Well, with 123 enabled on the server, it's completely unplayable, even without plugins. Just too much lag.
Without it, we can play (sort've, still laggy, but about 1/4 of what it was with Hey0 running) but nobody wants to without the benefit of Hey0's features, lol.
After I downloaded the 123 update I've been getting the........
[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Before this is update i didn't get this error....
plz help me
because i can only have one person in my sever at a time or my sever crashes!
hey guys i was wondering, How do we set the allowed ram for the server? i want to bump mine up to 2048 but i dont know how, nor do i see a Allowed ram oftion in the server.properties
Open the .bat file in notepad ;P - U may use things like G for gigabyte as well.
@echo off
"%ProgramFiles(x86)%\Java\jre6\bin\java.exe" -Xms500M -Xmx1550M -jar Minecraft_Mod.jar nogui
pause
above code means 500Mb min ram usage, Max Ram it can use is 1550Mb
Tho for some reason check your, Permormance Tab in Task manager if ur running windows as for some odd reason it only likes to start if the Minimum amount is available under the FREE Section in the Phsyical Memory (MB) part. I think this is cuased by Windows loving to cache your ram and only free it when program calls for more then thats FREE, at least thats how windows 7 works.
(NO im not talking about the Available - I mean the one bellow that called FREE as that is what you HAVE FREE to begin to open programs with - Available is what your total amount is that your system may assign to programs - Free is what is avalable to first START the program (I think) )
I think this happens due to JAVA being classifed as a service and instead it runs as a service so windows does NOT FREE the ram up when u run your server and hence u get this messege.
Error occurred during initialization o
Could not reserve enough space for obj
Could not create the Java virtual mach
Press any key to continue . . .
When using amounts over whats in the FREE section at the time of starting your server. I assume the Reserved is what its TRYING to allocate on intial run but I could be wrong
So avoid hitting that change the MIN that is normal 1024M to like 50M that way it requires hardly nothing to start and it will allocate more once it needs it. As from my testing windows will Free and alloacate the ram used in the MAX usage for the server once its started.
Its just very odd, as IF i try start mine when windows has cached all the ram and leaves like 400Mb in the FREE section server wont start, But when I tell windows to free the cached that is lik 3gig it works find and even runs at 2G settings.
This clearly is a flaw in Java unless im not doing something correctly.
-------------------------------------------------------------------------------------------------------------------------------------
On to my news then shall we
Anyone know I could be getting this error
2010-10-31 15:18:53 [INFO] Starting minecraft server version 0.2.2_01
2010-10-31 15:18:53 [INFO] Loading properties
2010-10-31 15:18:53 [INFO] Starting Minecraft server on 10.0.0.25:7767
2010-10-31 15:18:53 [INFO] Hey0 Server Mod Build 123
2010-10-31 15:18:53 [INFO] Preparing level "world"
2010-10-31 15:18:53 [INFO] Preparing start region
java.io.IOException: Not in GZIP format
at java.util.zip.GZIPInputStream.readHeader(Unknown Source)
at java.util.zip.GZIPInputStream.<init>(Unknown Source)
at java.util.zip.GZIPInputStream.<init>(Unknown Source)
at am.a(SourceFile:8)
at el.<init>(SourceFile:194)
at es.<init>(SourceFile:19)
at net.minecraft.server.MinecraftServer.c(SourceFile:139)
at net.minecraft.server.MinecraftServer.d(SourceFile:130)
at net.minecraft.server.MinecraftServer.run(SourceFile:186)
at bv.run(SourceFile:479)
Preparing spawn area: 0%
Preparing spawn area: 4%
Preparing spawn area: 9%
Preparing spawn area: 14%
Preparing spawn area: 19%
Preparing spawn area: 23%
Preparing spawn area: 28%
Preparing spawn area: 33%
Preparing spawn area: 38%
Preparing spawn area: 42%
Preparing spawn area: 47%
Preparing spawn area: 52%
Preparing spawn area: 57%
Preparing spawn area: 61%
Preparing spawn area: 66%
Preparing spawn area: 71%
Preparing spawn area: 76%
Preparing spawn area: 80%
Preparing spawn area: 85%
Preparing spawn area: 90%
Preparing spawn area: 95%
2010-10-31 15:18:54 [INFO] Done! For help, type "help" or "?"
