More Info: How to Fix java.lang.OutOfMemoryError in Minecraft
Need Help? Click here for more information on How to Fix java.lang.OutOfMemoryError in Minecraft.
Need Help? Click here for more information on How to Fix java.lang.OutOfMemoryError in Minecraft.
So.... I've tried installing Pixelmon 4.1.0 and it gets stuck at "Initializing Mods Phase 2" thing, and then takes ~5 mins before it crashes, and I've attempted to raise the RAM usage and such, still no luck. Anyways, here's the crash report
---- Minecraft Crash Report ----
WARNING: coremods are present:
Java8CheckerCoremod (Pixelmon-1.8-4.1.0-universal.jar)
Contact their authors BEFORE contacting forge
// I feel sad now
Time: 11/25/15 7:51 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:163)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:733)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:316)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.OutOfMemoryError: Java heap space
at java.util.Arrays.copyOfRange(Unknown Source)
at java.lang.String.<init>(Unknown Source)
at java.lang.String.substring(Unknown Source)
at java.lang.String.subSequence(Unknown Source)
at java.util.regex.Pattern.split(Unknown Source)
at java.util.regex.Pattern.split(Unknown Source)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.startParsingAnimation(SmdAnimation.java:91)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.loadSmdAnim(SmdAnimation.java:62)
at com.pixelmonmod.pixelmon.client.models.smd.SmdAnimation.<init>(SmdAnimation.java:30)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.loadQC(ValveStudioModel.java:92)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModel.<init>(ValveStudioModel.java:55)
at com.pixelmonmod.pixelmon.client.models.smd.ValveStudioModelLoader.loadModel(ValveStudioModelLoader.java:72)
at com.pixelmonmod.pixelmon.enums.EnumCustomModel.preloadModels(EnumCustomModel.java:270)
at com.pixelmonmod.pixelmon.client.ClientProxy.registerRenderers(ClientProxy.java:141)
at com.pixelmonmod.pixelmon.Pixelmon.init(Pixelmon.java:139)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.8.0_66, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 899832 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1542 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1542.jar)
UCHI Forge{11.14.3.1542} [Minecraft Forge] (forge-1.8-11.14.3.1542.jar)
UCHE pixelmon{4.1.0} [Pixelmon] (Pixelmon-1.8-4.1.0-universal.jar)
Loaded coremods (and transformers):
Java8CheckerCoremod (Pixelmon-1.8-4.1.0-universal.jar)
GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 9.17.10.2849' Renderer: 'Intel(R) HD Graphics 2500'
any help?
You're going to need a lot more than 512 MB RAM to run Pixelmon. I recommend trying 2 GB.
Change your -Xmx512M argument to -Xmx2G -- assuming you have at least 3 GB total on your machine.
Realistic Torches - Causes torches to burn out after a configurable amount of time.
Nature's Compass - A utility item that allows you to search for any biome's location in the world.
Notes - Provides a clientside in-game notepad.
Souls - After you die, a hostile Soul that stores your inventory will spawn.
Auto Refresh - Automatically refreshes your server list and alerts you when your selected server comes online.
Pick Block Plus - A clientside mod that significantly improves the vanilla pick block function.
And a few others that we don't talk about.
I just got it working, thank you guys for the help! ^-^