary :tongue.gif:
I know...I'm at an expert batch level, trying to get into c# and what a pain in the neck it is to teach yourself when you have trouble learning from books...
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Monkey Mines is a small 18+ Whitelisted Realms server that also allows families. We're currently looking for new players if they're not jerks.
I know...I'm at an expert batch level, trying to get into c# and what a pain in the neck it is to teach yourself when you have trouble learning from books...
I am not talking about hard here btw, I am talking about physically impossible.
I cannot invoke JAVA methods with C#, I just can't. I needed to make some JAVA interface with C# (like special packets, file sockets, etc etc), but I am not an expert at JAVA and not used to the code of Minecraft. I needed someone like hey0 or super llama to help me maybe.
The Meaning of Life, the Universe, and Everything.
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Quote from MonkeyDKS »
Quote from quicko »
Well cant you just edit the code around. Or even make it so that the compass remembers where you were and then you can have the compass spawn you there.
He's a c# programmer, the game is written in java. It's like translating French (in code) to Bulgarian.
The Meaning of Life, the Universe, and Everything.
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Quote from Doridian »
Quote from MonkeyDKS »
I know...I'm at an expert batch level, trying to get into c# and what a pain in the neck it is to teach yourself when you have trouble learning from books...
I am not talking about hard here btw, I am talking about physically impossible.
I cannot invoke JAVA methods with C#, I just can't. I needed to make some JAVA interface with C# (like special packets, file sockets, etc etc), but I am not an expert at JAVA and not used to the code of Minecraft. I needed someone like hey0 or super llama to help me maybe.
auto-save and back-ups are STILL not working. Perhaps its time to check if auto-update is working and if an old/corrupt copy was placed in the update folder as a new version making the system think it doesn't need an update because the name says its a newer version.
Doridian, please edit the kit system so kits can be made available to custom groups of people.
i.e. i have an op that wants to play without kits and i have a adv builder that wants to play with kits. Currently to give the adv builder a kit the op would have it as well. please make it so kits can be given to specific players or simple to custom groups of players.
Also lately people using !tp on my server seem to be having crashing issues.
auto-save and back-ups are STILL not working. Perhaps its time to check if auto-update is working and if an old/corrupt copy was placed in the update folder as a new version making the system think it doesn't need an update because the name says its a newer version.
Doridian, please edit the kit system so kits can be made available to custom groups of people.
i.e. i have an op that wants to play without kits and i have a adv builder that wants to play with kits. Currently to give the adv builder a kit the op would have it as well. please make it so kits can be given to specific players or simple to custom groups of players.
Also lately people using !tp on my server seem to be having crashing issues.
Same, I don't use The Autosave/backup they were the main culprit to my server crashing. Just set it to 0 and do save-all every so often. (I just made a small script for it to do so)
auto-save and back-ups are STILL not working. Perhaps its time to check if auto-update is working and if an old/corrupt copy was placed in the update folder as a new version making the system think it doesn't need an update because the name says its a newer version.
Doridian, please edit the kit system so kits can be made available to custom groups of people.
i.e. i have an op that wants to play without kits and i have a adv builder that wants to play with kits. Currently to give the adv builder a kit the op would have it as well. please make it so kits can be given to specific players or simple to custom groups of players.
Also lately people using !tp on my server seem to be having crashing issues.
Same, I don't use The Autosave/backup they were the main culprit to my server crashing. Just set it to 0 and do save-all every so often. (I just made a small script for it to do so)
!tp ALWAYS has caused crashing/disconnecting, especially while heavy traficc, sadly almost unfixable.
Auto-save and backup BOTH work for me, no issues.
Okay, fixed some possible issues, like auto-update timer not working, sorry for that xD
//EDIT: What would you guys think if i integrated some kind of "master list" into MCAdmin.
Like MCAdmin submits itself to a list once its launched so you don't need to manually do stuff with servercheckers anymore etc. (Of course you can opt-out of it, "nomaster"on commandlin)
//EDIT: What would you guys think if i integrated some kind of "master list" into MCAdmin.
Like MCAdmin submits itself to a list once its launched so you don't need to manually do stuff with servercheckers anymore etc. (Of course you can opt-out of it, "nomaster"on commandlin)
I think that would be great! Would you make it possible for us to change an image file (even if just by path name). Then we could upload that image to our own web servers using a program like fling or something?
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Monkey Mines is a small 18+ Whitelisted Realms server that also allows families. We're currently looking for new players if they're not jerks.
The Meaning of Life, the Universe, and Everything.
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I really love this mod. I'm glad it's working well again. Still seems like the "Save NOW" button isn't working, but oh well.
I wonder if there should be an optional ban-list-share, kind of like the kit-share? lol There'd have to be a method for appealing bans though, in case someone was banned when they shouldn't have been.
Anyway, thanks for the hard work. I'm almost glad this doesn't use Jar edits, to accomplish it's goal, simply so it's more compatible with other mods.
Edit:
Ok, here's a more thought out concept for a banlist-share:
If the server owner has the optional banlist-share enabled, the server would check users who join, against a master-list, which would automatically have users added to it who've been banned on at least 3 other servers that are also participating in the banlist-share. That might help eliminate false-positives, and only target users with repeated bad behavior.