2010-10-31 15:18:54 [INFO] Antigrief : sucessfuly loaded
2010-10-31 15:18:54 [INFO] Cuboid plugin : successfuly loaded.
2010-10-31 15:18:54 [INFO] tpToggle plugin enabled
~~~ChestProtect: Successfuly initialized!
2010-10-31 15:18:54 [INFO] (DSMail) - Version 0.3.02 has loaded successfully.
2010-10-31 15:18:54 [INFO] 1 cauldron recipes loaded
2010-10-31 15:18:54 [INFO] Tips v6 Mod Enabled.
2010-10-31 15:18:54 [INFO] Bedrock Gap Insurance + Flat Earth (v1.1) by msleeper
enabled
2010-10-31 15:18:54 [INFO] sessionProtect was enabled.
2010-10-31 15:18:58 [WARNING] Can't keep up! Did the system time change, or is t
he server overloaded?
Just ignore the Can't keep up, I think thats due to addons not updated for haloween look at the top error I think its related to an addons as well but I think Ill just ask anyway.
Iv got build 123 up and going with my server, and im not having RAM issues, but most of the commands now do not work. For example warps. Whats up with that Hey0??
I've been running hey0's mod (w/o plugins) for a long time before the update.
but now when i run it, it's buggy as hell, the commands work but when placing blocks they always dissapear after an amount of time, digging works sometimes, but sometimes when i load a map, whole chunks of progress is lost (for example a building is cut in half, one side is unedted land while the other is what i've built before.
running the server using the default server program has no problems, so it's not a hardware problem.
any suggestions/fixes? ir do i just have to wait.
Rollback Post to RevisionRollBack
114.76.26.71 <- my small, non-24-7 melbourne-based server! 4 Ghz Overclocked!
Open the .bat file in notepad ;P - U may use things like G for gigabyte as well.
@echo off
"%ProgramFiles(x86)%\Java\jre6\bin\java.exe" -Xms500M -Xmx1550M -jar Minecraft_Mod.jar nogui
pause
above code means 500Mb min ram usage, Max Ram it can use is 1550Mb
Tho for some reason check your, Permormance Tab in Task manager if ur running windows as for some odd reason it only likes to start if the Minimum amount is available under the FREE Section in the Phsyical Memory (MB) part. I think this is cuased by Windows loving to cache your ram and only free it when program calls for more then thats FREE, at least thats how windows 7 works.
(NO im not talking about the Available - I mean the one bellow that called FREE as that is what you HAVE FREE to begin to open programs with - Available is what your total amount is that your system may assign to programs - Free is what is avalable to first START the program (I think) )
I think this happens due to JAVA being classifed as a service and instead it runs as a service so windows does NOT FREE the ram up when u run your server and hence u get this messege.
Error occurred during initialization o
Could not reserve enough space for obj
Could not create the Java virtual mach
Press any key to continue . . .
When using amounts over whats in the FREE section at the time of starting your server. I assume the Reserved is what its TRYING to allocate on intial run but I could be wrong
So avoid hitting that change the MIN that is normal 1024M to like 50M that way it requires hardly nothing to start and it will allocate more once it needs it. As from my testing windows will Free and alloacate the ram used in the MAX usage for the server once its started.
Its just very odd, as IF i try start mine when windows has cached all the ram and leaves like 400Mb in the FREE section server wont start, But when I tell windows to free the cached that is lik 3gig it works find and even runs at 2G settings.
This clearly is a flaw in Java unless im not doing something correctly.
