Sorry, I'm not sure if I should put this in unmodded or modded - I just recently got into Minecraft on 360 with a buddy of mine and he decided he didn't like it anymore, so I figured I'd get it on PC since it's supposed to be so much better. I checked on Can You Run It and it said I could, although not optimal, so I bought it. It was working fine, a little stuttery, but was fine. I decided to look into ways to help the stuttering and discovered OptiFine and Magic Launcher. I downloaded Magic Launcher, ran it, and my screen went all black, then came back but with that weird, giant resolution with neon colors thing, you know? I thought well, dang, that sucks, but if it fixes the game, I can deal. So I installed OptiFine, tried to run it, and it came back with an error. Well Great, I've ruined it. So I tried just deleting everything, running CCleaner, rebooting, then redownloading the original launcher from the website. I opened, and it did that huge resolution thing and error still. I can't figure out what file is hiding where that's making it still do this.
---- Minecraft Crash Report ----
// My bad.
Time: 9/18/14 8:08 PM
Description: Initializing game
org.lwjgl.LWJGLException: Insufficient color precision
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 103327240 bytes (98 MB) / 159260672 bytes (151 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
The weird thing, too... is that when I go to start menu -> Java -> About Java to get the java version, it does that resolution/color screwup, too, so that makes me think that it somehow screwed up something in Java itself and not necessarily the game, yes?
Sorry, I'm not sure if I should put this in unmodded or modded - I just recently got into Minecraft on 360 with a buddy of mine and he decided he didn't like it anymore, so I figured I'd get it on PC since it's supposed to be so much better. I checked on Can You Run It and it said I could, although not optimal, so I bought it. It was working fine, a little stuttery, but was fine. I decided to look into ways to help the stuttering and discovered OptiFine and Magic Launcher. I downloaded Magic Launcher, ran it, and my screen went all black, then came back but with that weird, giant resolution with neon colors thing, you know? I thought well, dang, that sucks, but if it fixes the game, I can deal. So I installed OptiFine, tried to run it, and it came back with an error. Well Great, I've ruined it. So I tried just deleting everything, running CCleaner, rebooting, then redownloading the original launcher from the website. I opened, and it did that huge resolution thing and error still. I can't figure out what file is hiding where that's making it still do this.
---- Minecraft Crash Report ----
// My bad.
Time: 9/18/14 8:08 PM
Description: Initializing game
org.lwjgl.LWJGLException: Insufficient color precision
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 103327240 bytes (98 MB) / 159260672 bytes (151 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
The weird thing, too... is that when I go to start menu -> Java -> About Java to get the java version, it does that resolution/color screwup, too, so that makes me think that it somehow screwed up something in Java itself and not necessarily the game, yes?
Do a virus scan. This is very odd with the colors. Also, what language where you using.
Rollback Post to RevisionRollBack
I build For FREE!!!!
You want these emeralds? Too bad! These are MY emeralds! I don't care if you have a egg or dragon in your signature. I'm not gonna click it.
sorry what do you mean "language"... english if that's what you mean... if you mean some sort of computer/java speak, I have no idea what you're talking about. But I'll run a scan real quick.
well, just uninstalled java, deleted .minecraft folder and launcher, reinstalled java, restarted computer, redownloaded launcher, still doing it.... I didn't think until late that I should have restarted right after uninstalling java instead of just reinstalling it, like an idiot. But, I have to go to bed now for work in the morning... I'll try some other stuff tomorrow I guess and I'll report back in if anybody'd be able to help tomorrow.
ok, I figured it out... I found another random java folder in a different place with a "minecraft launcher" jar file; Deleted it, redownloaded launcher and it works!
now, I wonder if anybody could help with the slight stutter... it's not really a huge deal, I can run around and it's smooth enough that I can do what I want to do, but it has a really slight flickery stuttery movement, especially when turning. I've messed with the video settings, but nothing seems to help. And it kind of seems like it might get a little worse the longer I play.
// My bad.
Time: 9/18/14 8:08 PM
Description: Initializing game
org.lwjgl.LWJGLException: Insufficient color precision
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 103327240 bytes (98 MB) / 159260672 bytes (151 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
The weird thing, too... is that when I go to start menu -> Java -> About Java to get the java version, it does that resolution/color screwup, too, so that makes me think that it somehow screwed up something in Java itself and not necessarily the game, yes?
Do a virus scan. This is very odd with the colors. Also, what language where you using.
You want these emeralds? Too bad! These are MY emeralds!
I don't care if you have a egg or dragon in your signature. I'm not gonna click it.
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
it does it too when I open java itself to check for updates and such... should I try to uninstall/redownload java?
Yeah reinstall java 64 bit
Also do you ever restart your PC?
now, I wonder if anybody could help with the slight stutter... it's not really a huge deal, I can run around and it's smooth enough that I can do what I want to do, but it has a really slight flickery stuttery movement, especially when turning. I've messed with the video settings, but nothing seems to help. And it kind of seems like it might get a little worse the longer I play.