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Is it possible to have Block-Removal detection/protection with this?
Because that could solve a LOT of problems, if we could simply set the default so that guests can't remove blocks.
Or similar to how the blacklist/whitelist for items works, if they remove a block type they're not allowed to remove, it simply pops back after a few seconds.
Is it possible to have Block-Removal detection/protection with this?
Because that could solve a LOT of problems, if we could simply set the default so that guests can't remove blocks.
Or similar to how the blacklist/whitelist for items works, if they remove a block type they're not allowed to remove, it simply pops back after a few seconds.
:happy.gif:; If that's not possible, oh well.
I could add that, need to think about how.
On another note: Server masterlist and global banlist is coming along nicely. I added lots of anti-abuse and anti-fake/anti-spoof into the global banlist to prevent ban rampages. Will all be in next update. Stay tuned.
WARNING: Default option is to use master server list and global banlist. Opt-out if you don't want that^^
On this server, none of my members are having this problem, but when Me or my other admins place blocks, they just go away after about 3 seconds. Is there a fix for this?
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No Whitelist, No lag, No rules, PvP, 24/7, 01001110011011110010000001001100011011110111001001100011011010010110000101101110
Totally not made by a dead clan. It is also just like when I was in Lineark, and we had good leaders!
On this server, none of my members are having this problem, but when Me or my other admins place blocks, they just go away after about 3 seconds. Is there a fix for this?
Is it near spawn? If yes, use "op FULLNAME" in the console (the little line below the log display).
If no, weird, should only happen if you don't have enough rank for a specific block O.o
He's a c# programmer, the game is written in java. It's like translating French (in code) to Bulgarian.
They work fine for me in my server on r43 and my devserver on r43.
Actually, it wouldn't be like that.
It is more like trying to get a human to read text encoded in binary :tongue.gif:
Still, the "Save NOW" button isn't working, which threw me off even more.
And !backup doesn't seem to work either.
I know...I'm at an expert batch level, trying to get into c# and what a pain in the neck it is to teach yourself when you have trouble learning from books...
I am not talking about hard here btw, I am talking about physically impossible.
I cannot invoke JAVA methods with C#, I just can't. I needed to make some JAVA interface with C# (like special packets, file sockets, etc etc), but I am not an expert at JAVA and not used to the code of Minecraft. I needed someone like hey0 or super llama to help me maybe.
thats not true.
this is true
Doridian, please edit the kit system so kits can be made available to custom groups of people.
i.e. i have an op that wants to play without kits and i have a adv builder that wants to play with kits. Currently to give the adv builder a kit the op would have it as well. please make it so kits can be given to specific players or simple to custom groups of players.
Also lately people using !tp on my server seem to be having crashing issues.
Same, I don't use The Autosave/backup they were the main culprit to my server crashing. Just set it to 0 and do save-all every so often. (I just made a small script for it to do so)
!tp ALWAYS has caused crashing/disconnecting, especially while heavy traficc, sadly almost unfixable.
Auto-save and backup BOTH work for me, no issues.
//EDIT: What would you guys think if i integrated some kind of "master list" into MCAdmin.
Like MCAdmin submits itself to a list once its launched so you don't need to manually do stuff with servercheckers anymore etc. (Of course you can opt-out of it, "nomaster"on commandlin)
I think that would be great! Would you make it possible for us to change an image file (even if just by path name). Then we could upload that image to our own web servers using a program like fling or something?
I wonder if there should be an optional ban-list-share, kind of like the kit-share? lol There'd have to be a method for appealing bans though, in case someone was banned when they shouldn't have been.
Anyway, thanks for the hard work. I'm almost glad this doesn't use Jar edits, to accomplish it's goal, simply so it's more compatible with other mods.
Edit:
Ok, here's a more thought out concept for a banlist-share:
If the server owner has the optional banlist-share enabled, the server would check users who join, against a master-list, which would automatically have users added to it who've been banned on at least 3 other servers that are also participating in the banlist-share. That might help eliminate false-positives, and only target users with repeated bad behavior.
Because that could solve a LOT of problems, if we could simply set the default so that guests can't remove blocks.
Or similar to how the blacklist/whitelist for items works, if they remove a block type they're not allowed to remove, it simply pops back after a few seconds.
:happy.gif:; If that's not possible, oh well.
I could add that, need to think about how.
On another note: Server masterlist and global banlist is coming along nicely. I added lots of anti-abuse and anti-fake/anti-spoof into the global banlist to prevent ban rampages. Will all be in next update. Stay tuned.
WARNING: Default option is to use master server list and global banlist. Opt-out if you don't want that^^
No Whitelist, No lag, No rules, PvP, 24/7, 01001110011011110010000001001100011011110111001001100011011010010110000101101110
Totally not made by a dead clan. It is also just like when I was in Lineark, and we had good leaders!
Is it near spawn? If yes, use "op FULLNAME" in the console (the little line below the log display).
If no, weird, should only happen if you don't have enough rank for a specific block O.o
ALSO: Master banlist done, serverlist done! BOTH just need a bit of styling^^
http://list.mcadmin.eu
http://bans.mcadmin.eu