-------------------------------------------------------------------------------------------------------------------------------------
On to my news then shall we
Anyone know I could be getting this error
2010-10-31 15:18:53 [INFO] Starting minecraft server version 0.2.2_01
2010-10-31 15:18:53 [INFO] Loading properties
2010-10-31 15:18:53 [INFO] Starting Minecraft server on 10.0.0.25:7767
2010-10-31 15:18:53 [INFO] Hey0 Server Mod Build 123
2010-10-31 15:18:53 [INFO] Preparing level "world"
2010-10-31 15:18:53 [INFO] Preparing start region
java.io.IOException: Not in GZIP format
at java.util.zip.GZIPInputStream.readHeader(Unknown Source)
at java.util.zip.GZIPInputStream.<init>(Unknown Source)
at java.util.zip.GZIPInputStream.<init>(Unknown Source)
at am.a(SourceFile:8)
at el.<init>(SourceFile:194)
at es.<init>(SourceFile:19)
at net.minecraft.server.MinecraftServer.c(SourceFile:139)
at net.minecraft.server.MinecraftServer.d(SourceFile:130)
at net.minecraft.server.MinecraftServer.run(SourceFile:186)
at bv.run(SourceFile:479)
Preparing spawn area: 0%
Preparing spawn area: 4%
Preparing spawn area: 9%
Preparing spawn area: 14%
Preparing spawn area: 19%
Preparing spawn area: 23%
Preparing spawn area: 28%
Preparing spawn area: 33%
Preparing spawn area: 38%
Preparing spawn area: 42%
Preparing spawn area: 47%
Preparing spawn area: 52%
Preparing spawn area: 57%
Preparing spawn area: 61%
Preparing spawn area: 66%
Preparing spawn area: 71%
Preparing spawn area: 76%
Preparing spawn area: 80%
Preparing spawn area: 85%
Preparing spawn area: 90%
Preparing spawn area: 95%
2010-10-31 15:18:54 [INFO] Done! For help, type "help" or "?"
2010-10-31 15:18:54 [INFO] Antigrief : sucessfuly loaded
2010-10-31 15:18:54 [INFO] Cuboid plugin : successfuly loaded.
2010-10-31 15:18:54 [INFO] tpToggle plugin enabled
~~~ChestProtect: Successfuly initialized!
2010-10-31 15:18:54 [INFO] (DSMail) - Version 0.3.02 has loaded successfully.
2010-10-31 15:18:54 [INFO] 1 cauldron recipes loaded
2010-10-31 15:18:54 [INFO] Tips v6 Mod Enabled.
2010-10-31 15:18:54 [INFO] Bedrock Gap Insurance + Flat Earth (v1.1) by msleeper
enabled
2010-10-31 15:18:54 [INFO] sessionProtect was enabled.
2010-10-31 15:18:58 [WARNING] Can't keep up! Did the system time change, or is t
he server overloaded?
Just ignore the Can't keep up, I think thats due to addons not updated for haloween look at the top error I think its related to an addons as well but I think Ill just ask anyway.
The thing is that i CAN'T ignore it because the sever it self just crashes when ONE person is on.
I'm not sure if it is from the Boo update, but it seems performance has dropped quite a bit after the server has been online for a while.
Did whitelist change any? It seems to deny all unless they are in users.txt
Well I just confirmed one thing, I made a NEW second server from scratch as my MAIN one is offline due to well U CANT CONNECT AT ALL.
and guess what, even with fresh map,Brand spanking CLEAN server Still get Can't keep up and every time anyone connects to the server they get took to long to log in and then time out.
I even TIME OUT when I connect Locally using my REAL IP. Its deff a bug in hey'0 123
Also this update has ****ed up our servers map not sure it was hey0's , backup plugin, or boo update as when I ran the clean BOTH updates servers with our normal map I get the .gzip format error but with the fresh map its gone.
Eaither way It gives me an error loading up the map we had prior to the boo update.
anyone think its coz the map used cuboid and runecraft and lamacraft prior to this update seeing now there both broken the MAP might not be intact anymore until there update to work with the new server. I will test the map out with the standard server no mods if it happens there too well Im just gonna go out back and shoot my self
Just upgraded the server and am having a really hard time building at first, until I logged off, have been trying to enter back into my own server and can't seem to log in. Using Windows 7 64-bit.
