I've created an NPC in a custom building I made with the Restructured mod. When I spawn the building and try to edit the NPC with the NPC Wand, it does open the GUI to edit the NPC and I can change whatever I want to. HOWEVER, once I click done or the "X" on the top right to exit the menu, the NPC disappears in a puff of smoke and doesn't respawn. He is set to respawn, but never does. He is NOT set to naturally despawn. It also does not save any of the changes I make in this particular scenario.
At first, he was wandering off into another chunk and disappearing on his own. I managed to get his behavior to Standing to hold position instead of Wandering (although I'd much prefer he be a wanderer, since I do have him set to move back to his spawn point) and he stopped disappearing on his own. Now he only disappears if I try to edit him with the NPC wand. Mind you, this is only after I load the schematic, too. If I just create the NPC and don't save/load the structure to generate another copy of the NPC, he's fine. It's the one that loads with the structure that seems to have a problem.
One thing to note, when I right click in survival mode, he does his default dialog and doesn't despawn. So, this issue seems to be related to 2 things - the NPC wand, and/or the loading of the structure.
The main problem here is, I can't edit the NPC once I've saved him/her to a schematic. So if I want to change anything about them, I have to completely recreate them. Unless they are stored somewhere else that I don't know of and can be respawned? I am new to this mod, so that is *entirely* possible.
Is it possible I need to clone the NPC before adding it to the structure?
Has anyone had a similar issue? Any ideas how to resolve this problem?
I've created an NPC in a custom building I made with the Restructured mod. When I spawn the building and try to edit the NPC with the NPC Wand, it does open the GUI to edit the NPC and I can change whatever I want to. HOWEVER, once I click done or the "X" on the top right to exit the menu, the NPC disappears in a puff of smoke and doesn't respawn. He is set to respawn, but never does. He is NOT set to naturally despawn. It also does not save any of the changes I make in this particular scenario.
At first, he was wandering off into another chunk and disappearing on his own. I managed to get his behavior to Standing to hold position instead of Wandering (although I'd much prefer he be a wanderer, since I do have him set to move back to his spawn point) and he stopped disappearing on his own. Now he only disappears if I try to edit him with the NPC wand. Mind you, this is only after I load the schematic, too. If I just create the NPC and don't save/load the structure to generate another copy of the NPC, he's fine. It's the one that loads with the structure that seems to have a problem.
One thing to note, when I right click in survival mode, he does his default dialog and doesn't despawn. So, this issue seems to be related to 2 things - the NPC wand, and/or the loading of the structure.
The main problem here is, I can't edit the NPC once I've saved him/her to a schematic. So if I want to change anything about them, I have to completely recreate them. Unless they are stored somewhere else that I don't know of and can be respawned? I am new to this mod, so that is *entirely* possible.
Is it possible I need to clone the NPC before adding it to the structure?
Has anyone had a similar issue? Any ideas how to resolve this problem?