[INFO] /127.0.0.1:52801 lost connection
[INFO] Disconnecting /127.0.0.1:52806: Took too long to log in
On the UI part, on the cmd list while I try to log in it says
[INFO] Disconnecting /127.0.0.1:52806: Took too long to log in
java.io.EOFException
at java.io.DataInputStream.readFully(Unknown Source)
at java.io.DataInputStream.readLong(Unknown Source)
at ab.a(SourceFile:33)
at im.b(im.java:57)
at bf.f(SouceFile:147)
at bf.c(SourceFIle:9)
at ik.run(SourceFIle:57)
Not too sure what I did wrong, or what is going wrong, I love this mod but i wish I could enter my server
Any idea what's going on?
READ THE POSTS man this is being talked about now god.
------------------------------------------------------------------
Another discovery had been made people.
I just created a new server with out hey'0 mod and guess what you still can't login in u still get took to long to connect
Im testing the servers out with my REAL ip that is 10.0.0.25:7767, Im starting to think NOTCH ****ed up here and its not the mods after all.
Edit: I have one more Idea left before I offically GIVE UP until all this is resolved. Going to try and create server on the PC with the client.
Now before anyone goes about my connections, the SERVER WORKED 100% last night no DC issues prior to this update.
I have updated to +123 I am installing new updated plugins as they become available, I have tried a CLEAN hey'0 with a CLEAN map made from Boo update SP, and I am connecting locally with a real IP over a 1000mb lan
Its not my gear thats not allowing me to connect its somthing majorly wrong with the boo server Im sure of it
hey guys, im having a severe Whitelist problem, When i enable whitelist mode whitelist=true
i addd everyone to the whitelist, tried spacing there name, added everyone to users.txt too, What do i have to do!
help! i dont want to switch to MCadmin for the night
Hey0 changed how whitelist worked they are now case sensative.
I don't even know how u can connect to your server, I cant connect to mine full stop no matter what I do.
i just time out evertime read my other posts Iv done everything even did from scratch servers.
and it was all working LAST NIGHT before this stupid update. Notch needs to get this out of java before calling it beta and he needed to work on compatabilty and stability not silly boo fests. Im so pissed off.
EDIT:
It appears hosting on my gaming pc works fine, using the loobback address
[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
and then i wont let me connect
[INFO] Disconnecting /127.0.0.1:1957: Took too long to log in
Without it, we can play (sort've, still laggy, but about 1/4 of what it was with Hey0 running) but nobody wants to without the benefit of Hey0's features, lol.
Help us Obi-Hey0! You're our only hope!
[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Before this is update i didn't get this error....
plz help me
because i can only have one person in my sever at a time or my sever crashes!
I REALLY need your guys help
above code means 500Mb min ram usage, Max Ram it can use is 1550Mb
Tho for some reason check your, Permormance Tab in Task manager if ur running windows as for some odd reason it only likes to start if the Minimum amount is available under the FREE Section in the Phsyical Memory (MB) part. I think this is cuased by Windows loving to cache your ram and only free it when program calls for more then thats FREE, at least thats how windows 7 works.
(NO im not talking about the Available - I mean the one bellow that called FREE as that is what you HAVE FREE to begin to open programs with - Available is what your total amount is that your system may assign to programs - Free is what is avalable to first START the program (I think) )
I think this happens due to JAVA being classifed as a service and instead it runs as a service so windows does NOT FREE the ram up when u run your server and hence u get this messege.
When using amounts over whats in the FREE section at the time of starting your server. I assume the Reserved is what its TRYING to allocate on intial run but I could be wrong
So avoid hitting that change the MIN that is normal 1024M to like 50M that way it requires hardly nothing to start and it will allocate more once it needs it. As from my testing windows will Free and alloacate the ram used in the MAX usage for the server once its started.
Its just very odd, as IF i try start mine when windows has cached all the ram and leaves like 400Mb in the FREE section server wont start, But when I tell windows to free the cached that is lik 3gig it works find and even runs at 2G settings.
This clearly is a flaw in Java unless im not doing something correctly.
-------------------------------------------------------------------------------------------------------------------------------------
On to my news then shall we
Anyone know I could be getting this error
Just ignore the Can't keep up, I think thats due to addons not updated for haloween look at the top error I think its related to an addons as well but I think Ill just ask anyway.
but now when i run it, it's buggy as hell, the commands work but when placing blocks they always dissapear after an amount of time, digging works sometimes, but sometimes when i load a map, whole chunks of progress is lost (for example a building is cut in half, one side is unedted land while the other is what i've built before.
running the server using the default server program has no problems, so it's not a hardware problem.
any suggestions/fixes? ir do i just have to wait.
114.76.26.71 <- my small, non-24-7 melbourne-based server! 4 Ghz Overclocked!
The thing is that i CAN'T ignore it because the sever it self just crashes when ONE person is on.
Did whitelist change any? It seems to deny all unless they are in users.txt
I am a representative of JestServers.com
and guess what, even with fresh map,Brand spanking CLEAN server Still get Can't keep up and every time anyone connects to the server they get took to long to log in and then time out.
I even TIME OUT when I connect Locally using my REAL IP. Its deff a bug in hey'0 123
Also this update has ****ed up our servers map not sure it was hey0's , backup plugin, or boo update as when I ran the clean BOTH updates servers with our normal map I get the .gzip format error but with the fresh map its gone.
Eaither way It gives me an error loading up the map we had prior to the boo update.
anyone think its coz the map used cuboid and runecraft and lamacraft prior to this update seeing now there both broken the MAP might not be intact anymore until there update to work with the new server. I will test the map out with the standard server no mods if it happens there too well Im just gonna go out back and shoot my self
[INFO] /127.0.0.1:52801 lost connection
[INFO] Disconnecting /127.0.0.1:52806: Took too long to log in
On the UI part, on the cmd list while I try to log in it says
[INFO] Disconnecting /127.0.0.1:52806: Took too long to log in
java.io.EOFException
at java.io.DataInputStream.readFully(Unknown Source)
at java.io.DataInputStream.readLong(Unknown Source)
at ab.a(SourceFile:33)
at im.b(im.java:57)
at bf.f(SouceFile:147)
at bf.c(SourceFIle:9)
at ik.run(SourceFIle:57)
Not too sure what I did wrong, or what is going wrong, I love this mod but i wish I could enter my server
Any idea what's going on?
------------------------------------------------------------------
Another discovery had been made people.
I just created a new server with out hey'0 mod and guess what you still can't login in u still get took to long to connect
Im testing the servers out with my REAL ip that is 10.0.0.25:7767, Im starting to think NOTCH ****ed up here and its not the mods after all.
Edit: I have one more Idea left before I offically GIVE UP until all this is resolved. Going to try and create server on the PC with the client.
Now before anyone goes about my connections, the SERVER WORKED 100% last night no DC issues prior to this update.
I have updated to +123 I am installing new updated plugins as they become available, I have tried a CLEAN hey'0 with a CLEAN map made from Boo update SP, and I am connecting locally with a real IP over a 1000mb lan
Its not my gear thats not allowing me to connect its somthing majorly wrong with the boo server Im sure of it
i addd everyone to the whitelist, tried spacing there name, added everyone to users.txt too, What do i have to do!
help! i dont want to switch to MCadmin for the night
I don't even know how u can connect to your server, I cant connect to mine full stop no matter what I do.
i just time out evertime read my other posts Iv done everything even did from scratch servers.
and it was all working LAST NIGHT before this stupid update. Notch needs to get this out of java before calling it beta and he needed to work on compatabilty and stability not silly boo fests. Im so pissed off.
EDIT:
It appears hosting on my gaming pc works fine, using the loobback address
[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
and then i wont let me connect
[INFO] Disconnecting /127.0.0.1:1957: Took too long to log in
Notch gets pissy about distributing old copies